gametechmods

Robot Arena => Showcases => Custom Components Showcase => Topic started by: Sage on September 10, 2016, 02:50:50 PM

Title: Sage's Retooled Showcase
Post by: Sage on September 10, 2016, 02:50:50 PM
(https://gametechmods.com/uploads/images/40237screenshot.png)

thought I'd try a giant VS in retooled. it's way more difficult than I thought. this one is OK and was about as far as i'd got before I decided it wasn't worth it. I'll have to come up with something else for the tourney...
Title: Re: Sage's Retooled Showcase
Post by: Badger on September 10, 2016, 02:57:17 PM
whats wrong with it, apart from the fragility of the extenders
Title: Re: Sage's Retooled Showcase
Post by: Sage on September 10, 2016, 03:11:46 PM
whats wrong with it, apart from the fragility of the extenders

max sphere isn't large enough to make it completely stable, hammers STILL don't have enough HP, and it just doesn't do enough damage.
Title: Re: Sage's Retooled Showcase
Post by: 090901 on September 10, 2016, 03:13:30 PM
hovercraft vs bro
Title: Re: Sage's Retooled Showcase
Post by: Sage on September 10, 2016, 03:15:04 PM
hovercraft vs bro

OH brb
Title: Re: Sage's Retooled Showcase
Post by: R01 on September 10, 2016, 04:47:38 PM
whats wrong with it, apart from the fragility of the extenders

max sphere isn't large enough to make it completely stable, hammers STILL don't have enough HP, and it just doesn't do enough damage.
Bigger Max Sphere mod required ? :P, then again could cause issues with bots starting, so it's probably the best to make it a box and increase width/length.
Those hammers don't have enough HP? I like the bot, reminds me of what I wanted to build in DSL recently(hammer VS using double perms+heaviest DSL hammers)
Title: Re: Sage's Retooled Showcase
Post by: Mr. AS on September 10, 2016, 06:46:10 PM
Sledges don't have enough HP because they have 2 frequency instead. I figured a lot of bots use sledgehammers for pushing/deweaponing, so I gave them frequency and made slamhammers the go-to high DP spinner weapon.
Title: Re: Sage's Retooled Showcase
Post by: Sage on September 10, 2016, 06:56:28 PM
Sledges don't have enough HP because they have 2 frequency instead. I figured a lot of bots use sledgehammers for pushing/deweaponing, so I gave them frequency and made slamhammers the go-to high DP spinner weapon.

yeah cept slamhammers have even less HP and weigh more
Title: Re: Sage's Retooled Showcase
Post by: Mr. AS on September 10, 2016, 07:04:19 PM
Sledges don't have enough HP because they have 2 frequency instead. I figured a lot of bots use sledgehammers for pushing/deweaponing, so I gave them frequency and made slamhammers the go-to high DP spinner weapon.

yeah cept slamhammers have even less HP and weigh more
Slamhammers are high risk, high reward, kind of like every real-life spinner ever.

If you desperately want a low-DP high-HP weapon, use snowplows or wedges or most of the extenders. You can also try iron spikes if you want something middle-of-the-line.

edit: I should probably put the DP:HP ratios of each weapon in the descriptions at some point, I feel it would be useful so people know which components are good for each bot type.
Title: Re: Sage's Retooled Showcase
Post by: Sage on September 24, 2016, 02:13:03 PM
(https://gametechmods.com/uploads/images/57162screenshot_1.png)

titanium 1, 797.1.

i always wanted to build a sawbot. not too good vs spinners but it's still pretty cool. for GCS
Title: Re: Sage's Retooled Showcase
Post by: R01 on September 24, 2016, 02:22:48 PM
Looks nice, exposed motors worry me a bit but that's the only thing, so it's basically working like a drumbot would?