Well, uhh... this didn't exactly go very well, did it?

I blame myself for that. I knew Ludum Dare was the first weekend of October, and that it would occupy a lot of my time, but I didn't realise how much of my mental energy it would also take out of me. I was totally burnt out by the end of the Ludum Dare weekend, and then not long after that, I began suffering from my annual debilitating cough. By the time I started regaining my creativity, I needed it for tournament builds (Tearaway, Fire Ant, Scylla & Charybdis...) And without the guy in charge putting in any effort, I'm not surprised that everyone else abandoned Botober too.
Thanks to everyone who did take part, though, especially those who stuck it out for longer than I did. Next year I may look at rescheduling this for a different month, so Ludum Dare doesn't burn me out again and I can properly commit to hosting and competing. Third time's the charm, eh?