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Badnik96's Custom Components
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Topic: Badnik96's Custom Components (Read 5699 times)
Badnik96
tired of your shit
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Re: Badnik96's Custom Components
«
Reply #20 on:
December 27, 2009, 07:56:51 AM »
hey guys! I now have my first component, the Frostbite Snowplow, Perfect for all you replica fanatics out there!
link:
https://gametechmods.com/uploads/files/6532frostbiteplow.rar
credit to Sage for skinning tutorial.
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Badnik96
tired of your shit
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Re: Badnik96's Custom Components
«
Reply #21 on:
December 27, 2009, 08:51:05 AM »
Double Post 0.0
The ALPHA 101 XE7 burst motor.
link:
https://gametechmods.com/uploads/files/alphaburst.rar
tell me if it doesn't work, please! There were 2 in the botlab and one crashed the game so if it crashes please tell me.
ALSO:Tiger Claw.
link:
https://gametechmods.com/uploads/files/Tigerclaw.rar
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somestrangeguy
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If you can read this, your monitor is turned on.
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Re: Badnik96's Custom Components
«
Reply #22 on:
December 27, 2009, 08:57:18 AM »
I certainly hope they arent super overpowered things, I do however like that skin on the tiger claw.
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Badnik96
tired of your shit
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Re: Badnik96's Custom Components
«
Reply #23 on:
December 27, 2009, 09:42:14 AM »
nope, not uber powerful, just reskins with a few TXT tweeks. However, I have an uber axe head and uber ETEK weapon motor.
EDIT: for the Alpha burst and Frostbite plow, you need to edit the txt so they say "hidden=0" instead of "hidden=1". I will post a fix for this shortly.
EDIT AGAIN! fixed parts txt link(still need to download parts)
https://gametechmods.com/uploads/files/badnikcomponentsfix.zip
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Badnik96
tired of your shit
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Re: Badnik96's Custom Components
«
Reply #24 on:
December 30, 2009, 05:04:58 PM »
Double Post Again! I have 3 new components and my brand-new component pack 1.0 on the first page!
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JoeBlo
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Re: Badnik96's Custom Components
«
Reply #25 on:
December 30, 2009, 08:46:01 PM »
the kill saw reminds me of the deadly extender from CC2
great to see you jumping into componant packs, its that extra things for players that keeps the community going.
it was my original goal to make one but then it suddenly turned into backlash :P
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trumpetguy
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Re: Badnik96's Custom Components
«
Reply #26 on:
December 30, 2009, 10:35:06 PM »
If you are willing to learn to modify components, you could add big teeth to throw bots around.
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"Two things are infinite:the universe and human stupidity;and I\'m not sure about the universe" -Albert Einstein
*IF YOU ARE NEUTRAL IN THIS SIG BUSINESS PUT THIS IN YOUR SIG*
Naryar
Posts: 23283
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hybrids oui oui
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Re: Badnik96's Custom Components
«
Reply #27 on:
December 31, 2009, 04:27:58 AM »
I like that killsaw.
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Badnik96
tired of your shit
Posts: 17537
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Re: Badnik96's Custom Components
«
Reply #28 on:
December 31, 2009, 09:33:18 AM »
For the killsaw, I used the map from the DSL Battlebox.
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Stagfish
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Re: Badnik96's Custom Components
«
Reply #29 on:
December 31, 2009, 10:04:08 AM »
i thought i had seen it somewere
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Badnik96
tired of your shit
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Re: Badnik96's Custom Components
«
Reply #30 on:
January 17, 2010, 07:22:27 PM »
pmub
I have a replica pack in the works! so far it has the Frostbite Plow, a Toro Arm (credit to Pwn for the skin), a Knee Breaker Blade part (attach more to make it longer), and a Mouser Mecha Catbot tail.
Will post pics 2morrow as I have to go to bed soon.
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TriTon
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Deal with it.
Re: Badnik96's Custom Components
«
Reply #31 on:
January 23, 2010, 10:58:27 PM »
Can you make bigger versions of YU812 components? Cause i'm trying to make a replica of SoW from BB S5.
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JoeBlo
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Re: Badnik96's Custom Components
«
Reply #32 on:
January 23, 2010, 11:11:26 PM »
meat tenderizer hammer ? under the sledges tab
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TriTon
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Deal with it.
Re: Badnik96's Custom Components
«
Reply #33 on:
January 23, 2010, 11:24:42 PM »
I know. Those are only 25 kg.
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JoeBlo
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Re: Badnik96's Custom Components
«
Reply #34 on:
January 23, 2010, 11:34:47 PM »
so you just want them heavier ?
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TriTon
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Deal with it.
Re: Badnik96's Custom Components
«
Reply #35 on:
January 24, 2010, 12:04:03 AM »
And larger.
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JoeBlo
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Re: Badnik96's Custom Components
«
Reply #36 on:
January 24, 2010, 12:59:38 AM »
you wouldnt think they would have to be all that larger ?
one thing I am thinking about is they are a complex shape so could be a headache to increase the size right
isnt there a component that distorts the size of things ?
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Naryar
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Re: Badnik96's Custom Components
«
Reply #37 on:
January 24, 2010, 05:00:19 AM »
Quote from: Badnik96 on January 17, 2010, 07:22:27 PM
Mouser Mecha Catbot tail.
Did you used one of DarkRat's scythe-blades for this ?
Makes me think of getting some of his weapons in NAR AI as well because they are damn cool looking... but balanced, and i need DR's permission as well.
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Badnik96
tired of your shit
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Re: Badnik96's Custom Components
«
Reply #38 on:
January 24, 2010, 12:08:33 PM »
I used Dummy's Reaper Scythe. And @ TriTon, there are Son of Whyachi parts in the AceUplink BattleBots pack.
EDIT: W00T 900 POSTS!
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JoeBlo
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Re: Badnik96's Custom Components
«
Reply #39 on:
January 24, 2010, 12:11:57 PM »
be careful with the AU parts many of them are incomplete and will crash or lack attachment points
the BBAI robots were made though large amounts of BFE
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Badnik96's Custom Components