Author Topic: Eternal Inferno (SIGNUPS OPEN)  (Read 6100 times)

Offline Jaydee99

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Eternal Inferno (SIGNUPS OPEN)
« on: July 22, 2020, 01:01:39 PM »
OP:
Aight

I've been thinking again, I want a themed IRL tournament. This time, the only active weapon allowed are flamethrowers.I would allow any custom flamethrower components, however a limited amount of static weapons would also be allowed such as spikes and wedges.
Meta is obviously DSL IRL 2.4, but I'd like everyone's opinions on what other building rules would be sensible.

Update: 12.9.20:

IRL Build Rules
Submit your AI with your robot for the love of God

Signups:
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Entries:
NickyDustyOwl - Breaking Point 5.0 MK3 Evo 2 (Awaiting AI)
8bean - death is inevitable (Awaiting AI)
Playzooki - wider than your mum's fanny (AI Not Working)
NeonCalypso - Prototype (Crashes Game)
Botbuster - Bullbot HW
Koi_YTP - Heatwave 2
DylanTRM - Red Burst(wisp) (Awaiting AI)

Offline KDestroyer9

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Re: Eternal Inferno (Discussion)
« Reply #1 on: July 22, 2020, 01:10:59 PM »
Should you also limit how many flamethrowers you can have? Maybe like 4-6 I think.
Tournaments that I didn't suck in:
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2nd/3rd in Metallic Action 2/3 (An Original VS)
Won Annihilation Nation 2 (Exosphere)

Offline F1Krazy

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Re: Eternal Inferno (Discussion)
« Reply #2 on: July 22, 2020, 01:16:48 PM »
Should you also limit how many flamethrowers you can have? Maybe like 4-6 I think.

That'll only matter if eternalflame.py is allowed. Having more flamethrowers doesn't mean more damage, it just means you burn through your gas supply that much more quickly. I personally never have more than two.

...I'm assuming eternalflame.py will be banned, right?
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Offline Lilleh__

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Re: Eternal Inferno (Discussion)
« Reply #3 on: July 22, 2020, 01:17:51 PM »
Interesting idea, I might give it a go if it happens.  Are the flamethrowers from cb2 allowed and are we allowed to put the flamethrowers on turrets?

Offline Jaydee99

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Re: Eternal Inferno (Discussion)
« Reply #4 on: July 22, 2020, 01:22:46 PM »
Should you also limit how many flamethrowers you can have? Maybe like 4-6 I think.

That'll only matter if eternalflame.py is allowed. Having more flamethrowers doesn't mean more damage, it just means you burn through your gas supply that much more quickly. I personally never have more than two.

...I'm assuming eternalflame.py will be banned, right?
Should you also limit how many flamethrowers you can have? Maybe like 4-6 I think.
I'd probably limit the amount to 2 flamethrowers


As everyone else bans Eternalflame then yeah I'll ban it, why is it banned by everyone though?


Interesting idea, I might give it a go if it happens.  Are the flamethrowers from cb2 allowed and are we allowed to put the flamethrowers on turrets?
All flamethrower components are allowed (so yes) and yes flamethrowers on turrets are allowed

Offline TheRoboteer

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Re: Eternal Inferno (Discussion)
« Reply #5 on: July 22, 2020, 01:24:08 PM »
A tournament with no active weapons sounds about as exciting as pulling teeth.
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Offline Jaydee99

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Re: Eternal Inferno (Discussion)
« Reply #6 on: July 22, 2020, 01:27:26 PM »
A tournament with no active weapons sounds about as exciting as pulling teeth.
Because it's not another IRL tournament with the exact same rules?
This is a themed tournament dude, if you don't want to join in you don't need to

Offline KDestroyer9

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Re: Eternal Inferno (Discussion)
« Reply #7 on: July 22, 2020, 01:32:47 PM »
Well I get to name a bot Barbecue Flavah and have it make sense for once, so I'm in.
Tournaments that I didn't suck in:
3rd in A Tournament 2 (GTS)
2nd/3rd in Metallic Action 2/3 (An Original VS)
Won Annihilation Nation 2 (Exosphere)

Offline Jaydee99

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Re: Eternal Inferno (Discussion)
« Reply #8 on: July 22, 2020, 01:39:42 PM »
Well I get to name a bot Barbecue Flavah and have it make sense for once, so I'm in.


Glad there are people that like the idea


So what arena do we think would be best? I thought either:
Trauma Pit
Ring Arena

The Cage
The Death Facility
EB Games Arena


I'd go with Trauma Pit but I'll leave it up to you guys

Offline KDestroyer9

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Re: Eternal Inferno (Discussion)
« Reply #9 on: July 22, 2020, 02:00:22 PM »
(where tf did you get these arenas) Uh sure?
Tournaments that I didn't suck in:
3rd in A Tournament 2 (GTS)
2nd/3rd in Metallic Action 2/3 (An Original VS)
Won Annihilation Nation 2 (Exosphere)

Offline TheRoboteer

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Re: Eternal Inferno (Discussion)
« Reply #10 on: July 22, 2020, 02:14:41 PM »
A tournament with no active weapons sounds about as exciting as pulling teeth.
Because it's not another IRL tournament with the exact same rules?
This is a themed tournament dude, if you don't want to join in you don't need to
Because watching weaponless boxes bump into each other for 3 minutes with no chance of a KO unless the AI ****s up and one of the bots drives down the pit isn't entertaining?

A lot of tournaments do the exact opposite of banning active weapons for a reason
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Offline Jaydee99

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Re: Eternal Inferno (Discussion)
« Reply #11 on: July 22, 2020, 02:33:56 PM »

A tournament with no active weapons sounds about as exciting as pulling teeth.
Because it's not another IRL tournament with the exact same rules?
This is a themed tournament dude, if you don't want to join in you don't need to
Because watching weaponless boxes bump into each other for 3 minutes with no chance of a KO unless the AI ****s up and one of the bots drives down the pit isn't entertaining?

A lot of tournaments do the exact opposite of banning active weapons for a reason
As this tournament is themed around one weapon, it defeats the purpose if other weapons are used as main weaponry

Offline Hoppin

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Re: Eternal Inferno (Discussion)
« Reply #12 on: July 22, 2020, 02:45:46 PM »

A tournament with no active weapons sounds about as exciting as pulling teeth.
Because it's not another IRL tournament with the exact same rules?
This is a themed tournament dude, if you don't want to join in you don't need to
Because watching weaponless boxes bump into each other for 3 minutes with no chance of a KO unless the AI ****s up and one of the bots drives down the pit isn't entertaining?

A lot of tournaments do the exact opposite of banning active weapons for a reason
As this tournament is themed around one weapon, it defeats the purpose if other weapons are used as main weaponry

What tournament is themed around 1 weapon? But hey even if that does exist, then it'll be more exciting than this :))
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Offline Jaydee99

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Re: Eternal Inferno (Discussion)
« Reply #13 on: July 22, 2020, 02:49:44 PM »
That's cool you don't have to enter  :thumbup


(where tf did you get these arenas) Uh sure?
All but the Trauma Pit are from the Robot Wars RA2 mod

Offline Avalanche

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Re: Eternal Inferno (Discussion)
« Reply #14 on: July 22, 2020, 03:05:18 PM »
this is a supremely bad idea

flamethrowers cannot break other robot's parts off and can't KO chassis, meaning this tournament is going to basically be weaponless boxes smacking into eachother repeatedly with the loser being worn out due to flamethrower damage to the motors slowing the robot to a crawl.

the only way this will work is if you make it a Flamethrower Hybrid tournament where robots must use flamethrowers alongside a second weapon type, with a strict weight limit on how much weaponry the second system can have (75-100kg maybe?)
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Offline Jaydee99

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Re: Eternal Inferno (Discussion)
« Reply #15 on: July 22, 2020, 03:06:41 PM »
this is a supremely bad idea

flamethrowers cannot break other robot's parts off and can't KO chassis, meaning this tournament is going to basically be weaponless boxes smacking into eachother repeatedly with the loser being worn out due to flamethrower damage to the motors slowing the robot to a crawl.

the only way this will work is if you make it a Flamethrower Hybrid tournament where robots must use flamethrowers alongside a second weapon type, with a strict weight limit on how much weaponry the second system can have (75-100kg maybe?)
Well due to the comments of certain people I think this is the way to go

Offline Hoppin

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Re: Eternal Inferno (Discussion)
« Reply #16 on: July 22, 2020, 04:12:29 PM »
this is a supremely bad idea

flamethrowers cannot break other robot's parts off and can't KO chassis, meaning this tournament is going to basically be weaponless boxes smacking into eachother repeatedly with the loser being worn out due to flamethrower damage to the motors slowing the robot to a crawl.

the only way this will work is if you make it a Flamethrower Hybrid tournament where robots must use flamethrowers alongside a second weapon type, with a strict weight limit on how much weaponry the second system can have (75-100kg maybe?)
Well due to the comments of certain people I think this is the way to go

How in the **** did you need people to tell you that a pure flamethrower comp was a bad idea. Jesus christ you're a rock
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Offline Jaydee99

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Re: Eternal Inferno (Discussion)
« Reply #17 on: July 22, 2020, 04:17:39 PM »
this is a supremely bad idea

flamethrowers cannot break other robot's parts off and can't KO chassis, meaning this tournament is going to basically be weaponless boxes smacking into eachother repeatedly with the loser being worn out due to flamethrower damage to the motors slowing the robot to a crawl.

the only way this will work is if you make it a Flamethrower Hybrid tournament where robots must use flamethrowers alongside a second weapon type, with a strict weight limit on how much weaponry the second system can have (75-100kg maybe?)
Well due to the comments of certain people I think this is the way to go

How in the **** did you need people to tell you that a pure flamethrower comp was a bad idea. Jesus christ you're a rock
I want to try something new
All there is on GTM is the same tournament under a different name

Offline TheRoboteer

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Re: Eternal Inferno (Discussion)
« Reply #18 on: July 22, 2020, 04:20:00 PM »
this is a supremely bad idea

flamethrowers cannot break other robot's parts off and can't KO chassis, meaning this tournament is going to basically be weaponless boxes smacking into eachother repeatedly with the loser being worn out due to flamethrower damage to the motors slowing the robot to a crawl.

the only way this will work is if you make it a Flamethrower Hybrid tournament where robots must use flamethrowers alongside a second weapon type, with a strict weight limit on how much weaponry the second system can have (75-100kg maybe?)
Well due to the comments of certain people I think this is the way to go

How in the **** did you need people to tell you that a pure flamethrower comp was a bad idea. Jesus christ you're a rock
I want to try something new
All there is on GTM is the same tournament under a different name
There's doing a gimmick properly (Colour Clash, Chassis Swap-Up) and then there's banning all active weapons because uNiQuE.

A tournament being unique doesn't make it good. Some ideas aren't done because they're terrible ideas
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The Beginner's Guide to IRL:
https://gametechmods.com/forums/tutorials-and-tips/irl-a-beginner's-guide

Offline Hoppin

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Re: Eternal Inferno (Discussion)
« Reply #19 on: July 22, 2020, 04:49:42 PM »
this is a supremely bad idea

flamethrowers cannot break other robot's parts off and can't KO chassis, meaning this tournament is going to basically be weaponless boxes smacking into eachother repeatedly with the loser being worn out due to flamethrower damage to the motors slowing the robot to a crawl.

the only way this will work is if you make it a Flamethrower Hybrid tournament where robots must use flamethrowers alongside a second weapon type, with a strict weight limit on how much weaponry the second system can have (75-100kg maybe?)
Well due to the comments of certain people I think this is the way to go

How in the **** did you need people to tell you that a pure flamethrower comp was a bad idea. Jesus christ you're a rock
I want to try something new
All there is on GTM is the same tournament under a different name
There's doing a gimmick properly (Colour Clash, Chassis Swap-Up) and then there's banning all active weapons because uNiQuE.

A tournament being unique doesn't make it good. Some ideas aren't done because they're terrible ideas

Dude stop being toxic you mong or I'll put a hole in you like Osama
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