Author Topic: BOTM Sept 2012  (Read 4964 times)

Offline J

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Re: BOTM Sept 2012
« Reply #20 on: August 04, 2012, 06:31:38 PM »
Are air-powered Antweights even possible?
I have an idea for a robot, but it depends on if I can actually build it.

Offline madman3

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Re: BOTM Sept 2012
« Reply #21 on: August 05, 2012, 04:44:52 AM »
Are air-powered Antweights even possible?
I have an idea for a robot, but it depends on if I can actually build it.
You probably couldn't use any sort of drive but it would be possible.

Offline J

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Re: BOTM Sept 2012
« Reply #22 on: August 07, 2012, 12:52:30 AM »
Alright, I submitted an entry.
My splash for it is a little ridiculous/idiotic, and as usual, you guys can tell it was mine.

Offline Fracture

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Re: BOTM Sept 2012
« Reply #23 on: August 28, 2012, 07:56:36 AM »
I usually like Stock, but I didn't enter this one.

Hopefully Click entered with some crazy cool AAM/BFE bot. :o

Offline ianh05

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Re: BOTM Sept 2012
« Reply #24 on: August 28, 2012, 08:10:09 AM »
Hopefully Click entered with some crazy cool AAM/BFE bot. :o


Click doesn't need to be cheap to be awesome :P
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline smashysmashy

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Re: BOTM Sept 2012
« Reply #25 on: August 28, 2012, 10:54:51 AM »
I was going to enter, but I ended up forgetting and I started the bot two days late. Oh well.

Offline Jonzu95

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Re: BOTM Sept 2012
« Reply #26 on: August 28, 2012, 11:01:14 AM »
I was going to enter, but I ended up forgetting and I started the bot two days late. Oh well.
I sent my entry 2 days late. I think I still made it.

Offline smashysmashy

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Re: BOTM Sept 2012
« Reply #27 on: August 28, 2012, 02:03:47 PM »
I was going to enter, but I ended up forgetting and I started the bot two days late. Oh well.
I sent my entry 2 days late. I think I still made it.
FFFUUU

I didn't send mine out of principle.

Offline J

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Re: BOTM Sept 2012
« Reply #28 on: August 29, 2012, 11:27:19 PM »
I just noticed-
Quote
Normal building with all glitches allowed INCLUDING AAM, BFE and HAX mode
.....
My entry stands no chance.

Offline ianh05

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Re: BOTM Sept 2012
« Reply #29 on: August 29, 2012, 11:30:35 PM »
that's the shameful thing, you can build something very creative without bot editing and lose to something generic that uses bot editing.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline Mr. AS

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Re: BOTM Sept 2012
« Reply #30 on: August 30, 2012, 05:28:40 AM »
that's the shameful thing, you can build something very creative without bot editing and lose to something generic that uses bot editing.
how is quark generic
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline ianh05

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Re: BOTM Sept 2012
« Reply #31 on: August 30, 2012, 05:53:39 AM »
that's the shameful thing, you can build something very creative without bot editing and lose to something generic that uses bot editing.
how is quark generic


To me it's generic, it's just another spinner where you smack on as many weapons as possible. Also what are the weapons on? an invisible disc? What's the wheel on?
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline martymidget

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Re: BOTM Sept 2012
« Reply #32 on: August 30, 2012, 06:05:32 AM »
that's the shameful thing, you can build something very creative without bot editing and lose to something generic that uses bot editing.
how is quark generic


To me it's generic, it's just another spinner where you smack on as many weapons as possible. Also what are the weapons on? an invisible disc? What's the wheel on?

The Z-tek, quite obviously. And there is no disc, just 4 bp anchors each with an iron on it.

Offline NFX

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Re: BOTM Sept 2012
« Reply #33 on: August 30, 2012, 06:08:55 AM »
that's the shameful thing, you can build something very creative without bot editing and lose to something generic that uses bot editing.
how is quark generic

To me it's generic, it's just another spinner where you smack on as many weapons as possible. Also what are the weapons on? an invisible disc? What's the wheel on?

It looks like the wheel's on the HPZ, I think, and the Irons are each on a BA. It's more of a FBS to me than a horizontal spinner, if you look at the components shot.
Co-creator of The RA2 Randomiser



Offline Fracture

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Re: BOTM Sept 2012
« Reply #34 on: August 30, 2012, 07:59:57 AM »
that's the shameful thing, you can build something very creative without bot editing and lose to something generic that uses bot editing.
how is quark generic


To me it's generic, it's just another spinner where you smack on as many weapons as possible. Also what are the weapons on? an invisible disc? What's the wheel on?
That it is, but it does take a creative route to get there. The wheel should be spinning, but instead, the amount of friction it creates with the ground is enough to keep the wheel stable and the entire chassis spinning instead. Like NFX said, it's an FBS, and it can't move itself at all other than the spinning if that helps you understand.