Author Topic: BOTM May 2016  (Read 8837 times)

Offline Trovaner

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Re: BOTM May 2016
« Reply #20 on: April 22, 2016, 08:38:55 AM »
Just a heads up, there is only a week left before the poll.

Offline Joelu Of Eagleland

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Re: BOTM May 2016
« Reply #21 on: April 27, 2016, 01:15:10 PM »
Just to ask, is there a certain size that the splash image should be? I know I'm asking this real late, but I spent most of the time I had to make it trying to get an arcade game to work on a PC emulator. (It didn't work.)

(Image taken from the GTPlanet forums (Gran Turismo forums) which I am actually NOT on. I'll join sometime soon, though.)
(You can find me on the Wangan Midnight Expressway forums as well as GTM: http://wmexpressway.net/index.php?showuser=10331)
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Tournament Stats

Entered:

Fight W/L Record: 4-5
Set W/L Record: 1-2

Offline 09090901

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Re: BOTM May 2016
« Reply #22 on: April 27, 2016, 01:18:51 PM »
Just to ask, is there a certain size that the splash image should be? I know I'm asking this real late, but I spent most of the time I had to make it trying to get an arcade game to work on a PC emulator. (It didn't work.)
  • Images must be no wider than 700px and no taller than 800px.
DSL-IRL is the libtard’s meta. Go drink more soylent, retard! #BLUELIVESMATTER

Offline Joelu Of Eagleland

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Re: BOTM May 2016
« Reply #23 on: April 27, 2016, 01:20:18 PM »
Just to ask, is there a certain size that the splash image should be? I know I'm asking this real late, but I spent most of the time I had to make it trying to get an arcade game to work on a PC emulator. (It didn't work.)
  • Images must be no wider than 700px and no taller than 800px.
Oh, sorry. I was in a hurry to get this made and didn't check.

(Image taken from the GTPlanet forums (Gran Turismo forums) which I am actually NOT on. I'll join sometime soon, though.)
(You can find me on the Wangan Midnight Expressway forums as well as GTM: http://wmexpressway.net/index.php?showuser=10331)
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Tournament Stats

Entered:

Fight W/L Record: 4-5
Set W/L Record: 1-2

Offline R01

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Re: BOTM May 2016
« Reply #24 on: April 27, 2016, 01:53:58 PM »
What's DSL 2.2 exactly? I can only find download links to 2.1(but I guess they're 2.2 anyways)?

Also since I'm new here I don't know all the glitches, but as far as I understand it's the following:


Am I right with that?
Standard=no big clipping parts(but smaller ones are allowed I guess?9
IRL=no clipping at all, just what would work in real life
AI parts=normaly unaccessable in DSL
BFE=Bot File Editing
AAM=?
Hax mode=(is this the one that glitches out certain motors and allows you to place stuff in them?)

I do understand what's basically meant, something that doesn't abuse any game glitches.
Tournament History:
Showcases:
https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline Mr. AS

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Re: BOTM May 2016
« Reply #25 on: April 27, 2016, 01:59:29 PM »
AAM is basically when you add a bunch of attachment points to the .gmf of a component. It's like BFE but less useful.

Hax mode can be found here: https://gametechmods.com/forums/index.php/topic,7468.0.html it's kind of finicky, and more limiting than BFE, but won't crash your game if you mess something up.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Bobyasianboy

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Re: BOTM May 2016
« Reply #26 on: April 27, 2016, 02:05:08 PM »
What's DSL 2.2 exactly? I can only find download links to 2.1(but I guess they're 2.2 anyways)?

Also since I'm new here I don't know all the glitches, but as far as I understand it's the following:


Am I right with that?
Standard=no big clipping parts(but smaller ones are allowed I guess?9
IRL=no clipping at all, just what would work in real life
AI parts=normaly unaccessable in DSL
BFE=Bot File Editing
AAM=?
Hax mode=(is this the one that glitches out certain motors and allows you to place stuff in them?)

I do understand what's basically meant, something that doesn't abuse any game glitches.
2.2 download

You're pretty much right with all the terminology. You can use this for a more detailed description of building styles.

Offline R01

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Re: BOTM May 2016
« Reply #27 on: April 28, 2016, 05:20:42 AM »
What's DSL 2.2 exactly? I can only find download links to 2.1(but I guess they're 2.2 anyways)?

Also since I'm new here I don't know all the glitches, but as far as I understand it's the following:


Am I right with that?
Standard=no big clipping parts(but smaller ones are allowed I guess?9
IRL=no clipping at all, just what would work in real life
AI parts=normaly unaccessable in DSL
BFE=Bot File Editing
AAM=?
Hax mode=(is this the one that glitches out certain motors and allows you to place stuff in them?)

I do understand what's basically meant, something that doesn't abuse any game glitches.
2.2 download

You're pretty much right with all the terminology. You can use this for a more detailed description of building styles.
Why isn't the 2.2 download available in the downloads section/wiki and why were most of the RW bots removed from it?
Tournament History:
Showcases:
https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline Joelu Of Eagleland

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Re: BOTM May 2016
« Reply #28 on: April 28, 2016, 06:07:48 AM »
Why isn't the 2.2 download available in the downloads section/wiki and why were most of the RW bots removed from it?
1. That's probably just a mistake that'll get fixed eventually.

2. They're still in the game; they're just only available in the "Import Bots" section for teams. This is because (at least to my knowledge) the Robot Wars replicas haven't been updated like the BattleBots/RFL robots and wouldn't really fit in with the other replicas.

(Image taken from the GTPlanet forums (Gran Turismo forums) which I am actually NOT on. I'll join sometime soon, though.)
(You can find me on the Wangan Midnight Expressway forums as well as GTM: http://wmexpressway.net/index.php?showuser=10331)
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Tournament Stats

Entered:

Fight W/L Record: 4-5
Set W/L Record: 1-2

Offline R01

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Re: BOTM May 2016
« Reply #29 on: April 28, 2016, 06:44:15 AM »
Why isn't the 2.2 download available in the downloads section/wiki and why were most of the RW bots removed from it?
1. That's probably just a mistake that'll get fixed eventually.

2. They're still in the game; they're just only available in the "Import Bots" section for teams. This is because (at least to my knowledge) the Robot Wars replicas haven't been updated like the BattleBots/RFL robots and wouldn't really fit in with the other replicas.
Oh I see, thanks for the answers. I guess the RW robots just aren't as high quality as the battlebots ones in their current form, was worried that they were going to get replaced. One other thing I noticed is that the sawblade(stock sawblade seems to have been replaced?) now no longer clips through components/chassis.
Tournament History:
Showcases:
https://gametechmods.com/forums/index.php?topic=18882.0
https://gametechmods.com/forums/index.php?topic=19197.0

Offline RedAce

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Re: BOTM May 2016
« Reply #30 on: April 28, 2016, 06:52:06 AM »
I guess the RW robots just aren't as high quality as the battlebots ones in their current form, was worried that they were going to get replaced.
Actually, I believe Click's reasoning  was that a lot of the RW replicas were updated in the RW RA2 mod and the Battlebots/RFL bots haven't been touched.  So he updated them for 2.2 so that they are in fighting form with updated AI and all that.