Author Topic: My very own house robot  (Read 5842 times)

Offline SkullKid2000

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My very own house robot
« on: September 25, 2018, 07:28:05 AM »
... His working name is "Jaws", and no it's not Bruce from the blockbuster Jaws from 1975 ;) This is one will be the BIGGEST, heaviest and most powerful house robot yet ever built. With imagination as my only obstacle, I will make sure that this robot won't fear anything, and have no weaknesses whatsoever, except speed.

I am well aware of that I have started on the new Matilda from the reboot. This titan on the other hand, will be the most awesome house robot of all time.

His current dimensions are the following (from inside Blender) approximately 2.4 meters long (from front to back), 2.6 meters wide (from side to side) and finally stand at 1.7 meters tall. He will weigh more than a ton. That's for sure. Probably between five to ten tons.

His armour will be superior to anything. Extremely thick Hardox. His primary weapon will be, hence his name, a hugely powerful set of crushing, piercing and chomping jaws (possibly on an arm, like Sir Killalot or Mr. Psycho or the late Major Damage, or even Goliath. But this one will be more than twice as powerful as the strongest jaws in robotic combat). The secondary weapon will probably be a huge circular saw, specifically designed to cut through anything.
« Last Edit: June 05, 2023, 08:54:26 AM by SkullKid2000 »
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #1 on: January 25, 2019, 04:35:14 AM »
Slow progress... I'm currently sketching it in Blender to see what I can come up with. My imagination is kind of poor at the moment... but I will make this by myself. I may take inspiration from existing house robots, not sure... I may also have exaggerated with the weight of it (five to ten tonnes) which I might squeeze down to a maximum of two tonnes (metric tons, in other words 2000 kilograms).

So, here's the sketch. A very early and not so detailed one but that's not what I'm after at the moment. I'm looking for a base shape for the chassis and tracks. I'm also looking for a way to make the grease pencil "sketch" a bit more in Blender as now I think the grease pencil is a bit too thick and solid. I would want it a bit more smooth and thin.

Lastly, if anybody here knows Blender and knows how I can make sketching a bit more painless, then please don't hesitate to reply!
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Offline Team Code Red Robotics

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Re: My very own house robot...
« Reply #2 on: January 25, 2019, 05:00:22 AM »
Is this IRL or RA2? Because if it's IRL this will cost quite a bit
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #3 on: January 25, 2019, 05:36:04 AM »
Is this IRL or RA2? Because if it's IRL this will cost quite a bit
I thought about maybe 3D printing in scale with the pullbacks that already exists, but I'm once again not sure about that either… it probably won't be for Robot Arena 2: Design & Destroy, maybe Robot Rumble 2.0. If the developer of that game is interested.
« Last Edit: December 28, 2019, 01:33:53 PM by SkullKid2000 »
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #4 on: March 17, 2019, 07:32:13 AM »
A render of the back of my currently unnamed house robot... it's workname currently is "Titan".
WIP_01.jpg
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #5 on: March 29, 2019, 01:50:18 PM »
Early stages… the human model is not by me, it can be found here and is made by a guy called "randomdude90", and his model is called "Wood Dummy". I did however scale the human dummy myself so that it is about 181 centimeters tall (5.93 feet).

"Titan" to the left is about 2 meters (6.56 feet) tall, 2 meters wide (6.56 feet) and 2.5 (8.20 feet) meters long.

The robot itself is of course by me. The human is there just as a reference for size comparison.
WIP_02.jpg

WIP_03.jpg
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #6 on: August 15, 2019, 03:31:56 PM »
Early weapon stages... the work continues...
WIP_06.jpg
WIP_07.jpg
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Offline CodeSilver23

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Re: My very own house robot...
« Reply #7 on: August 15, 2019, 04:33:24 PM »
Cool! Looks a bit like Cassius Chrome.
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #8 on: August 16, 2019, 12:53:10 AM »
Cool! Looks a bit like Cassius Chrome.
I haven't been thinking about that until you said it, well spotted! :claping

I think I drew some inspiration from Sir Killalot, but yeah, with those arms he indeed looks a bit like Cassius Chrome.
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #9 on: August 16, 2019, 07:23:50 AM »
Once again, a human reference correctly scaled to 1.76 (5.8 feet) meters while Crushowrecks is 2 meters (6.6 feet).

The human model is available for free at TurboSquid and is not made by me.
WIP_08.jpg
« Last Edit: August 17, 2019, 02:59:56 PM by SkullKid2000 »
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #10 on: August 17, 2019, 03:15:56 PM »
Crushowrecks and Sir Killalot. Yes, I did take some inspiration from Sir Killalot, but I would call Crushowrecks a mix between Sir Killalot and Mr Psycho, and perhaps a little from Major Damage.

WIP_11.jpg
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #11 on: August 29, 2019, 03:25:07 PM »
His head and face is done. I might do some more modeling on it, but I'm extremely happy with the result so far.
WIP_12.jpg
WIP_13.jpg
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Offline SkullKid2000

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Crushowrecks claw (update)
« Reply #12 on: September 15, 2019, 03:15:16 AM »
An update on Crushowrecks claw… now slightly wider with more organic teeth, pointing in all kinds of directions, and with this amount of hydraulics… ouch...
WIP_15.jpg
WIP_16.jpg
« Last Edit: September 16, 2019, 12:18:14 AM by SkullKid2000 »
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Offline SkullKid2000

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Re: My very own house robot...
« Reply #13 on: December 28, 2019, 01:23:13 PM »
Another small "update" on him (not really in the way of modeling, but more of word-based update)... I am patiently waiting for a way to get him into Robot Rumble 2.0. I admit I have made a version of "Crushowrecks" in Robot Rumble 2.0, but that was a, in my opinion, major failure... as I am not used to that kind of builder.

Blender on the other hand (now in version 2.81a) is proving to be a strong workhouse for visualising anything I got in mind.
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Offline SkullKid2000

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Re: My very own house robot
« Reply #14 on: January 20, 2020, 01:34:57 PM »
New Year, New Decade, New UPDATE! Crushowrecks is now sporting a third weapon! A 45 cm saw blade, capable of slicing through anything! Tucked in right beneath his sadistic grin :evilsmile:

EDIT: Also, at his front, an arrow-shaped plough, to guide competitors up right into the saw blade and spikes!
WIP_18.jpg
WIP_19.jpg
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Offline SkullKid2000

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Re: My very own house robot
« Reply #15 on: April 15, 2020, 02:39:55 PM »
Slow progress. Tracks updated.
WIP_26.jpg
« Last Edit: April 15, 2020, 06:12:20 PM by SkullKid2000 »
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Offline SkullKid2000

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Re: My very own house robot
« Reply #16 on: May 11, 2020, 02:30:50 AM »
As I've been modeling on the new house robots for the reboot, I haven't had the time to make any further progress on Crush-O-Wrecks, until now.

As an additional set of protection. He's now got 50 millimeter thick armour plates, capable of deflecting any spinner at any speed.
WIP_30.jpg

Armour_plates.jpg
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Offline Badger

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Re: My very own house robot
« Reply #17 on: May 11, 2020, 05:32:43 AM »
so it's literally killalot 2?
also lol at most toxic guy around calling others out on this sh**
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Offline SkullKid2000

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Re: My very own house robot
« Reply #18 on: May 11, 2020, 05:34:32 AM »
so it's literally killalot 2?
Quite possibly yes :smile: Except Crush-O-Wrecks doesn't look angry, but has a rather sadistic grin instead.

EDIT: I took inspiration from Sir Killalot and Mr. Psycho. Also to some degree, Major Damage and Goliath.
« Last Edit: May 11, 2020, 01:57:48 PM by SkullKid2000 »
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Offline SkullKid2000

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Re: My very own house robot
« Reply #19 on: January 27, 2021, 07:49:39 AM »
Undercutters? No problem. The side armour plates covers the tracks from bottom all the way up. Plus the tracks themselves are made of a classified hardened, stainless metal. Still 50 millimeters thick. Enough to deflect anything.
Undercutters, no problem.png

Undercutters, no problem1.png
« Last Edit: January 27, 2021, 08:24:40 AM by SkullKid2000 »
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