My bot from the same challenge. Not a 100% accurate rep as the rules of the challenge did give some leeway, and there was also a 1 hour building limit. Pretty proud I managed to crank this out in that hour as my previous attempts to build extenderbots under time pressure didn't go well.If I wanted to make this rep 100% accurate I could just swap the eyes and mouth made of extenders for ones skinned onto the panels, revise the front setup a bit and I'd be golden. [ Quoting of attachment images from other messages is not allowed ]
Made Shredder. Happy with how I BFE'd the red discs into the blue and especially how I BFE'd the chassis shape.(Image removed from quote.)Oh, also I made Apollo but haven't skinned it yet.(Image removed from quote.)And same situation with Firestorm, not skinned and the flipper glitches through the floor so will replace that at some point. Edit: changed the flipper to an armour panel.(Image removed from quote.)
Quote from: SagarisRA2 on January 22, 2019, 07:58:13 AMMade Shredder. Happy with how I BFE'd the red discs into the blue and especially how I BFE'd the chassis shape.(Image removed from quote.)Oh, also I made Apollo but haven't skinned it yet.(Image removed from quote.)And same situation with Firestorm, not skinned and the flipper glitches through the floor so will replace that at some point. Edit: changed the flipper to an armour panel.(Image removed from quote.)They're pretty damn cool, I'd love to see you create more such asclassic Robot Wars Competitors:Chaos 2Hypno-DiscStorm 2Thermidor 2Dominator 2ComengetorixMing 3Spawn AgainKing B PowerworksThorTerrorhurtzR.O.C.S.PussycatHellbentBehemothDantomkiaPanic AttackDiotoirKan-OpenerBattlebots:ValkyrieLockjawEnd GameBite ForceUltraviolentRazorbackStingerSon Of WhyachiPoison ArrowDeath RollKing Of Bots:VulcanSaber 2SwitchWhirlwindTwo BBQThey will look awesome if you decide to create them.Robot Wars Reboot:ConcussionVultureAndrone 4000Apocalypse
tried to replicate Doctor Fist as my first replica.(Image removed from quote.)not very proud of the result, also i'm a newbie. so it was kind of normal that it came out like this.(Image removed from quote.)(Image removed from quote.)i tried to use the OBJ to RA2 tutorial, but the chassis i tried to make didn't worked (only showed a piece when i converted it from Maya, didn't showed it when i made it in Blender), so i decided to use normal chassis in RA2.also, it came out very sh**ty in terms of functioning, too fast, too unstable and stuff like that.any suggestions about how to tweak it?ps= the armor is titanium 1 (DSL mod)
In speed, NPC's are known for being quite fast, so try to use other motors like TMW3R's.in unstable-ness, can you describe how?
ok, i've changed the NPC engines of Doctor Fist with TW3R engines.more stable but still he flies around everytime he gets hit. but that's a problem of height i suppose.anyway, now i'm making another one, a more simple one.guess who?(Image removed from quote.)
That is mastiff, from the 2nd world championships, and I think a reskinned flipper panel could make it look more accurate to the real thing
Quote from: Team Code Red Robotics on February 06, 2019, 05:17:49 AMThat is mastiff, from the 2nd world championships, and I think a reskinned flipper panel could make it look more accurate to the real thingthat's what i'm planning to do, also i need to lengthen it, and for that i should use GMF compiler/decompiler, right?
Yeah probably, also here is a tutorial for how to skin components (if you haven't read this already)https://gametechmods.com/forums/tutorials-and-tips/how-to-skin-components!-(for-dummies)/
Quote from: Team Code Red Robotics on February 06, 2019, 05:29:35 AMYeah probably, also here is a tutorial for how to skin components (if you haven't read this already)https://gametechmods.com/forums/tutorials-and-tips/how-to-skin-components!-(for-dummies)/(Image removed from quote.)
Impressive work on the paintjob!