Author Topic: BOTM Ideas and Discussion  (Read 80317 times)

Offline Enigm@

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Re: BOTM Ideas and Discussion
« Reply #280 on: October 07, 2012, 08:52:41 PM »
Since only 2 - 3 will enter, what do you want for November?
dsl GHW
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Offline ianh05

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Re: BOTM Ideas and Discussion
« Reply #281 on: October 07, 2012, 08:53:16 PM »
Perhaps something more theme-based like:

*Stock Dinosaurs
*DSL Monsters
*DSL Video Game Characters
*Stock Animals
Check out my UI Improvements topic for stuff like longer team/bot import lists:
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Offline Probably Rob

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Re: BOTM Ideas and Discussion
« Reply #282 on: October 07, 2012, 08:54:22 PM »
Robots with mustaches. Movembots.

Offline Mr. AS

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Re: BOTM Ideas and Discussion
« Reply #283 on: October 07, 2012, 08:55:09 PM »
*DSL Video Game Characters
emergency tribute bot go
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Enigm@

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Re: BOTM Ideas and Discussion
« Reply #284 on: October 07, 2012, 08:56:08 PM »
Perhaps something more theme-based like:
*DSL Monsters

if its this then it has to be gigaheavyweight
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Offline ianh05

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Re: BOTM Ideas and Discussion
« Reply #285 on: October 07, 2012, 08:57:45 PM »
*DSL Video Game Characters
emergency tribute bot go
I was thinking more along the lines of a claptrap bot :P

Perhaps something more theme-based like:
*DSL Monsters

if its this then it has to be gigaheavyweight
Or no weight restriction...
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline HurricaneAndrew

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Re: BOTM Ideas and Discussion
« Reply #286 on: October 07, 2012, 09:17:04 PM »
*DSL Video Game Characters
emergency tribute bot go
I was thinking more along the lines of a claptrap bot :P

Perhaps something more theme-based like:
*DSL Monsters

if its this then it has to be gigaheavyweight
Or no weight restriction...

GHW is pretty much no limit. It's hard to build to the limit without crashing the game.

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Offline Fracture

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Re: BOTM Ideas and Discussion
« Reply #287 on: October 07, 2012, 09:40:22 PM »
Maybe you'll get five entries instead of two if you make it Anything. :P

Offline ianh05

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Re: BOTM Ideas and Discussion
« Reply #288 on: October 07, 2012, 09:58:17 PM »
*DSL Video Game Characters
emergency tribute bot go
I was thinking more along the lines of a claptrap bot :P

Perhaps something more theme-based like:
*DSL Monsters

if its this then it has to be gigaheavyweight
Or no weight restriction...

GHW is pretty much no limit. It's hard to build to the limit without crashing the game.
I mean, all weight classes allowed not just GHW's.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline HurricaneAndrew

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Re: BOTM Ideas and Discussion
« Reply #289 on: October 07, 2012, 11:16:46 PM »
*DSL Video Game Characters
emergency tribute bot go
I was thinking more along the lines of a claptrap bot :P

Perhaps something more theme-based like:
*DSL Monsters

if its this then it has to be gigaheavyweight
Or no weight restriction...

GHW is pretty much no limit. It's hard to build to the limit without crashing the game.
I mean, all weight classes allowed not just GHW's.

Oh... Yeah, that's a better plan.

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Offline Sylandro

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Re: BOTM Ideas and Discussion
« Reply #290 on: December 28, 2012, 11:28:45 AM »
DSL IRL LW! Now that'd be awesome.
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Offline HurricaneAndrew

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Re: BOTM Ideas and Discussion
« Reply #291 on: December 28, 2012, 03:05:15 PM »
Planes since everyone was building them a week ago or so.

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Offline Jonzu95

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Re: BOTM Ideas and Discussion
« Reply #292 on: December 28, 2012, 03:07:12 PM »
Planes since everyone was building them a week ago or so.
Plane fad is over already. Prove me wrong.

Offline Jamin

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Re: BOTM Ideas and Discussion
« Reply #293 on: December 28, 2012, 04:51:36 PM »
Planes since everyone was building them a week ago or so.
Plane fad is over already. Prove me wrong.


oh yeah we totally couldn't just revive the idea or anything

also I want a gigaheavyweight walker botm

Offline J

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Re: BOTM Ideas and Discussion
« Reply #294 on: January 03, 2013, 12:32:44 AM »
NEXT BOTM SHOULD BE TO MAKE A BOT OUT OF ANOTHER MEMBER.
AND YOU MUST DESIGN IT ACCORDINGLY =D

....
Has potential, right?

Offline Badnik96

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Re: BOTM Ideas and Discussion
« Reply #295 on: January 03, 2013, 08:30:40 AM »
Another "anything goes" would be kewl.

Offline Naryar

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Re: BOTM Ideas and Discussion
« Reply #296 on: January 03, 2013, 08:37:22 AM »
NEXT BOTM SHOULD BE TO MAKE A BOT OUT OF ANOTHER MEMBER.
AND YOU MUST DESIGN IT ACCORDINGLY =D

....
Has potential, right?

Hell yeah !

Offline Jamin

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Re: BOTM Ideas and Discussion
« Reply #297 on: January 04, 2013, 01:41:05 AM »
So has ACAMS ever actually payed any attention to anything posted in this thread.

Offline MassimoV

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Re: BOTM Ideas and Discussion
« Reply #298 on: January 05, 2013, 08:18:10 PM »
Skin Tournament
We should totally do this.

Offline HurricaneAndrew

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Re: BOTM Ideas and Discussion
« Reply #299 on: January 05, 2013, 08:25:20 PM »

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