Author Topic: Bot Exchange  (Read 5235 times)

Offline Gazea2

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Re: Bot Exchange
« Reply #20 on: July 04, 2010, 12:36:19 AM »
Everyone else has said this but I'll say it again. It looks great!


Offline G.K.

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Re: Bot Exchange
« Reply #21 on: July 04, 2010, 01:57:43 AM »
Awesome.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

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RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

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Offline Clickbeetle

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Re: Bot Exchange
« Reply #22 on: July 04, 2010, 02:45:46 PM »
No, it's completely new. Planned features:
  • Users and Accounts
  • Voting
  • Automatic bot parsing (stock/dsl, weight, name, weightclass, etc...)
  • View inside of bot (high quality raytraced render done serverside)
  • 3d preview of bot (WebGL/O3D)
  • and more...


Don't overexert yourself... I think the reason Goose never finished his new exchange was because he tried to make too many cool features.  If he set the bar just a bit lower I think it would be out by now.


That said, if you can pull off all that stuff it would be awesome.  Just don't make it so big it crumbles under its own weight (metaphorically speaking).


One question.  How on earth would you do a 3D preview?  The .gmf data isn't contained in the .bot file.  You would need a database of all the common .gmf files and skins used by bots and somehow load that in the preview window.  Which is just one step away from actually loading the bots in the game.


I can imagine problems loading previews of bots with burst motors too, since you would need to get the angle of the motor as well as its .gmf.

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Offline Sparkey98

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Re: Bot Exchange
« Reply #23 on: July 04, 2010, 02:48:46 PM »
This is how he'll do it:

He's Serge.


Actually he might be intergrading something that'll read the bot and display it as a solid 3D object, kinda like the SFTW weapon.

Offline Serge

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Re: Bot Exchange
« Reply #24 on: July 04, 2010, 05:14:40 PM »
Don't overexert yourself... I think the reason Goose never finished his new exchange was because he tried to make too many cool features.  If he set the bar just a bit lower I think it would be out by now.
Most of the features up there are already done. Righ tnow I'm testing, enhancing, securing and making an UI for all of this.

That said, if you can pull off all that stuff it would be awesome.  Just don't make it so big it crumbles under its own weight (metaphorically speaking).
It surely won't literally. Using Pytohn+Django+Nginx+Memcached, it's rock solid and super fast

One question.  How on earth would you do a 3D preview?  The .gmf data isn't contained in the .bot file.  You would need a database of all the common .gmf files and skins used by bots and somehow load that in the preview window.  Which is just one step away from actually loading the bots in the game.
I have a database. Bots are being converted to a 3d file format readable by O3D (kinda like VRML in the DSL teaser days).

I can imagine problems loading previews of bots with burst motors too, since you would need to get the angle of the motor as well as its .gmf.
Yes, I just hit that bug today. I have a fix in the making.
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Offline Scrap Daddy

Re: Bot Exchange
« Reply #25 on: July 04, 2010, 05:33:23 PM »
This all sounds great :D

Offline Sparkey98

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Re: Bot Exchange
« Reply #26 on: July 04, 2010, 05:39:10 PM »
Don't overexert yourself... I think the reason Goose never finished his new exchange was because he tried to make too many cool features.  If he set the bar just a bit lower I think it would be out by now.
Most of the features up there are already done. Righ tnow I'm testing, enhancing, securing and making an UI for all of this.

That said, if you can pull off all that stuff it would be awesome.  Just don't make it so big it crumbles under its own weight (metaphorically speaking).
It surely won't literally. Using Pytohn+Django+Nginx+Memcached, it's rock solid and super fast

One question.  How on earth would you do a 3D preview?  The .gmf data isn't contained in the .bot file.  You would need a database of all the common .gmf files and skins used by bots and somehow load that in the preview window.  Which is just one step away from actually loading the bots in the game.
I have a database. Bots are being converted to a 3d file format readable by O3D (kinda like VRML in the DSL teaser days).

I can imagine problems loading previews of bots with burst motors too, since you would need to get the angle of the motor as well as its .gmf.
Yes, I just hit that bug today. I have a fix in the making.


so  Basically I was right?

This is how he'll do it:

He's Serge.


Actually he might be intergrading something that'll read the bot and display it as a solid 3D object, kinda like the SFTW weapon.

Offline Serge

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Re: Bot Exchange
« Reply #27 on: July 04, 2010, 05:56:36 PM »
Yes. But you were as right as if you said "the robot exchange will work by displaying images to the user's screen".
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Offline Somebody

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Re: Bot Exchange
« Reply #28 on: July 04, 2010, 06:02:26 PM »
HE IS MAGIC I TELL YOU!!! Thats incredible Serge, great work.
I built that big robot on that TV show that time


Offline Sparkey98

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Re: Bot Exchange
« Reply #29 on: July 04, 2010, 06:05:08 PM »
Yes. But you were as right as if you said "the robot exchange will work by displaying images to the user's screen".
I just simply geussed that you had something to read the robots coding and dsiplay it as a 3D model, no need to be Youknowhaty with me.

Offline Serge

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Re: Bot Exchange
« Reply #30 on: July 04, 2010, 06:09:43 PM »
Yes. But you were as right as if you said "the robot exchange will work by displaying images to the user's screen".
I just simply geussed that you had something to read the robots coding and dsiplay it as a 3D model, no need to be Youknowhaty with me.

And what I'm trying to make you understand is that this is no guess, since it's the only way to do it, hence my analogy.
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Offline Serge

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Re: Bot Exchange
« Reply #31 on: July 04, 2010, 06:41:40 PM »


Here's the current frontend... I didn't have too much time to work today, so I'm a bit lagging behind my schedule.
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Offline Urjak

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Re: Bot Exchange
« Reply #32 on: July 04, 2010, 06:44:38 PM »
Serge........ you are awesome!
Any comments would be appreciated. :D

Offline Somebody

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Re: Bot Exchange
« Reply #33 on: July 04, 2010, 07:06:33 PM »
Anna Blogowska.

whasat?

Looks great btw.
I built that big robot on that TV show that time


Offline Serge

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Re: Bot Exchange
« Reply #34 on: July 04, 2010, 07:17:14 PM »
Anna Blogowska.

whasat?

Haha, that's a friend of mine. That'll teach me to close Pidgin the next time I make a screenshot.
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Offline Somebody

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Re: Bot Exchange
« Reply #35 on: July 04, 2010, 07:22:53 PM »
Is it also the possible reason of the "not much time to work" ;)

Also, I just noticed JoeBlo's name in the bottom right corner :D
I built that big robot on that TV show that time


Offline Badnik96

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Re: Bot Exchange
« Reply #36 on: July 04, 2010, 07:26:04 PM »
That is COOL.

Offline JoeBlo

Re: Bot Exchange
« Reply #37 on: July 04, 2010, 08:42:16 PM »
:O awesome stuff..  heck we might not even need showcases anymore :P

Offline G.K.

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Re: Bot Exchange
« Reply #38 on: July 05, 2010, 12:54:46 AM »
That is outstanding. Great job.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline somestrangeguy

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Re: Bot Exchange
« Reply #39 on: July 05, 2010, 06:59:37 AM »
Serge wins 10 internets for this :D