Author Topic: Serge's Custom Components  (Read 16103 times)

Offline TeamXtreemer

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Re: Serge's Custom Components
« Reply #100 on: February 23, 2012, 08:21:05 PM »
Big Bump

Can you make Robot arena 1 components?
I wouldn't bump like that in the future.

TX has earned 20% warn for bump whacking
« Last Edit: February 24, 2012, 06:22:30 AM by Naryar »
hi

Offline GoldenFox93

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Re: Serge's Custom Components
« Reply #101 on: February 23, 2012, 08:54:44 PM »
Big Bump

Can you make Robot arena 1 components?
I wouldn't bump like that in the future.
If it's actually relevant, I don't think it matters so much. In this case, it is, I'd say.
 
As for the question, theoratically yes to some, but it'd be tricky. Others, like the Sawblades on arms and Harpoons would be next-to-impossible, though.



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Offline Mr. AS

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Re: Serge's Custom Components
« Reply #102 on: February 23, 2012, 09:27:09 PM »
You can't get RA1 components or arenas to work in RA2.  They're made with an earlier version of 3DSM and saved in a different gmf format that's incompatible.
it's honestly like trying to put a NES cartridge in your N64
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Trovaner

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Re: Serge's Custom Components
« Reply #103 on: February 23, 2012, 11:43:26 PM »
He has already made his decompiler work for RA1 components so all you need to do is decompile it then recompile it (though it may require a bit of minor things to make it RA2 compatible). After that, all you really need to do is make some text files.

Offline Serge

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Re: Serge's Custom Components
« Reply #104 on: February 24, 2012, 05:58:37 AM »
I can convert them from RA1, I have the code for it somewhere. Which components are you interested in?
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Offline Hercules

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Re: Serge's Custom Components
« Reply #105 on: February 24, 2012, 08:36:55 AM »
Axe, antena, the arms of the saws, the saws and red airtanks








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