Author Topic: My evil plan...  (Read 29000 times)

Offline SkullKid2000

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Re: My evil plan...
« Reply #140 on: November 10, 2020, 09:12:10 AM »
He's basically done. The mesh cage on the back still has to be done... once I muster enough energy to figure out a way to "bend" it across the ribs. :mrgreen:
 
Sir_Killalot_done.png
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Offline SkullKid2000

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Re: My evil plan...
« Reply #141 on: November 10, 2020, 10:42:01 AM »
... and some of the cabling for the hydraulics. ;)
Sir_Killalot_done_2.png
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Offline SkullKid2000

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New & Old...
« Reply #142 on: November 11, 2020, 12:35:07 PM »
From both worlds... so far of the old one's. Growler and Mr. Psycho's next.
The_Gang.png
The_original_gang.png
« Last Edit: November 15, 2020, 09:29:58 AM by SkullKid2000 »
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Offline SkullKid2000

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Re: My evil plan...
« Reply #143 on: November 14, 2020, 03:13:19 PM »
... and so Sir Killalot's mesh grating is done.
Sir_Killalot_done_to_100%.png
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Skull Kid

Offline SkullKid2000

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Re: My evil plan...
« Reply #144 on: November 15, 2020, 11:46:18 AM »
Dead Metal's head is further tweaked.
Dead_Metals_head_improved.png
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Offline SkullKid2000

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Re: My evil plan...
« Reply #145 on: November 15, 2020, 05:21:17 PM »
So begins the work on Mr. Psycho's pet; Growler. A very early shot of the work so far.
Growler_001.png
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Skull Kid

Offline SkullKid2000

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Re: My evil plan...
« Reply #146 on: November 16, 2020, 02:50:03 PM »
The body's basic shape is done. Now, onto the wheels.
Growler_003.png
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Skull Kid

Offline SkullKid2000

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Re: My evil plan...
« Reply #147 on: November 18, 2020, 02:22:24 PM »
The dog of war is done.
Growler_done.png
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Skull Kid

Offline SkullKid2000

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Re: My evil plan...
« Reply #148 on: November 18, 2020, 06:27:25 PM »
I will fine-tweak Growler a little bit later... now though... onto the titan... the one and only Mr. Psycho. I am going to sleep for now though... tomorrow work awaits.
Mr._Psycho_001.png
Mr._Psycho_other_side_001.png
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Skull Kid

Offline SkullKid2000

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Re: My evil plan...
« Reply #149 on: November 19, 2020, 03:25:10 AM »
He's coming along nicely. The base is basically done.
Mr._Psycho_002.png
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Offline J

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Re: My evil plan...
« Reply #150 on: November 19, 2020, 11:55:31 PM »
Son if there’s any evil plans involved, I’d love to pony up some funds for this here operation






Offline SkullKid2000

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Re: My evil plan...
« Reply #151 on: November 20, 2020, 04:30:40 AM »
Mr. Psycho is mainly done. May fine-tune him later down the road.
Mr._Psycho_done.png

 
Mr. Psycho & Growler.png
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Skull Kid

Offline SkullKid2000

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Re: My evil plan...
« Reply #152 on: December 28, 2020, 10:42:57 AM »
 
Liam's arena with my robots.png
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Skull Kid

Offline SkullKid2000

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Re: My evil plan...
« Reply #153 on: June 01, 2021, 06:44:39 AM »
Some more sculpting work done on Matilda's crest. I also "repainted" the same-coloured tusks and horns.
 
Matilda_WIP.png
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Offline SkullKid2000

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Re: My evil plan...
« Reply #154 on: June 03, 2021, 03:47:20 AM »
... and some fine-tweaking of Mr. Psycho's claw. Making the arm a bit shorter, and the tips of the claw a bit more pointy. As well as adjusting his hammer elbow.
Mr. Psycho updates.png
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Skull Kid

Offline AWGaming2020

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Re: My evil plan...
« Reply #155 on: June 18, 2021, 12:17:32 PM »
Hi AWGaming2020!

Well, I didn't convert the models from the game. I used a 3D ripper (3D Ripper DX) to extract the models from the game. Then I imported them into Blender. You can find the 3D Ripper DX here.
Sorry for the late reply lol, but I'm trying to do this myself, and I'm pretty stuck
I'm able to get the models and import them into Blender, but they're all slanted and distorted, some dont even show up at all. Any help would be greatly appreciated. Thank you  :smile:

Offline SkullKid2000

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Re: My evil plan...
« Reply #156 on: June 19, 2021, 02:04:36 AM »
Hi AWGaming2020!

Well, I didn't convert the models from the game. I used a 3D ripper (3D Ripper DX) to extract the models from the game. Then I imported them into Blender. You can find the 3D Ripper DX here.
Sorry for the late reply lol, but I'm trying to do this myself, and I'm pretty stuck
I'm able to get the models and import them into Blender, but they're all slanted and distorted, some dont even show up at all. Any help would be greatly appreciated. Thank you  :smile:
Better late than never, hehe. Well, you need to open the obj file with a text editor (I use Windows 10's standard Notepad) and check the scaling of the scene right at the start. In x and y. Then you can also rotate the scene to your liking. If you know how to import the obj into Blender, then this shouldn't be a problem. Good Luck! :smile:
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Skull Kid

Offline AWGaming2020

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Re: My evil plan...
« Reply #157 on: June 19, 2021, 04:28:16 AM »
Hi AWGaming2020!

Well, I didn't convert the models from the game. I used a 3D ripper (3D Ripper DX) to extract the models from the game. Then I imported them into Blender. You can find the 3D Ripper DX here.
Sorry for the late reply lol, but I'm trying to do this myself, and I'm pretty stuck
I'm able to get the models and import them into Blender, but they're all slanted and distorted, some dont even show up at all. Any help would be greatly appreciated. Thank you  :smile:
Better late than never, hehe. Well, you need to open the obj file with a text editor (I use Windows 10's standard Notepad) and check the scaling of the scene right at the start. In x and y. Then you can also rotate the scene to your liking. If you know how to import the obj into Blender, then this shouldn't be a problem. Good Luck! :smile:
Thank you very much!

Offline SkullKid2000

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Re: My evil plan...
« Reply #158 on: July 30, 2021, 10:56:06 AM »
Hi AWGaming2020!

Well, I didn't convert the models from the game. I used a 3D ripper (3D Ripper DX) to extract the models from the game. Then I imported them into Blender. You can find the 3D Ripper DX here.
Sorry for the late reply lol, but I'm trying to do this myself, and I'm pretty stuck
I'm able to get the models and import them into Blender, but they're all slanted and distorted, some dont even show up at all. Any help would be greatly appreciated. Thank you  :smile:
Better late than never, hehe. Well, you need to open the obj file with a text editor (I use Windows 10's standard Notepad) and check the scaling of the scene right at the start. In x and y. Then you can also rotate the scene to your liking. If you know how to import the obj into Blender, then this shouldn't be a problem. Good Luck! :smile:
Thank you very much!

A little late, but anyway... Anytime! Glad I could help! :smile:
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Skull Kid

Offline Hoppin

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Re: My evil plan...
« Reply #159 on: August 03, 2021, 04:35:57 PM »
11 years and he's finally done it
Things I did & done