gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Pwnator on May 13, 2009, 08:58:10 AM

Title: Pwnator's Stock Showcase
Post by: Pwnator on May 13, 2009, 08:58:10 AM
Hmmm... might as well start my own.

Here's one of my latest bots. I finally got the urge to build a poker after Hydro showcased his first attempt. :P

(https://gametechmods.com/uploads/images/57303suckerpunch.png)

Meet Sucker Punch. 8 spikes and an ice pick on each piston, adding up to a total of 32 irons and 4 picks. Might build a rammer next time.
Title: Pwnator's Stock Showcase
Post by: Naryar on May 13, 2009, 09:02:33 AM
:D

Nice catch on angling the ice picks for making them touch the ground, stabilizing the thing and partly solving the front heavy problem.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 13, 2009, 09:10:30 AM
Yeah, I can't fully stabilize that bot. I tips over slightly when turning.

Anyways, a preview for my next bot. I need some sleep first. :P

(https://gametechmods.com/uploads/images/70331stormwormprev.png)
Title: Pwnator's Stock Showcase
Post by: Hydro on May 13, 2009, 09:47:06 AM
Quote from: Pwnator;38681
Here's one of my latest bots. I finally got the urge to build a poker after Hydro showcased his first attempt. :P



HEY


nice looking bots, though.
Title: Pwnator's Stock Showcase
Post by: Somebody on May 13, 2009, 02:54:53 PM
We have had some very good building new users lately.
Oggie building original 36 weaponed HSs, you with the second place finish and these.

I'm liking these bots.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 14, 2009, 04:32:35 AM
I still remember the day Scrap Daddy invited me to BBEANS5. Since that was our exam week, I barely had time. So I had to enter a joke bot. Then came Trojan Horse.

Of course, now you guys know how bad it was. After the exams, I decided to rebuild it. So meet Storm Worm, my very first serious bot. :P

(https://gametechmods.com/uploads/images/12047stormworm.png)

In case you were wondering, I used Anti-Epic's bindings on the other two because I had a hard time controlling. XD

[Edit] Trying to make a pure HS, but can't frikkin' stack the blacks. X_X
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 15, 2009, 09:21:40 AM
Meh. Too lazy to make a splash. :P

(https://gametechmods.com/uploads/images/57244vanishinglight.png)

Here's Vanishing Light, my first 36HS (hehe). Barely invertible but hey, it is my first try. :P
Title: Pwnator's Stock Showcase
Post by: System32 on May 15, 2009, 09:31:30 AM
See those inner HS? turn them upside down.
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on May 15, 2009, 01:02:59 PM
Seen MIDF vs Seism? Leave them as-is.
Title: Pwnator's Stock Showcase
Post by: System32 on May 15, 2009, 01:10:55 PM
Not the ones on the front, the ones on the back! Jeez!
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on May 15, 2009, 01:15:13 PM
Tribars are very weak and cover more area than HPZ's, making them easier to hit. You're more likely to lose all of your weapons with inverted tribars than upright ones.
Title: Pwnator's Stock Showcase
Post by: System32 on May 15, 2009, 01:38:39 PM
Yeah, but what about the invertibility problem?
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on May 15, 2009, 01:50:10 PM
There shouldn't be one. Also, if the two tribars are inverted, then there will probably be a driving problem if he is already having an invertability problem.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 15, 2009, 07:13:43 PM
Hehe. Just fixed the invertibility problem. I just tweaked the snappers a bit upward so it won't have a problem upside down. :D

Too busy today, might post new bot tomorrow. :D
Title: Pwnator's Stock Showcase
Post by: Starcore on May 16, 2009, 01:18:20 AM
Quote from: Pwnator;38943
Meh. Too lazy to make a splash. :P

(https://gametechmods.com/uploads/images/57244vanishinglight.png)

Here's Vanishing Light, my first pure HS. Barely invertible but hey, it is my first try. :P


Looks similar to the layout for T-800 Terminator. I had done a 4 HP Ztek and had dropped a Weapon Motor to do wall of ram plates as weapon breakers.

Starcore
Title: Pwnator's Stock Showcase
Post by: Espee on May 16, 2009, 02:58:35 PM
Nice use of irons!!
Title: Pwnator's Stock Showcase
Post by: Weirdo on May 16, 2009, 03:10:21 PM
Erm. They're maces. Can't see any irons. But yes, they're used very nicely.
Title: Pwnator's Stock Showcase
Post by: Naryar on May 17, 2009, 01:34:08 AM
Quote from: Espee;39166
Nice use of irons!!


Irons? that made me laugh.
Title: Pwnator's Stock Showcase
Post by: somestrangeguy on May 17, 2009, 09:00:29 AM
What if he is talking about the rammer in the first post?
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 17, 2009, 09:38:48 PM
Hehehe. That was a poker. :P

But yeah, it's clearer if you state which bot you're referring to. XD

Still busy completing my research portfolio, might post a bot next week. XD

[Edit] Does someone know how to use the other Snapper II connector correctly? When I return from the practice arena after some snapper loading, it always turns 90 degrees downward. I'm trying to replicate oH sNaP and 2 Sinister but just can't get it done. X_X
Title: Pwnator's Stock Showcase
Post by: somestrangeguy on May 18, 2009, 04:21:58 AM
The secondary attachment point on Snapper II works like a servo, meaning it always returns to the position it was when you attached the part to it.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 19, 2009, 05:14:55 AM
Hmmm... that's weird. When I built it, both points face the same way (downward). But when I return from the practice arena, the secret point now faces the back end. >.<

Oh well, still too busy to post a splash. Here's a middleweight for a change.

(https://gametechmods.com/uploads/images/84790w11ie.PNG)

This is When 11 Isn't Enough, my entry for the RODE Tournament.

I assume you already know which bot I cloned it from (though I still don't know what the setup is).

Though not invertible, this has a nasty srimech that's fun to play with. Oddly, it's the srimech that killed most bots. XD
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 19, 2009, 07:04:54 AM
*Double post!*

Hehe. Credits to R0B0SH4RK for the idea. XD

ROFLCOPTER!

(https://gametechmods.com/uploads/images/97318roflcopter.PNG)
Title: Pwnator's Stock Showcase
Post by: Hydro on May 19, 2009, 09:47:25 AM
*facepalms at name*


good looking bot. you could, however, reduce the chassis space significantly by un-sloping it. other than that, looks good to me.


edit: unless you want it to look that way...
Title: Pwnator's Stock Showcase
Post by: Naryar on May 19, 2009, 10:16:18 AM
Quote from: Hydro;39561
unless you want it to look that way...


That is exactly why he sloped the sides.
Title: Pwnator's Stock Showcase
Post by: Hydro on May 19, 2009, 10:16:38 AM
figured.
Title: Pwnator's Stock Showcase
Post by: roboman2444 on May 19, 2009, 04:34:01 PM
if you do 2 rotors angled forward and back slightly you can get it to move by varying the speed of the rotors.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 19, 2009, 08:18:04 PM
Good idea. Might make a double rotor heli next time.

As of now, still trying to make a spider, or maybe a 6-legged spider. 8 is too much for me. XD
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on May 20, 2009, 12:29:42 AM
Quote from: Pwnator;39558
*Double post!*

Hehe. Credits to R0B0SH4RK for the idea. XD

ROFLCOPTER!

(https://gametechmods.com/uploads/images/97318roflcopter.PNG)



:gawe:
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 20, 2009, 07:06:14 AM
Gave up on the spider. Snapper2s are still too weak. DDTs are too heavy. So back to serious bots.

(https://gametechmods.com/uploads/images/47042lightsout.PNG)

This is Lights Out. It's just Sucker Punch without the button control and tank (I still used the pistons for the pause glitch), but with wheel guards. I'm actually surprised it beat Mome Rath. That was a close one.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 20, 2009, 07:31:44 AM
*Double post!*

This bot is based on the Chinook. Almost realistic. Durnit. Oh well. XD

(https://gametechmods.com/uploads/images/69077roflcopter2.PNG)
Title: Pwnator's Stock Showcase
Post by: System32 on May 20, 2009, 08:42:36 AM
That would make an awesome flying sheep upgrade.

Could you make one with VS as well?
Title: Pwnator's Stock Showcase
Post by: roboman2444 on May 20, 2009, 01:53:50 PM
lol roflcopter- arby and the chief
Title: Pwnator's Stock Showcase
Post by: pyscolone on May 20, 2009, 04:33:53 PM
Why would you use 4 pistons on a rammer... and you dont even use them
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on May 20, 2009, 05:58:04 PM
ditto...
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 20, 2009, 07:18:18 PM
I tried that but had a hard time stacking those extenders. The pistons are for the pause glitch. Oh well, might build a standard rammer next time.

[Edit] Trinity VS? Hehehe.

(https://gametechmods.com/uploads/images/72179ttr.PNG)

It's Tha Thumperizer's Revenge! Can't do acrobatics unless it tips over to a side, though. :P
Title: Pwnator's Stock Showcase
Post by: JoeBlo on May 24, 2009, 05:04:15 AM
Trinity VS.... sounds messy lol
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on May 24, 2009, 08:46:47 AM
Yeah...trinity VSes dont work and never will.
Title: Pwnator's Stock Showcase
Post by: Somebody on May 24, 2009, 08:48:56 AM
Nice try with the originality aspect though.
Title: Pwnator's Stock Showcase
Post by: Naryar on May 24, 2009, 09:04:20 AM
Plus redbirds, huge wheels when you could have used grannies, blades, and axes on VS...

Yes it is a fail.
Title: Pwnator's Stock Showcase
Post by: Reier on May 24, 2009, 09:15:25 AM
C'mon! It was for fun!
I like anyway, Pwn.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 25, 2009, 10:59:13 PM
You should know joke bots when you see some. :P

Anyway, here's another rammer. Having a hard time controlling it, though. >.<

(https://gametechmods.com/uploads/images/3822gusshhkt.PNG)

GUSSHHKT!!!
Title: Pwnator's Stock Showcase
Post by: Naryar on May 25, 2009, 11:51:14 PM
Weird name.

You can attach your 6WD to 2 blue snappers for saving weight and making your thing more compact.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on May 26, 2009, 05:44:35 AM
All of the HPs will have trouble if they are not all attached the same way. try to have the flat sides parallel to the ground.

You do not need that many snappers.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 26, 2009, 05:49:53 AM
Yep. Recognized that. I was half-awake when I did that bot though (don't ask why).

Rammer update soon.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 26, 2009, 07:10:12 AM
*Double post!*

Done! :D

(https://gametechmods.com/uploads/images/71gusshhkt2.PNG)

Same amount of spikes, now with 3 casters and more control.

Those extra extenders are for protection and to piss other bots off - like Clockwork Hydra.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on May 26, 2009, 06:59:07 PM
change the way the HPs are aligned and use shinies and you are better off.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 26, 2009, 07:43:43 PM
Ok, thanks. Will try that later. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 28, 2009, 08:50:31 AM
Couldn't come up with a decent HW for the NAR AI pack, so I returned to stock.

Fixed my rammer now. :D

(https://gametechmods.com/uploads/images/7317gusshhkt3.PNG)
Title: Pwnator's Stock Showcase
Post by: Naryar on May 28, 2009, 09:06:50 AM
I think you'd be better with just 2 baseplate anchors and T connectors.
Title: Pwnator's Stock Showcase
Post by: JoeBlo on May 28, 2009, 09:08:49 AM
mmm..... destructive :P looks like a real beast
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on May 28, 2009, 07:49:12 PM
^(Enter Naryar's Advice Here)
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 28, 2009, 07:57:38 PM
If I do, how do I protect the T extenders?
Title: Pwnator's Stock Showcase
Post by: somestrangeguy on May 29, 2009, 07:49:53 AM
You could put an extender going towards the front from your Snapper IIs and then a Snowplow or 2.
Title: Pwnator's Stock Showcase
Post by: Pwnator on May 31, 2009, 11:26:02 PM
Leaving rammers alone for now, built a MW HS.

(https://gametechmods.com/uploads/images/78137sunburn.PNG)

Sunburn. Not entirely satisfied with it. Unstable as heck, Goes berserk when it turns more than 720 degrees.

Might switch to Ztek drive with Grannies next time.

Here's the updated Sunburn. A bit more controllable, but not enough to beat Fury.
 :(

(https://gametechmods.com/uploads/images/63047sunburn2.PNG)

*still can't stack snappers*

[Edit] Cool. When AIed it can beat Vox. XD
Title: Pwnator's Stock Showcase
Post by: JoeBlo on June 01, 2009, 12:03:23 AM
looks quite good but the wheels reach out a bit further then I think you would want, the grannies seem to pack in a bit more
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 01, 2009, 02:19:57 AM
Yeah, I just used the chassis from Vanishing Light. I just removed a black and the other two weapons and fixed the orientation of the maces. I'm gonna try to fix the snapper orienation to see if I can get a better result. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 02, 2009, 09:22:30 PM
Still playing around with Vanishing Light's chassis, here's what I came up with. :D

(https://gametechmods.com/uploads/images/323forcefield.PNG)

This is Force Field. With the extra weight, I had no idea where to use it. So I used grannies and placed a plow instead. :D
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on June 02, 2009, 09:24:14 PM
you have evolved into a promising builder. impressed.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 02, 2009, 09:25:35 PM
Thanks! Still have to practice those other bot types, though. :D
Title: Pwnator's Stock Showcase
Post by: Naryar on June 03, 2009, 02:47:09 AM
I agree with inf.
Title: Pwnator's Stock Showcase
Post by: JoeBlo on June 03, 2009, 03:42:25 AM
mmm.... destructive lol

you really are coming up as a top builder defiantly beyond me :-D
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 03, 2009, 04:16:29 AM
I FINALLY DID IT!!! I was able to stack 2 batts and semi-stack snappers at the same bot. So I came up with my most destructive design yet. :D

(https://gametechmods.com/uploads/images/29818detonator.PNG)

As of now, Detonator is my best and also my favorite bot. Single-servo HS is next on my list. >:)

[Edit] Made one, not satisfied with it. Weapons barely stick out the chassis.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 03, 2009, 08:16:46 AM
Here's my first attempt at a Pyscolone popup test bot. Here's Quasar.

(https://gametechmods.com/uploads/images/49835quasar.PNG)

Just above average. Although the wedge is very low, it's only average because of the poor weight distribution. Can still make 1-hit KOs, though. Any suggestions on how to improve this? :D
Title: Pwnator's Stock Showcase
Post by: Sage on June 03, 2009, 04:05:52 PM
nice hs.
Title: Pwnator's Stock Showcase
Post by: Reier on June 03, 2009, 04:16:23 PM
QFT.

And the popup has to have 3 DDTs for a Pys challenge. But I really like it.
Title: Pwnator's Stock Showcase
Post by: roboman2444 on June 03, 2009, 04:41:24 PM
there is some extra space but other than that its a good popup.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 04, 2009, 03:06:21 AM
Yeah. But it's better to have some empty space rather than to use a complicated chassis that takes up more weight. Durnit. Have to make a more compact setup if I want to squeeze in a DDT.

And I'm trying to make Detonator fight against Locutus and Little Darling, but for some reason, Havoks occur everywhere even when I did the pause game technique (my bot has the same problem as Click's flail VS).
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 05, 2009, 03:28:53 AM
DONE!!! Here's Quasar 2 - now with another DDT and a better wedge! :D

(https://gametechmods.com/uploads/images/99354quasar2.PNG)

I tried tweaking the wedge but it still won't be better than Mutiny 2's. :(
Title: Pwnator's Stock Showcase
Post by: philetbabe on June 05, 2009, 07:14:34 AM
very nice bot yet.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 05, 2009, 08:56:22 AM
Darn. I just noticed how similar it is to Firebeetle's Quake 11.7. >.<
Oh well. I'm making a HW version of Quasar right now.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 05, 2009, 09:54:17 AM
Here it is! This is Supernova. My first bot that can outwedge NWB. :D

(https://gametechmods.com/uploads/images/12733supernova.PNG)

I know it's overkill with 10 razors on a single DDT, but I don't care because it's very wedgy.

Also, it's only a single back at the rear end of the bot so that's triple stacked batts in front of it (a major pain in the tushie for that).
Title: Pwnator's Stock Showcase
Post by: JoeBlo on June 05, 2009, 10:34:51 AM
really nice work pwn, did I read that right though ? 4 supervolts ?
Title: Pwnator's Stock Showcase
Post by: Sage on June 05, 2009, 03:53:53 PM
yea, but why didnt you do two on each?
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 05, 2009, 08:09:02 PM
Yep. 4 Supervolts. And Sage, I tried that using AAM (which doesn't matter because I use it for weight distro testing) but NWB goes under it everytime this time even with tweaked wedges.

And for some reason, I made a rematch this time and NWB goes under it. So I had to remove one of the stacked batts. And for some other reason that made it wedgier. o_O
Title: Pwnator's Stock Showcase
Post by: Somebody on June 06, 2009, 06:52:19 AM
Wait, so does this bot have AAM on it?
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 06, 2009, 07:02:15 AM
Not this one. I just use AAM to test weight distribution. I just wasted 2 hours trying to stack a third batt in when 3 batts is wedgier than 4. >.<
Title: Pwnator's Stock Showcase
Post by: Somebody on June 06, 2009, 07:20:23 AM
Well great bot anyways.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 06, 2009, 08:17:23 AM
Thanks. :D

Here's the update Supernova. I tried experimenting with a stacked wedge setup, and nothing much improved except maybe more wedge life.

(https://gametechmods.com/uploads/images/69898supernova2.PNG)
Title: Pwnator's Stock Showcase
Post by: pyscolone on June 06, 2009, 09:45:15 AM
10 razors, 1 DDT useless
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 06, 2009, 09:48:32 AM
Yep. I'm gonna fix that sometime this week. I've to finish my research portfolio first.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 08, 2009, 04:49:24 AM
Durnit. My popup fix looks almost like Storm Worm. I think popups aren't really meant for me. :(

Anyway, here's a reject I built a while ago. :P

(https://gametechmods.com/uploads/images/29424pulsar.PNG)

In theory, this should spin up to full speed in less than 20 seconds. Sad thing is that for some reason it could only spin as fast as a Z-tek would. And the pistons don't work, either. D:

I'm just gonna make a generic FBS instead. XD
Title: Pwnator's Stock Showcase
Post by: JoeBlo on June 08, 2009, 05:07:00 AM
I think you will find that pistons + air = work

also the speed is most likely down due to saw blades getting next to no traction in stock

nice bot none the less

Edit: happy 300th post :)
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 08, 2009, 05:12:59 AM
SPARTA!!!!!

Actually, I don't need air to fire the pistons. :P

And I actually based it on R0B0's SlideWynder, which used Chewblades as wheels.

Because the body doesn't spin fast enough, the pistons merely stops the body from spinning instead of activating the Trinity glitch.

This time, I used 2 Supervolts for maximum power, but yeah. The body still spins at Z-tek speed.

[Edit] OK, I'm now confused. I removed a HPZ from the chain and it spins faster and the Trinity glitch also works. O_O
Title: Pwnator's Stock Showcase
Post by: Somebody on June 08, 2009, 05:49:59 AM
When they were chained there was no torque.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on June 08, 2009, 05:56:31 AM
use chewblades...not sawblades
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 08, 2009, 06:02:52 AM
I'm gonna do that when I build a simple FBS. :D

For some reason, it spins faster when chained the conventional way. O_O
Title: Pwnator's Stock Showcase
Post by: System32 on June 08, 2009, 10:37:27 AM
You wired it wrong.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 08, 2009, 08:14:28 PM
I wired it correctly. If I didn't it wouldn't spin at all.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 10, 2009, 02:05:30 AM
This idea has been stuck in my head for about a week already, so I finished my homework and came up with this:

(https://gametechmods.com/uploads/images/71417scavenger.PNG)

This is Scavenger. It was originally intended to look somewhat like Heaven's Sawmill, but for some reason it looked like a mix of Accident Waiting To Happen and Hunter-Killer Tank. Wedges are better than HKT's, though. :D

As much as I want to clean up my extender work, I can't seem to improve it. Any suggestions? :D
Title: Pwnator's Stock Showcase
Post by: Reier on June 10, 2009, 10:26:11 AM
Suggestions, well....

..<3
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 10, 2009, 10:56:11 PM
I actually didn't take this seriously in the first place, but this thing actually works!

(https://gametechmods.com/uploads/images/52149leech.PNG)

This is Leech. Yes, this is a LW juggler. The wedge is awesome (but it still hates DDT wedges). Though it couldn't KO well, it can still beat most of the SCv4 bots through immobilization. XD

The only downside it that it couldn't stand a chance against spinners with motors stronger than Redbirds and the battery power's too low for the wedge to be effective after 2 minutes or so.

*is starting to <3 Sage's skins*
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 11, 2009, 09:54:54 AM
Still using Scavenger's chassis, I came up with what I wanted:

(https://gametechmods.com/uploads/images/4308surgeon.PNG)

This is Surgeon. Wedges are now better than Scavenger's. Sacrifices weapon life for better protection. It still falls prey to well-built HS, though.
Title: Pwnator's Stock Showcase
Post by: Sage on June 11, 2009, 10:00:53 AM
i liked the first one better.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on June 11, 2009, 02:36:34 PM
The Snowplow-wedges are too narrow.

Even thought sloppier, I too liked the first version.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 14, 2009, 04:14:34 AM
Awww... but I still like the looks, though. I'll make one when I have enough time. :P

Anyway, here's my first attempt at rebuilding Mud Runner.

(https://gametechmods.com/uploads/images/51711mudrunner.PNG)

Wedges are average, better than average damage. It's kinda annoying when it tips over when fast bots hit the holding wedge.

I might try another one with a DDT, but school starts tomorrow so I better start studying.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 16, 2009, 08:25:18 AM
I actually forgot to showcase this bot. This was supposed to be one of my RAW 2 entries, but it's just too Havok-y.

Credits to Pys for the original bot and to R0B0 for inspiring me with his version of Tornado.

(https://gametechmods.com/uploads/images/73920blackhole.PNG)

Oh well, better go back to studying. XD
Title: Pwnator's Stock Showcase
Post by: Reier on June 16, 2009, 09:23:03 AM
Lol, I like a lot.
This is one of my favorite showcases, you've caught on really quickly.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 17, 2009, 04:37:14 AM
Thanks! :D

This might be because most of the bots here were inspired by the bots from the top builders. :P
Title: Pwnator's Stock Showcase
Post by: Naryar on June 17, 2009, 05:33:01 AM
Cloning the best builders is the best way to get decent bot building skills.

However when you're starting to get good, you better develop your own style.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 17, 2009, 05:49:53 AM
Only decent? D: Kidding. :P

I was about to build something along the lines of JB's FBD, but my schedule's quite tight. >.<
Title: Pwnator's Stock Showcase
Post by: pyscolone on June 17, 2009, 07:12:56 AM
Quote from: Pwnator;44121


(https://gametechmods.com/uploads/images/51711mudrunner.PNG)



Looks like TC9
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 17, 2009, 07:16:00 AM
*c*

Now that you said it, they do look very similar. Weird thing is that Reverend was actually my inspiration for that bot. o_O
Title: Pwnator's Stock Showcase
Post by: pyscolone on June 17, 2009, 09:06:47 AM
sall good, whatever works.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 29, 2009, 09:08:16 AM
Got bored, went back to finish High Tolerance clone, finished it, not satisfied with wedges but very fun to play with.

(https://gametechmods.com/uploads/images/55309neutrino.PNG)

This is Neutrino, 2 blacks, took me an hour to stack in CB, couldn't figure out HT's drive setup, aligned the motors instead.
Title: Pwnator's Stock Showcase
Post by: Reier on June 29, 2009, 09:08:49 AM
=D <3

BTW, is it 1 or 2 blacks?
Title: Pwnator's Stock Showcase
Post by: Sage on June 29, 2009, 09:58:45 AM
2 blacks. Looks good, but now lets see an original design :P
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on June 29, 2009, 11:04:09 AM
It looks good. I based Capacitor off of High Tolerance as well, as I promised Pysc I would alonggggg time ago. But yours and High Tolerance uses 4 snappers and I use two, which is part of the reason I had sooo much weight to do other stuff. I also have 2wd.

But that looks very nice.

You and Reier notably need "Advanced User" tags. I dont say that often.
Title: Pwnator's Stock Showcase
Post by: Reier on June 29, 2009, 11:05:17 AM
Don't forget Urjee! =D Yes, Pwn needs one too.
Title: Pwnator's Stock Showcase
Post by: Naryar on June 29, 2009, 11:32:27 AM
"Advanced spider"??
Title: Pwnator's Stock Showcase
Post by: System32 on June 29, 2009, 11:47:31 AM
Evolved spider?
Title: Pwnator's Stock Showcase
Post by: Reier on June 29, 2009, 11:56:15 AM
How about just Spiderweight with Advanced user benefits.
Title: Pwnator's Stock Showcase
Post by: Pwnator on June 30, 2009, 05:50:20 AM
Benefits? *squeee*

Actually, I already got an idea for an original (I think) actuated excavator-style hammer bot. I just gotta find the time to build it and AI it.
Title: Pwnator's Stock Showcase
Post by: pyscolone on June 30, 2009, 07:02:20 PM
Quote from: infiniteinertia;47503
I based Capacitor off of High Tolerance as well, as I promised Pysc I would alonggggg time ago. But yours and High Tolerance uses 4 snappers and I use two, which is part of the reason I had sooo much weight to do other stuff. I also have 2wd.


HT has 2 snappers ;]
Title: Pwnator's Stock Showcase
Post by: Reier on July 01, 2009, 10:54:51 AM
Heyyyyy....
Happy B-day, Pwnator!
Title: Pwnator's Stock Showcase
Post by: R1885 on July 01, 2009, 10:55:50 AM
Happy b-day to you Pwn.
Title: Pwnator's Stock Showcase
Post by: GameKing3 on July 01, 2009, 12:23:29 PM
Happy B-Day Pwn!
Title: Pwnator's Stock Showcase
Post by: The Ounce on July 01, 2009, 12:34:56 PM
Happy b-day!
Title: Pwnator's Stock Showcase
Post by: 40757 on July 01, 2009, 12:42:55 PM
Happy B Day Pwn!
Title: Pwnator's Stock Showcase
Post by: Naryar on July 01, 2009, 11:47:23 PM
C-C-C-COMBO BREAKER
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 02, 2009, 05:12:41 AM
Quote from: Naryar;48106
C-C-C-COMBO BREAKER

I was expecting that. :P

Oh well, along with the hammer prototype, I might build an invertible Horizontal Verizon clone with shinies. I hope I get to build them by the end of this month.

[Edit] I'll post the fun bots first when I'm done with them. XD
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 03, 2009, 08:34:51 AM
Woohoo! XD

(https://gametechmods.com/uploads/images/93092lolmako.PNG)

(https://gametechmods.com/uploads/images/39168lolsmashbox2.PNG)

I'm trying to refine Shebeast now, 'coz I'm taking this one seriously (I like the stock feel to it). :D

[Edit] Couldn't use HPZs without breaking the realistic rule (I want to retain the chassis shape), so I opted for birds instead. XD

(https://gametechmods.com/uploads/images/80841lolshebeast.PNG)

I'll finish my hybrid when I'm done with my homework. :D
Title: Pwnator's Stock Showcase
Post by: Reier on July 03, 2009, 10:17:24 AM
OOO I LIKE
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 03, 2009, 04:01:58 PM
one question,

why?
Title: Pwnator's Stock Showcase
Post by: Reier on July 03, 2009, 04:03:09 PM
Why not? =P
Title: Pwnator's Stock Showcase
Post by: System32 on July 03, 2009, 04:21:25 PM
Heh. Do all the bots and AI them! Please!
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 03, 2009, 05:20:22 PM
Meh. Too lazy. I just got bored when I ran out of ideas at the moment so I did those 3.

Anyway, my game crashed while I was almost complete. Back to square one. >.<
Title: Pwnator's Stock Showcase
Post by: 40757 on July 03, 2009, 06:11:41 PM
Bahaha that's great! I gotta try it.
Title: Pwnator's Stock Showcase
Post by: H@zm47 on July 03, 2009, 10:31:21 PM
Lol that's great :D

Are the axle wedges on your Mako as effective as the original?
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 03, 2009, 11:57:27 PM
Quote from: H@zm47;48526
Lol that's great :D

Are the axle wedges on your Mako as effective as the original?


Nope. For some reason the right wedge starts in the wrong place, so the bot becomes unstable immediately. Managed to KO Texas Twister, though. :P
Title: Pwnator's Stock Showcase
Post by: Clickbeetle on July 04, 2009, 12:02:09 AM
Pause the game before loading the match and the wedges should start in the right spot.

Cool idea, kind of the same concept as making replicas of real life bots.

How good is Shebeast in combat?  Looks like the most stock combat-worthy of the three.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 04, 2009, 12:05:48 AM
Shebeast was underweight by more than 100kg, yet it can beat Predator and Osiris. :D
Title: Pwnator's Stock Showcase
Post by: Naryar on July 04, 2009, 12:14:51 AM
both have no wedge.

And yes axle wedges suck in stock.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 04, 2009, 07:14:41 AM
LOL. I got screenies ready, but I forgot to upload them. Fail. XD

Oh well, here they are. :D

(https://gametechmods.com/uploads/images/5694lolshebeastwins.PNG)

And yep, it is still that 640kg bot. No modifications. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 04, 2009, 09:51:47 AM
DP!

I tried the actuated hammer, but it didn't really perform to my liking. So I made a normal hammer instead. When I finished it, it just looks like a typical PYS VS but with hammers instead of discs. o_o

(https://gametechmods.com/uploads/images/20307bonecrusher.PNG)

3 blacks, 6 razors on the hammers, 8 more razors attached to the DDT wedges.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 04, 2009, 01:29:38 PM
thumbs up from me.
Title: Pwnator's Stock Showcase
Post by: Reier on July 04, 2009, 02:45:55 PM
I can't build a hammer to save my life, gj.
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on July 04, 2009, 03:27:55 PM
You've quickly become a top-notch stock builder. Very impressive :)
Title: Pwnator's Stock Showcase
Post by: Naryar on July 07, 2009, 03:20:51 PM
kewlllll !
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 08, 2009, 02:26:44 AM
R0B0's opinion on Horizontal Verizon:

Quote from: R0B0SH4RK;9911
I'm assuming that there are two black batteries and two stacked snappers in there and it has DSA. It's a brilliant setup, but there is no way that that can be invertible. One of the coolest looking bots none the less.

So I tried to make an invertible setup while still using shinies and this is what I came up with:

(https://gametechmods.com/uploads/images/55300volvox.PNG)

This is Volvox (you just gotta love Sage's skins). And R0B0's right. However, if I turn off the weapon motors, the bot becomes slightly driveable. 37 maces.
Title: Pwnator's Stock Showcase
Post by: takatsukiyayoi on July 08, 2009, 02:55:39 AM
37 maces!!!

PUT THAT VS AC PLS
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 08, 2009, 03:00:06 AM
Nah. It's too wobbly and too havok-y. :P

Besides, that was just an experimental bot. Force Field and Detonator are far better than Volvox. :P

Our school forced all of us to enter a 5-day quarantine! So expect a few more bots. :D
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 08, 2009, 08:03:08 AM
I have 2 36HSs. AC, and another called Pandemonium.

Pandemonium is set up like yours (I think), not Pyscs, but I use an icepick not another mace because it keeps bots slightly further away.

You got this building thing down, no doubt.

And do you really go to school in the Phillippines?
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 08, 2009, 08:17:34 AM
Yep. Our classes start at June and end in March. You guys probably have the longest break from all the other nations. :P

And Volvox uses Pys' weapon setup, but I think he attached the extender using the initial APs and the side APs for the drive while I use the opposite.

Oh, and expect a R0B0-inspired piston popup soon. >:)
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on July 08, 2009, 12:00:17 PM
...I haven't showcased any piston popups though. Do you mean that it'll have the antennae that I like to use (like on R4?)?
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 08, 2009, 05:11:35 PM
He may be confusing you with me...Cause i do the weird piston-hybrid stuff.

But off topic on the school topic, it might not be that different after all, considering we start in August and end in June. I ended June 18th this year and start August 31st.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 08, 2009, 11:14:53 PM
Ooh. XD

Oh well, now that you've said it, this becomes more of a R0B0-Inf-inspired piston popup. :P

(https://gametechmods.com/uploads/images/99646fortysix&2.PNG)

I originally intended to use Parabola's setup, so I named it Forty-Six & 2. And as I discovered, it was too powerful for its own good. It can do 1HKOs indeed, but when it misses, the pistons make the bursts glitch out and the extenders fall off due to the hard damage done by the ground. Freaky. o_o
Title: Pwnator's Stock Showcase
Post by: Sage on July 08, 2009, 11:22:43 PM
Looking good. Personally, I don't like how you attached the drive motors (seems like a pretty costly option if looking at weight used) but i like it other than that. Im guessing that's three blacks, which is fine. How are the wedges? How does it do against HS?
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 08, 2009, 11:36:39 PM
I know the space management sucks. :P

I intended to use Parabola's setup, but I was too lazy to rebuild the chassis when I realized the setup won't work. But for a prototype, it can get under RPB and Tempest Exterminator, so I'm quite happy with it. :D

As for HS however, they remove the brackets almost instantly when both make contact, making the burst motors VERY exposed. But if the brackets stay on, it can easily pin them to a wall and start stabbing. XD
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on July 09, 2009, 01:53:32 AM
Looks great. I don't really see how that setup is like Parabola's (you have the snappers reversed), but I really like it. Trim the chassis down even more so you may be able to have ram plates instead of bracket wedges.
 
Also, how many razors?
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 09, 2009, 01:57:08 AM
It has 6 razors. And yeah, I wanted to reverse the snappers so it wouldn't look too much of a clone. I was too lazy to rebuild the prototype, but it'll be done soon. :D
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 09, 2009, 09:38:14 AM
Do you fire the weapons with one button?
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 09, 2009, 08:04:10 PM
Yep.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 09, 2009, 11:07:51 PM
That's an issue, use two separate buttons for pistons&bursts.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 09, 2009, 11:17:07 PM
Cool. I never knew that. :O
Title: Pwnator's Stock Showcase
Post by: Reier on July 10, 2009, 08:44:18 AM
Quote from: infiniteinertia;50287
That's an issue, use two separate buttons for pistons&bursts.


Which one to you fire first?
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 10, 2009, 09:36:51 AM
Quote from: Reier;50374
Which one to you fire first?


Bursts.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 11, 2009, 03:17:27 AM
That's weird. What I did was just make another 'Fire' button with the same keyboard trigger. I never had a Havok from that (yet).
Title: Pwnator's Stock Showcase
Post by: Clickbeetle on July 11, 2009, 05:41:35 PM
Great bot.  I imagine it would be even more deadly as AI, since you could time the weapon firing to consistent precision.

I would say ditch the caster armor and use ram plates instead though, and use the extra weight to beef up the stoppers in front of the DDT's, since that part of the bot will be taking much more of a beating from HS than the front.  Maybe use a row of spikes instead of bracket wedges.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 11, 2009, 11:33:48 PM
Well what do you know, it Havoked. And once it Havoks, it couldn't stop Havoking in the next fights. o_O

I followed what Inf did and it slightly worked. It does Havok, but rarely. :D

Too bad I'll have to rebuild the prototype next week (stupid teachers emailing us crazily long questionnaires at the last minute). >.<

But I DO have an semi-original design coming up. Expect a piston popup based on High Tolerance. >:)
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 14, 2009, 11:19:52 PM
Been playing around with a fun concept that's sadly a failure. Oh well, here it is:

(https://gametechmods.com/uploads/images/81021thethingthatshouldnotbe.PNG)

The Thing That Should Not Be (yes, I know I listen to too much Metallica). 4 blacks, 4 razors. I was aiming for a full caster front so it can be a VS-killer, but with only a plow, it usually loses to Clockwork Hydra and Infernium to a close match. I might sacrifice 2 blacks for a full front and more razors when I have the time.
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on July 15, 2009, 12:16:36 AM
Why don't you make it a hammer bot instead? The trapping design would seem to lend itself better to a bot that attacks from the top.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 15, 2009, 12:19:25 AM
Hmmm... :evilsmile:
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 15, 2009, 01:56:23 AM
DP!

Too lazy to rebuild the chassis and place all the casters again. So I just removed the tanks and 2 blacks, so here's the result:

(https://gametechmods.com/uploads/images/27494motorbreath.PNG)

797.3. Brackets are for stability. And it has 6 razors. Better, but still sucks.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 15, 2009, 10:34:51 AM
Oh man... You waste soooo much weight with casters...

Hmm :evilsmile:
Title: Pwnator's Stock Showcase
Post by: Clickbeetle on July 16, 2009, 11:14:48 PM
There's no reason that bot needs to start out upside down... I would think it would be simpler just to build it with a right side up chassis.

Also it's probably bad because of the tilted-up chassis.  Any bot with a tilted-up chassis will automatically have worse wedges because of the way driving in RA2 works (I'll save you the detailed explanation).  Conversely, any bot with a tilted-down chassis will, in theory, have better wedges.

Caster armor is good for trapping spinners, but the rest of the bot looks way too fragile, and maybe unstable too.  I would try and use less casters and more armor elsewhere.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 16, 2009, 11:21:22 PM
Yeah, which is why I build prototypes first, so I don't need to waste too much time building a bot before realizing that the setup's a failure. Oh well, trying to clone one of Inf's bots (I think it's Quark. I forgot which). Expect it soon. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 17, 2009, 01:33:02 AM
Done!

(https://gametechmods.com/uploads/images/11186impulse.PNG)

This is Impulse. I couldn't figure out Quark's setup because I couldn't make mine invertible. And it's too glitchy to be effective. Bummer.

So I downgraded the weapon motor and tried to strengthen the drive (at the same time widen the wheelbase) and then came Impulse 2!

(https://gametechmods.com/uploads/images/28315impulse2.PNG)

The exposed drive isn't really a big matter. For some reason, Drone & CPIV couldn't touch them. Less glitchy, but glitchy nonetheless.

But this isn't all bad, though. I can use this setup to make a CPIV clone.
Title: Pwnator's Stock Showcase
Post by: Reier on July 17, 2009, 09:12:00 AM
Cool, but with a regular Ztek your weapon will be slow...
Title: Pwnator's Stock Showcase
Post by: JoeBlo on July 17, 2009, 09:18:36 AM
are you sure those wheels aren't to exposed on Impulse 2 ??
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 17, 2009, 09:45:52 PM
@ Reier - I think it spins just as fast as a non-enhanced HPZ. So I think it's fine. Kicked Tempus' butt on its first try. :P

@ JB - Exposed, but not too exposed. Even Zenith couldn't pop those off without getting rid of the plow first.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 19, 2009, 04:37:14 PM
The first Quark clone (=
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 21, 2009, 08:44:48 AM
Here's my Doomed Bots entry, Hyperbola:

(https://gametechmods.com/uploads/images/42029hyperbola.PNG)

It was supposed to be an angled juggler, but no matter what setup I use, it looks like Sage's Baby Bull. Average wedges though (no better than Epic Jr.'s), but once a bot gets on top, it's most likely to get destroyed.

I'll just AI it tomorrow. Too lazy at the moment (addicted to Plants vs. Zombies).
Title: Pwnator's Stock Showcase
Post by: Sage on July 21, 2009, 09:43:55 AM
it does look like baby bull, but the setup is different. personally i think having stuff on the snapper makes the wedge worse, but IDK.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 21, 2009, 09:46:11 AM
I'll probably angle the static razors inward. The wedges are actually better with the razors. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 22, 2009, 10:25:15 AM
YAY DP

After commenting on Weirdo's Doomed Bots entry, I wanted to try that said setup. So here's Fauchard:

(https://gametechmods.com/uploads/images/20052fauchard.PNG)

And since all of my former HS lose to Fury, I made an AI'ed grudge match against it. And all that's left after the match was the central mace! :O
Title: Pwnator's Stock Showcase
Post by: Reier on July 22, 2009, 10:25:36 AM
Nice. Don't see any MW jugglers very often, and this one looks really cool.

Edit: the HS looks good too.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on July 22, 2009, 02:58:02 PM
yay generic HS! but applause if you enter the FS
Title: Pwnator's Stock Showcase
Post by: System32 on July 22, 2009, 03:55:48 PM
Correction!

Juggler.
Title: Pwnator's Stock Showcase
Post by: Weirdo on July 23, 2009, 07:29:02 AM
Im so sorry to be a pest, but this is bugging me now.

How did you manage to put an extender through the snowplow? I can't seem to do it myself.
Title: Pwnator's Stock Showcase
Post by: Pwnator on July 23, 2009, 07:47:49 AM
Ah. I first axle loaded the T connector for the weapon motors, then attached the angler for the plow. I attached a RAD first to that angler and axle loaded it out again. While loaded, I hovered an extender and spun the RAD again, leaving the extender in space. I replaced the RAD with a plow and attached the mace to the extender.

Hope that helps. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 12, 2009, 04:46:35 AM
Yay bump.

Couldn't stack the CB in the double batts for my clone of Inf's Silver Bullet 2, so I'll post an old bot.

(https://gametechmods.com/uploads/images/90764impulse3.PNG)

Well, not really old. Impulse 3. Built it just after Impulse 2 was done. For some reason, it has a nasty tendency to scoop up non-wedged bots Tidal Wave-style even if the spinners are high.

One who guesses the setup correctly gets a virtual cookie (it's quite simple anyway :P). :D
Title: Pwnator's Stock Showcase
Post by: Kristjanq on August 12, 2009, 04:52:49 AM
If i only could build like that.. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 12, 2009, 04:56:32 AM
You could. It just takes some determination (for stacking stuff) and a crafty mind. I usually build a clone first, then build a new bot inspired from it. :D
Title: Pwnator's Stock Showcase
Post by: Kristjanq on August 12, 2009, 04:58:46 AM
oke, anyways nice b0t :)
Title: Pwnator's Stock Showcase
Post by: 40757 on August 12, 2009, 10:42:53 AM
The plow is attached from the back of the snapper 2, and then there's an extender with a T-Connector attached to the end of it, getting the drive on. I'm just guessing you got the weapon RADS somewhere in the extender work of the drive.
Title: Pwnator's Stock Showcase
Post by: NFX on August 12, 2009, 01:14:40 PM
I really like that bot...I couldn't make anything like that. XD
Title: Pwnator's Stock Showcase
Post by: Reier on August 12, 2009, 04:07:06 PM
Do you really need Grannies? Use Shinies and get a weapon breaker or something.
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 13, 2009, 04:10:19 AM
@ 40757 - Heh. Nope. Clue: Check out how my drive is attached (and it doesn't use T connectors). The plow's too easy. :D

@ Reier - I tried that already for the earlier Impulses, but it can only scoot when inverted, not driveable at all. If I can get the height right, I could've inserted a mace coming out of the front. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 14, 2009, 11:24:08 AM
Yay DP (again)

After seeing how awesome Silver Bullet 2 and WarMachine are, I decided to make my own uber-stacked rammer. So here's Crankshaft:

(https://gametechmods.com/uploads/images/45341crankshaft.PNG)

26 (or 24?) axes and 2 razors, I think. 16 of them are attached through the 2 snappers. The other 10 (or 8?) and the razors are attached via 2 free axles. The last pic was just a little experiment. Since SC showed his vid of WM 1HKO-ing Anti-Epic, I figured I want to try my own. Took some time to aim well, though. XD
Title: Pwnator's Stock Showcase
Post by: Sage on August 14, 2009, 11:26:02 AM
wow, nice. One thing you should really do is make the axes look symmetrical. it looks really messy the way you have it. Since the axes are on a snapper it's really not that hard to do.
Title: Pwnator's Stock Showcase
Post by: Reier on August 14, 2009, 11:29:48 AM
<3 Too bad you can't make the weapons stick out more, though.
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 14, 2009, 11:30:27 AM
Thanks. :D

And the axes on the snapper are already crisscrossed. Now I've just thought of a way to make the axes on the axles symmetrical. >.<

I tried to swap the positions of the blacks and the snappers, but for some reason the extenders get ripped to early (even Tidal Wave did it x_x).

Oh well, it'll have to do (the axes don't scrape the ground anyway and I'm too lazy to fix it). Expect a clamp bot soon.
Title: Pwnator's Stock Showcase
Post by: Scrap Daddy on August 14, 2009, 01:08:32 PM
:0

I like it a lot. I really need to rebuild DLJ. It's getting outclassed by to many rammers now.
Title: Pwnator's Stock Showcase
Post by: Reier on August 14, 2009, 01:33:40 PM
Waaaaait a second. It's impossible to get casters that high! Did you use BFE?
Title: Pwnator's Stock Showcase
Post by: 40757 on August 14, 2009, 01:41:45 PM
I see connectors that shouldn't be there.
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on August 14, 2009, 02:59:35 PM
you never know, Pysc has pretty much free range of attaching anything he wants because he is good at stacking.  

Courtesy of Pwnator, I will showcase Silver Bullet in my showcase for those who do not know what it is...
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 14, 2009, 09:37:10 PM
@ Reier - Nope. For some reason it didn't even flash red when it was at its peak. So I took advantage of it. Probably because I made my chassis as low as possible (3 pixels if I could remember).

@40757 - You mean the anglers on the free axles? That was the only setup I thought of to make the axes the same position as the ones on the snappers.

Still couldn't stack the batt for the clamp bot. >.<
Title: Pwnator's Stock Showcase
Post by: Somebody on August 15, 2009, 10:17:44 AM
Sometimes I find that replacing the first battery (as in, take it out, put in another black in its place) can help with stacking.
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 18, 2009, 07:41:49 AM
Here's one of my RAW 2 entries, Hyperboloid:

(https://gametechmods.com/uploads/images/97588hyperboloid.PNG)

Again, I wanted to enter something a bit unique for every tournament. It's basically Hyperbola with the tightest chassis possible (no slopes) with lower drive to try to take advantage of the wedge enhancements. It also has irons on the wedges, which act as backup when uber-HSes take the razors away. Too bad the wedges are only as good as Epic Jr.'s. Since I couldn't take out Fury, I decided to take out Hurricane instead. Beats Vox and Death Trap, too (but not Death Warrant D:). Aside from not being self-rightable (can get back to its feet when on its side, though), any bot with a better wedge that can take out that crucial T connector will be its downfall.

Expect Hyperboloid's partner and the clamp bot prototype soon. :D
Title: Pwnator's Stock Showcase
Post by: Reier on August 18, 2009, 08:12:02 AM
Drive looks a bit narrow...any problems with that?
Title: Pwnator's Stock Showcase
Post by: Roboquad on August 18, 2009, 08:15:48 AM
Nice! Maybe move the plow forward you've got the weight.

I dont like the idea of RAD weapons on a MW but it's your bot.
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 18, 2009, 08:22:13 AM
@ Reier - Nope. I didn't have driving problems with the other Hyperbolae, too.

@ RQ - Good idea! Gonna try that out if it can hold the bots easier (especially Fury x_x). And SD's FS (from Inf's tourney) and HS (from DK's tourney) use RADs and they are AWESOME :O.
Title: Pwnator's Stock Showcase
Post by: 40757 on August 18, 2009, 01:20:48 PM
Erm... I would keep the RADS. It's not bad.

Anyways, I think you're holding your weapon motors from the back snapper. It's too much weight on the extender work. Try attaching the RADS with the front two snappers to see if that is any better (I don't think you're using anything with them).

Maybe make the wedge longer since you're bot is allowed to be 399.9 in RAW, and um... the Iron Spikes only hit from the tip of the weapon so That might not be the best choice (Maces maybe?).
Title: Pwnator's Stock Showcase
Post by: Somebody on August 19, 2009, 07:54:30 AM
No, Iron Spikes don't have a normal. Anywhere on them does damage.
Title: Pwnator's Stock Showcase
Post by: DuckRA2 on August 19, 2009, 10:16:05 AM
I love that bot, it looks like a super version of worst way to die 5/5 star bot
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 20, 2009, 10:53:10 AM
Yay.

At first I tried to make a castered hammer setup (like SD's Son of Ingor), but HS have an uncanny way of sliding over the casters and taking away the whole weapon (even with plows on top). So I just recycled Hyperboloid's chassis and this came out:

(https://gametechmods.com/uploads/images/13091paraboloid.PNG)

The only thing I hate about this is that it drives worse than gyrating VS when it takes a big hit. It can't self-right well, but meh. I'm still entering it. :P

Oh, and that match was AIed. :D
Title: Pwnator's Stock Showcase
Post by: R1885 on August 20, 2009, 11:01:55 AM
Aied G.B. eh?
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 20, 2009, 11:04:35 AM
Yep. I also AIed Pys' team.

And I just realized GB has 15 irons :O
Title: Pwnator's Stock Showcase
Post by: Reier on August 20, 2009, 12:19:09 PM
Which means BFE. :O
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 20, 2009, 12:30:01 PM
BFE? I don't get it. If you're thinking of how I attached the DDT, I just attached an extender at the snapper's secret AP with all the 2 APs pointing upward. I attached the DDT to the frontmost upward AP, and just eFFe'd the plows in. Then I just reattached the black and restacked the CB. :P
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 20, 2009, 12:31:41 PM
Nope. Think of it this way. HPZ is on the baseplate, tribar, then an extender with 2 extenders attached using the side APs. And on those extenders, you got 1 more extender attached to the side AP (1 each). That makes 5 per tip. :P
Title: Pwnator's Stock Showcase
Post by: 40757 on August 20, 2009, 02:49:14 PM
The hammer doesn't go far enough.
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 26, 2009, 06:02:34 AM
@ 40757 - Yep. Which is why I changed my mind and will enter another hammer. Don't expect it to be showcased soon, though.

Aaaaaaaaand here's the clamp!

(https://gametechmods.com/uploads/images/5898jigsaw.PNG)

Probably one of my favorite bots of all time. Screw empty space. This is a WIP. Doesn't clamp HSes that well, though (kinda ironic since I built this mainly to beat uber-HSes) but does well against other types except VSes. However, what slightly annoys me is that the HPServo wobbles the Z-Tek (wired to hold the bot down) a lot even when I wired it to go down (goes down, and flies to the back after a light hit. You could see that against its battle against Battlebox (my first clamp trial... AND IT WORKS!). That killing blow sent the Z-Tek wobbling.). As much as I love this bot, I still couldn't AI it. D:

Oh well, I'll be unleashing my new Homage series soon. ;)
Title: Pwnator's Stock Showcase
Post by: JoeBlo on August 26, 2009, 06:32:57 AM
I <3 it lol I really think I should try a clamper sometime.. Saw reference ?
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 26, 2009, 06:37:03 AM
Yep. But I don't like horror movies. The movie just came to my mind when I gave it a random name. XD
Title: Pwnator's Stock Showcase
Post by: JoeBlo on August 26, 2009, 07:08:06 AM
really the Saw movies are awesome :-D horror movies aren't really my thing either but that series is cool, I like the irony at the end of some of them :P
Title: Pwnator's Stock Showcase
Post by: 40757 on August 26, 2009, 12:57:42 PM
How about making Paraboloid's hammer all 20 cm long so it adds up longer in length. Still not long enough? Try deleting that mace and curving the hammer.
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 27, 2009, 04:08:34 AM
Couldn't curve the hammer without breaking the rule of 7. I already deleted the mace and used an ice pick instead for a longer arm but it breaks off even faster. O_O

And only one commented on my favorite bot... /wrist

XD
Title: Pwnator's Stock Showcase
Post by: Doomkiller on August 27, 2009, 04:16:30 AM
Quote from: Pwnator;62025
Couldn't curve the hammer without breaking the rule of 7.


What is this rule of 7? I have heard it multiple times yet I don't know what it is

And i WAS gona do a hammer design for raw2 BUT nooo.... You had to beat me.
Looks good though
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 27, 2009, 04:20:08 AM
You can't attach more than 7 components in a chain. My DDT was on an extender from a Snapper II so I had a hard time redoing the setup.

Durnit. Still couldn't stack the black for my first Homage bot. >.<
Title: Pwnator's Stock Showcase
Post by: Doomkiller on August 27, 2009, 04:22:13 AM
Quote from: Pwnator;62029
You can't attach more than 7 components in a chain. My DDT was on an extender from a Snapper II so I had a hard time redoing the setup.

Durnit. Still couldn't stack the black for my first Homage bot. >.<


Ahh ok thanks. Keep trying with the stack blacks, It will require patience. ALOT of it
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 28, 2009, 08:17:41 AM
First bot from the Homage Series is done!

What happens when you mix Absolute Chaos and T-800 Terminator? Hmmm...

(https://gametechmods.com/uploads/images/20053chaosterminator.PNG)

Major credits to Inf and to Starcore. Chaos Terminator has 36 maces on 3 HPZs. I tried my best to have a weapon breaker, but I couldn't free 1.8kg to have a lawn mower blade instead. And those 2 casters actually help against popups (and I thought those were only for angling down, and SpiTe's scary :O). Next up for the Homage Series is a VS (you'll probably know already who/what I'm basing it from). :D
Title: Pwnator's Stock Showcase
Post by: Clickbeetle on August 30, 2009, 01:43:17 AM
My bot, Accident Waiting to Happen, was originally built to be a servo-powered That Darn Dustpan! type bot like Jigsaw, but I couldn't get it to be any good.  It just didn't do enough damage before the weapon broke for one reason or another.  So I went with the high vertical flail spinner instead.

So you start the jaws in the closed position, and open them only to let bots in?  Interesting.  One of those things everyone has thought about, but no one actually does.  I think you need longer, curvier arms to clamp HS's.

And good job with Chaos Terminator.  It's amazing how much more you can do without that fourth Z-tek eating up weight.
Title: Pwnator's Stock Showcase
Post by: Pwnator on August 30, 2009, 02:46:54 AM
And Jigsaw was originally built to have flails on a static motor. Yay. XD

And my clamp worked when I went against mono-level HSes like Mr. Hell. But if Jigsaw faces a HS with top and bottom spinners, it'll get owned within a minute. XD
Title: Pwnator's Stock Showcase
Post by: Sage on August 31, 2009, 10:17:20 PM
I accuse pwnator of BFE. Proof: His rammer a few pages back has castor armor higher than is possible by my reasoning. Also, he has stacked 2 blacks and 1 cb many time, which, while possible, is very hard.
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on September 01, 2009, 02:12:07 AM
Sage does raise a valid point. I really doubt that you could legitly position the castors in that way on any bot. I've tried it myself. It's nothing against you, Pwn, it's just suspicious. Please either explain, provide a video, or admit to .bot file editing if you indeed did it.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 01, 2009, 04:02:04 AM
Hmm... my first version of it had BFE. But that was only for the CB to test if the axes can reach out the casters. The second version didn't (took me more that half a day trying to fit the CB in, but it did). I'll post a video of the casters when I have the time. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 01, 2009, 05:20:51 AM
I used BFE for the first Crankshaft only for the CB. I enlarged the chassis a bit just to be able to stack the CB in for the second version (took me more than half a day to do that).

If I can recall it correctly, here's what I did:

2x snapper II, 4x extender, 6x HPZs and rubbers, 2x extenders, axes, 2x extenders, axes, 2x extenders, more axes, then the 2 batts + CB. Then I used a 25cm caster and to my shock, I was able to put it at a high level. I just took advantage of this and completed the whole thing.

Sadly, I wasn't able to reproduce the outcome on the same bot that I finalized. If most people weren't able to replicate that said situation, I do not consider that bot as legit, so I'm scrapping it. Besides, I have a better setup in mind already. :P

However, please acknowledge the fact that I didn't use BFE for the final showcased bot. Note that the top casters were one notch away from the top (they were red at its peak). I could never BFE components at the exact height since I only use integers. I've always wanted to become a special part of the community, and not to be known as a cheater. This must be one of those circumstances that Venko was able to make a legit uber-stacked bot while others weren't able to replicate it. Which is why I had to painfully stack 3 blacks on Supernova and resumbitted a legit Jupiter rebuild when SSG noticed the special control board attachment point. :D

Sorry if I sounded too defensive, I'm kinda down lately (one of my favorite teachers just died and I really miss her right now).

Back to the positive side, I wanna ask something: Are Bounty Hunter's wedges pressed against the ground or do they only scrape the floor? I've always wanted to clone it (for the Homage series) but my wedges are either too low or too high. D:
Title: Pwnator's Stock Showcase
Post by: Sage on September 01, 2009, 11:48:00 AM
Alright. Weird glitch on the castors. Maybe we can find out how to harness it...
Title: Pwnator's Stock Showcase
Post by: pyscolone on September 01, 2009, 11:48:47 AM
I can only agree because on Homage, how would you get the SnapperIIs that close and be able to add an extender to the 2nd snapper after you attached the motor to one.

@PWN: Do you want the botfile ?

Edit: Nevermind I don't have any of my bots, my bad.
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on September 01, 2009, 12:33:02 PM
Thank you for clearing that up.

Perhaps the castor thing had something to do about the exact height of the chassis. Could you post the .bot file for Crankshaft please?
Title: Pwnator's Stock Showcase
Post by: Scrap Daddy on September 01, 2009, 01:19:18 PM
Pyc, it only has three motors. He attached the first snapped, put an extender and then snapper loaded it out. Then put the second snapper.
Title: Pwnator's Stock Showcase
Post by: Scrap Daddy on September 01, 2009, 01:20:38 PM
Quote from: pyscolone;63498
I can only agree because on Homage, how would you get the SnapperIIs that close and be able to add an extender to the 2nd snapper after you attached the motor to one.


it only has three motors. He attached the first snapped, put an extender and then snapper loaded it out. Then put the second snapper.

but on the other stuff, idk man...
Title: Pwnator's Stock Showcase
Post by: pyscolone on September 01, 2009, 02:27:38 PM
Unless he attached the middle HP motor and plow on the same point, IDK how he did it.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 02, 2009, 04:09:45 AM
SD's right. I just did some snapper loading for that. But I also dunno why my extender for the 2nd snapper was able to pass through the 1st one. Must be the same reason why blacks can be cross-stacked.

@ R0B0 - Sorry. Deleted it. I don't want to possess bots that take advantage of advanced glitches (I had a ZeroG bot once, but that happened a long time ago). :D

@ Pys - It's okay. I'll just wait for the BBEANS pack to come out instead. XD
Title: Pwnator's Stock Showcase
Post by: System32 on September 02, 2009, 11:40:32 AM
Quote from: Pwnator;63650
@ R0B0 - Sorry. Deleted it. I don't want to possess bots that take advantage of advanced glitches (I had a ZeroG bot once, but that happened a long time ago). :D


I guess you deleted all eFFe Using bots... and those rupters?

If you can get it, tis OK.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 03, 2009, 04:06:11 AM
I haven't built a rupter yet and eFFe is an advanced glitch? o_O

But good point, I did use advanced snapper loading on most bots. XD

But yeah, if the community can't use that glitch then I consider it unfair.

Not enough motivation to finish my Homage bot, so I'll just whip up a cheap SnS later. XD
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 05, 2009, 08:36:13 AM
DP!

Sorry for the long wait. I had a hard time stacking the CB. :D

Yay cheap SnS. XD

(https://gametechmods.com/uploads/images/23048magnetar.PNG)

The bottom pic was just for fun. It happened on the first try. Never been able to replicate the outcome after that. XD
Title: Pwnator's Stock Showcase
Post by: Somebody on September 05, 2009, 08:37:48 AM
ITS NOT CHEAP!!!!!!!!!!!
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 05, 2009, 08:40:59 AM
In my opinion, it is. I wanted to make a stock version of SnSnSnSnS and at the same time make a variation of Hurricane, but for some reason it looked too much like Whirlpool. D:
Title: Pwnator's Stock Showcase
Post by: Naryar on September 05, 2009, 08:52:45 AM
You managed to put DSA on that ? I built a similar thing a while ago, and i never had the weight to put rubbers - it had shinies.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 05, 2009, 08:58:54 AM
Yep. I had to stack the CB in the black to get the rubbers.
Title: Pwnator's Stock Showcase
Post by: System32 on September 05, 2009, 09:36:09 AM
Vowel was too unstable to use shinies, and I had a little extra space...
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on September 05, 2009, 10:12:25 AM
blah. Inf did this a year and a half ago.
Title: Pwnator's Stock Showcase
Post by: Scrap Daddy on September 05, 2009, 10:52:56 AM
blah. Lugnut would be like this is I didn't make it an octogon.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 05, 2009, 12:09:08 PM
Octagon??? o_O

Oh well, told you it was cheap. XD

Time for a more creative-ish bot.

(https://gametechmods.com/uploads/images/44122impulse4.PNG)

Still using the original Impulse chassis, now at its fourth version. It now has a better plow and drive setup, giving it invertability. The only con I see is plastic armour.

Oh yeah, no one guessed the setup yet. XD
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on September 05, 2009, 01:33:59 PM
Also RAD's with iron spikes dont 'pick up' bots as well as they do with razor tips.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 05, 2009, 10:33:48 PM
Hmmm... I'll make undercutter variants soon. :D
Title: Pwnator's Stock Showcase
Post by: somestrangeguy on September 06, 2009, 08:35:44 AM
Is this the setup?
(https://gametechmods.com/uploads/images/67782Setup.PNG)

What I think you did is that you have those drive motors attached to these slightly upwards angled 20cm extenders and in beetween you have rotated the 20cm extender so that its straight towards the front and attached 20cm extenders there and then the weapon motors.

Altough there is that unexplained additional 20cm extender in your pic attached to the 20cm extender for the snowplow.

Also: ALL HAIL EPIC PAINT SKILLZ!
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 06, 2009, 08:41:59 AM
Yay! You got it! *hands over virtual cookie*

The weird extender angle for the plow is to get the plow at the right height to ensure invertibility. And I just found out that it can drive straight with the plow set up that way (all the previous dual-tribar Impulses drift slightly to the left). XD
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 06, 2009, 11:52:08 AM
DP!

Whipped this up originally for fun. I kinda tweaked it a bit for the Homage Series.

(https://gametechmods.com/uploads/images/32848mercenary.PNG)

This is Mercenary. 24 razors, 1 black, the rest is visible. It was supposed to be an amalgam of Spearhead and Blade Wave, but it looked more like BW in the end. I was very lucky to stack the CB in between the tank and the black (that only happened to me twice. I was also able to attach an anchor halfway outside this chassis). And I still couldn't figure out why my pistons hardly get knocked off (usually the plows or the middle razor extenders fall off first). Wedges are decent, but when I fire the pistons too often, the whole bot vibrates rapidly (I dunno why).
Title: Pwnator's Stock Showcase
Post by: roboman2444 on September 06, 2009, 11:55:12 AM
probably a havok
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 06, 2009, 11:55:50 AM
A havok with the piston still in place? o_O
Title: Pwnator's Stock Showcase
Post by: roboman2444 on September 06, 2009, 11:57:34 AM
i think it happedn to me once... but the pistons were connected to snappers
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 06, 2009, 12:03:48 PM
Axles on axles/bursts and pistons on bursts usually have havoks. Pistons, bursts and axles aren't supposed to havok when they're attached to an anchor. o_o
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on September 06, 2009, 03:07:33 PM
would be better with pistons back farther.

and dont worry about roboman, everyone on the forum should generally ignore him anyways.
Title: Pwnator's Stock Showcase
Post by: Naryar on September 06, 2009, 03:11:29 PM
I saw the thing, i so immediately thought Blade Wave...

And yes, these pistons are very exposed.
Title: Pwnator's Stock Showcase
Post by: somestrangeguy on September 06, 2009, 04:58:08 PM
Very nice bot there. I also saw Spearhead in that.

I tought that the pistons are too exposed, but if they dont fall off most of the time, it should be ok.

I also tought that why I had not tought up of placing the pistons outside, instead of using chassis space. If you dont mind, I might clone this setup if I make a Spearhead 2.
Title: Pwnator's Stock Showcase
Post by: roboman2444 on September 06, 2009, 05:03:15 PM
Quote from: infiniteinertia;64549
would be better with pistons back farther.

and dont worry about roboman, everyone on the forum should generally ignore him anyways.

well that was nice
Title: Pwnator's Stock Showcase
Post by: Naryar on September 06, 2009, 05:08:58 PM
Quote from: roboman2444;64572
BAWWWWW


Ahem.
Title: Pwnator's Stock Showcase
Post by: roboman2444 on September 06, 2009, 05:51:39 PM
that was also nice
Title: Pwnator's Stock Showcase
Post by: Clickbeetle on September 06, 2009, 09:16:42 PM
Cool and original bot (Mercenary).  But those plows are doing very little good there--the wheels and Snappers and chassis are still exposed.  They would be much better about 20 or 40cm further forward.  They would also protect the pistons there too.  Maybe take off some of those blades on the wedges?  I see you have two stacked.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 07, 2009, 04:51:45 AM
Original? :P

But yeah, I'll ditch a pair of blades and fix the plow setup. After that I'll fix the Homage VS. XD
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 07, 2009, 08:43:46 AM
Aaaaaaaaaaand here's the fixed Mercenary!

(https://gametechmods.com/uploads/images/93537mercenary2.PNG)

And because of the better weight distro, the wedges are now much better.
Title: Pwnator's Stock Showcase
Post by: Somebody on September 07, 2009, 09:12:30 AM
The pistons seem a bit exposed.
Title: Pwnator's Stock Showcase
Post by: Naryar on September 07, 2009, 09:33:07 AM
Do you really need grannies ?
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on September 07, 2009, 10:32:58 AM
Yeah you need to fix those pistons
Title: Pwnator's Stock Showcase
Post by: Sage on September 07, 2009, 10:59:21 AM
Instead of the aglers coming off the back blue snappers, just use a 20 cm facing that way. it will save 2 kgs and make the plows wider. with those 2 kgs extend the plows another 20 cms each, covering up the plows even more.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 08, 2009, 04:30:06 AM
I'll try Sage's advice soon. Too much to do at the moment.

@Nary - I kinda needed the grip since its steering is kinda wonky like Blade Wave. If I switch the rubbers it won't be invertible anymore.
Title: Pwnator's Stock Showcase
Post by: DuckRA2 on September 08, 2009, 06:40:39 PM
how about a v shaped piston/rammer?
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 09, 2009, 09:31:52 AM
Great idea! I'll do that after I finish my 4th Homage bot. :D

And Mercenary's fixed! Again!

(https://gametechmods.com/uploads/images/45783mercenary3.PNG)

And along with Mercenary is another Homage bot!

(https://gametechmods.com/uploads/images/10572heavenscurse.PNG)

Yep. This is what happens (I think) when Heaven's Sawmill meets ItI (and Click's ItI remake). Those in the front are 2 40kg ballasts. And yep, the wedges are slightly better than NWBs. Too bad it doesn't have enough drive to deal quick OHKOs (its fastest was 4 hits in 10 seconds).

I'm gonna pause on building Homage bots for now. I'm gonna stack that CB into ACAMS's chassis. x_x
Title: Pwnator's Stock Showcase
Post by: roboman2444 on September 09, 2009, 02:54:26 PM
ballast!!!
Title: Pwnator's Stock Showcase
Post by: System32 on September 09, 2009, 03:32:43 PM
Yeah, they help wedges when mostother objects would be a waste, newb.
Title: Pwnator's Stock Showcase
Post by: Sage on September 09, 2009, 05:47:11 PM
yay looks like my idea worked perfectly. good job.
Title: Pwnator's Stock Showcase
Post by: philetbabe on September 10, 2009, 08:35:31 AM
Mercenary is typicaly the kind of bot i've tried yo  build but never get it.
Stock bots with piston are some of the harder to construct, and in fact, there are not some much in showcase.

Very nice job
Title: Pwnator's Stock Showcase
Post by: Clickbeetle on September 11, 2009, 11:55:18 PM
Mercenary looks great now.

Heaven's Curse needs bigger discs.  Chained VS greatly benefit from having large-diameter weapons; you don't get enough grab-and-throw action with small ones (which is what you want with chained motors; constant grinding will bring them to a quick stop).

On the other hand the wedges probably wouldn't be as good with bigger discs.  Maybe medium-sized discs?
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 12, 2009, 04:05:34 AM
I tried a bigger disc, but the clubs scrape the ground even with slippers (and fats). I do, however thought of a better weapon setup which I'll try when my homework's done. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 21, 2009, 01:22:10 AM
I couldn't make it better without making it look more of Heaven's Sawmill than ItI, but here it is:

(https://gametechmods.com/uploads/images/86146heavenscurse2.PNG)

And it's still wedgy enough to beat NWB more than NWB beats it.

And here's my first crack at RDT3:

(https://gametechmods.com/uploads/images/89363byobvs.PNG)

Took me about a total of 3 days to get that CB in. And since the tourney is mostly for looks, I just quickly whipped this one up. I could also classify this as a Homage bot, as this was inspired by High Tolerance and Hexavert. Too bad the wedge is only average and it also Havoks a lot. But because I haven't finalized my submission for KoK, I might simply tweak the bot and whip up a n00by splash for RDT3. XD
Title: Pwnator's Stock Showcase
Post by: Naryar on September 21, 2009, 01:42:53 AM
It would be better with a generally wider setup methinks.

EDIT: Wait is that ACAMS's building contest chassis ???

... Win.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 21, 2009, 02:00:10 AM
Yep. Too bad I couldn't stack horizontal snappers no matter how hard I try (it could've been less Havok-y with that setup, I guess). :O
Title: Pwnator's Stock Showcase
Post by: infiniteinertia on September 21, 2009, 05:38:57 AM
Took you three days before you .bot filed it in...

And I know that setup is unstable and/or havoks.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 21, 2009, 06:11:29 AM
I didn't AAM anything. If I did I would've also AAM'ed the snappers horizontally so it can be stable. :P
Title: Pwnator's Stock Showcase
Post by: System32 on September 21, 2009, 10:35:14 AM
So, How many Homage bots to go? Any MW and LW ones?
Title: Pwnator's Stock Showcase
Post by: 40757 on September 21, 2009, 02:02:13 PM
The wedge can't be good if the bot is facing straight up. The game registers the chassis position and tries to move there. It's pretty much making your wedge higher that way. Try it with the chassis nose facing down.
Title: Pwnator's Stock Showcase
Post by: Reier on September 21, 2009, 02:03:37 PM
Aiming for CA-stlye wheels, are we? :D Jk.
Title: Pwnator's Stock Showcase
Post by: Pwnator on September 22, 2009, 03:12:54 AM
@ S32: I dunno. I build one when I'm inspired by any bot I stumble upon when scouring through the pages.

@ 40757: Yep, I knew that. Just wanted to make a cool looking bot. I could've done better if I spent more time on it, though.

@ Reier: That was unintentional. I was playing with setups when I realized that the wheels arranged that way look awesome. XD

Impulse 5 is being refined to be a tough undercutter, but it loses its plow too easily. I'll fix it again when I'm done with my homework. :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 09, 2009, 11:54:38 AM
Yeah yeah, I know. I still couldn't fix Grey Matter 3 (now at its 13th rebuild)'s AGOD problem, so I went back to stock (for now).

Here's a new bot. This is Ketsana, named after the powerful typhoon that spammed a month's worth of rain to our region in roughly 6 hours:

(https://gametechmods.com/uploads/images/19454ketsana.PNG)

10 razors, 4 axes and a spike strip. After analyzing Bounty Hunter's drive+wedge setup, I cloned it and turned it into a wammer instead. But I still couldn't get it to have II AI-wedginess, but gets the job done most of the time.
Title: Pwnator's Stock Showcase
Post by: Sage on October 09, 2009, 12:13:45 PM
The wedginess is becase most bots have green snapper wedges,
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 11, 2009, 08:48:40 AM
Yeah, I realized that when I examined half of his bots. XD

Anyway, Quasar was originally a PYS popup (page 9 in this showcase). But this time, I turned it into a R4+SurgicalStrike-esque popup!

(https://gametechmods.com/uploads/images/28038quasar4.PNG)

2 blacks, 6 razors. There's a bit of space, but it was on purpose to make the wedge more shallow. I was actually shocked at its wedginess despite its weight disadvantage. And yes, Reier's skin is awesome. XD
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on October 11, 2009, 12:14:09 PM
That totally looks NOTHING like my half of my RAW 2 team :3

Seriously, it has the same wedges, same number of razors, and almost the same setup too. Mine's chassis is just slightly different.
Title: Pwnator's Stock Showcase
Post by: roboman2444 on October 11, 2009, 12:26:07 PM
looks like the chassis can be shortend
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 12, 2009, 03:53:37 AM
Eherrmm...

Quote from: Pwnator;71890
There's a bit of space, but it was on purpose to make the wedge more shallow.

Plus, I get more chassis HP with a bigger chassis (and it's a big plus for a bot with an exposed front).

Well R0B0, at least we know how good one of your bots is (it can beat my entry 60% of the time). XD
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 12, 2009, 05:16:16 AM
DP!

If R0B0's RAW 2 bot is very similar to Quasar 4, then be afraid...

(https://gametechmods.com/uploads/images/34739quasar4r4.PNG)

(https://gametechmods.com/RA2wiki/images/9/9a/Robosmiley.PNG)
Title: Pwnator's Stock Showcase
Post by: trumpetguy on October 12, 2009, 09:08:19 AM
WIN (Do you understand the WIN?)
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 14, 2009, 01:53:08 AM
Wha-?

Anyway, here's my first antweight (and possible tourney entry), Degausser:

(https://gametechmods.com/uploads/images/18863degausser.PNG)

Ripped off and shortened Logic Probe's chassis, and you can see the rest. Probably gonna AI it using FBS_1.py since the tribar spins slower whenever I activate the drive.

[Edit] Nevermind, I AI'ed it in a weird way such that it can beat most, if not all of the wedges. >=D
Title: Pwnator's Stock Showcase
Post by: Reier on October 14, 2009, 08:28:00 AM
Nice.

Edit: 3K posts! Waghhhh
Title: Pwnator's Stock Showcase
Post by: RedSawn on October 14, 2009, 10:26:22 AM
Whoa.. didn't expect that at all.
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 14, 2009, 10:34:53 AM
Given the weight limit, I'll expect most of the bots to be 3-iron rammers or something like that (and as usual, I like entering unique bots unless being generic is a big plus). And I haven't seen a bursted AW HS before. XD
Title: Pwnator's Stock Showcase
Post by: trumpetguy on October 14, 2009, 06:49:39 PM
Robo's smiley is smiling at its bots defeat.
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 17, 2009, 10:49:42 AM
Oh. XD

I was about to post this in the Starcore Revival thread, but the design kinda deviated too much from the original. So I'll post my new Jupiter rebuild here instead:

(https://gametechmods.com/uploads/images/75496jupiter2a.PNG)

6WD with 4WD for drive, 1 black, 16 flailing irons and 6 static irons. I had some static irons attached a bit inward so the flails can do enough damage to the opponent and still fling it away so it won't easily get gut-ripped.

Time to go back to the Homage Series. :D
Title: Pwnator's Stock Showcase
Post by: Naryar on October 17, 2009, 11:00:27 AM
I think it would be better with SnapperII-bursted 4WD and moar irons.
Title: Pwnator's Stock Showcase
Post by: Sage on October 17, 2009, 11:58:37 AM
Do it better. :D Looks really sloppy. I know circle chassis suck though.
Title: Pwnator's Stock Showcase
Post by: Reier on October 17, 2009, 12:04:05 PM
Real nice Sage. But IDK how to make it better so good job.
Title: Pwnator's Stock Showcase
Post by: Jack Daniels on October 17, 2009, 01:48:11 PM
Quote from: Sage;73411
Do it better. :D Looks really sloppy. I know circle chassis suck though.


I agree with sage.  It does look very effective... but sloppy as all heck.  Don't worry Pwn, this isn't a smackdown on your building abilities but we know you can do better. I think it could be lined up a bit better and made more uniform.

While the bot apparently does kick ass... there is a degree of design beauty to be achieved with with the design to make it a completely awesome bot.
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 17, 2009, 08:59:42 PM
@ Nary - one of the reasons I changed it to 6WD is because a lot of wedge can easily get under it even with full spinning speed so it needs more drive motors. My old Jupiter rebuild was KO'ed by R4 in 3 seconds. XD

@ Sage & JD - Which is why I said the design deviated too much from the original. I know I'll find a better setup someday, but so far this is what I could think of for 6WD with 2 snappers. XD
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on October 17, 2009, 11:54:00 PM
Quote from: Pwnator;73528
My old Jupiter rebuild was KO'ed by R4 in 3 seconds. XD


And that's why I love R4. Good to see a bot I built ~3 years ago is still highly competitive :D
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 18, 2009, 12:07:14 AM
Weren't R4 and Seism 13 the oldest bots in BBEANS 5? XD
Title: Pwnator's Stock Showcase
Post by: DuckRA2 on October 18, 2009, 01:02:31 AM
I built mine about 2 years before it, It just wasn't the greatest
Title: Pwnator's Stock Showcase
Post by: Pwnator on October 23, 2009, 07:14:16 AM
Happy birthday, DK! :D

Anyway, I originally tried to clone Nary's Seppuku (now renamed as Ronin) in stock, but I wanted to add some elements of Sage's Mario as well. So here's what came out:

(https://gametechmods.com/uploads/images/85347seppuku3.PNG)

6 razors, 1 black and plastic. Though underpowered, most of its matches end quickly anyway (win or lose, and all the matches in the splash were less than 30 seconds :O) and the ramplates counter the downside of plastic for defense against uber-HSes (but not by much). After some tweaking, I'll skin this and finalize it along with Quasar 4 for II AI. :D
Title: Pwnator's Stock Showcase
Post by: DuckRA2 on October 23, 2009, 05:12:28 PM
BRILLIANT!!!
Title: Pwnator's Stock Showcase
Post by: Sage on October 23, 2009, 06:24:07 PM
Nicely done.

You could replace one of the ramplates with DSA, which might be beneficial.
Title: Pwnator's Stock Showcase
Post by: R0B0SH4RK on October 23, 2009, 06:36:00 PM
Very nice, as usual.

Short of what Sage said, I can't think of any improvements. Good job.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 13, 2009, 07:15:25 AM
I haven't forgotten about you, Stock! :D

Anyway, I tried rebuilding the sideways popup with DSA and a single ramplate, but that version was even weaker against HS. So the plastic one will do.

Along with that, Quasar 4 and my Jupiter rebuild, here's the 2nd HW in my team for II AI.

(https://gametechmods.com/uploads/images/96963helix.PNG)

2 blacks, 4 HPZs and redbirds, 16 razors and DDT wedges. Heavily inspired by FB's Red Tide IV (the one in BBEANS4 is VI, which has only one drum. IV has two drums - the bottom drum spins up and the top one spins down), this bot is meant to be a quick killer. Great wedges, and can own most gut-rippers within 25 seconds. With the exposed redbirds though, it usually gets creamed by HSes when it doesn't kill it fast enough. Anyway, I like it a lot and I'll just need to build 2 more LWs and I'll make the team splash soon. :D
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on December 13, 2009, 07:26:53 AM
I love it

I have always wanted to build a drum bot but every single design ends up looking to much like clicks :P

but this one is something nice and new  ;)

Title: Re: Pwnator's Stock Showcase
Post by: Sage on December 13, 2009, 08:16:21 AM
I'm loving the interesting caster placement you have, but I hate the exposed motors.

I don't know if it would be beneficial, but you could try rotating each redbird a little so the axle is more towards the front of the bot instead of sideways.
Title: Re: Pwnator's Stock Showcase
Post by: Reier on December 13, 2009, 09:13:34 AM
LUVVV
But yeah the exposed Redbirds could be troublesome.
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on December 13, 2009, 12:20:02 PM
Find a way to cover those redbirds and I may have a new favorite HW.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 14, 2009, 02:15:19 AM
Periodic exams are from Wednesday to Friday, so I might fix it and showcase it on Saturday. :D
Title: Re: Pwnator's Stock Showcase
Post by: Condor33 on December 15, 2009, 09:46:06 PM
Well, if you can out wedge your opponents with that it looks basically indestructible. The redbirds are hammer fodder, could you tone down the caster armor a bit while still keeping effectiveness? I like it a lot!
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 15, 2009, 11:06:59 PM
I just recycled ReaXioN's chassis and tweaked some points, so it does have some space somewhere in the front. The wedges are as good as NWB's. But then...

(https://gametechmods.com/uploads/images/80162screenshot.PNG)

(https://gametechmods.com/uploads/images/73301screenshot_1.PNG)

O_O

Hmmm...

(https://gametechmods.com/uploads/images/79356screenshot_2.PNG)

:O

Anyway, anything that can't reach below its own chassis (sans HS) is dead when Helix gets under it. But my goal now is for it to be able to withstand the beating from tumbling VSes. Oh well, back to studying for now. :D
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on December 15, 2009, 11:09:23 PM
why is that bot so magical ?

something tells me if it only met wedged robots in BBEANS it could have won :P
Title: Re: Pwnator's Stock Showcase
Post by: TriTon on December 15, 2009, 11:33:38 PM
I believe some BFE could have been done, but i'm most likely wrong.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on December 15, 2009, 11:48:42 PM
I dont think it is possible to BFE a robot to make its chassis wedge good
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on December 16, 2009, 04:39:19 AM
ItI's success is partly because of the arena. PitA 8 kicks ITI's ass every single time in the combat arena...
Title: Re: Pwnator's Stock Showcase
Post by: TriTon on December 16, 2009, 07:25:20 AM
Then ItI won by just pure luck...
Title: Re: Pwnator's Stock Showcase
Post by: DuckRA2 on December 16, 2009, 08:32:35 PM
no. Itl is a very good bot and you should know that!
Title: Re: Pwnator's Stock Showcase
Post by: Trovaner on December 16, 2009, 09:27:57 PM
I believe the success of ITI is related to the fact that the BBEANS floor uses the same floor as the Infinity Arena. Plane01 is flatter than any other type of GMF object (such as the one used for the floor of the Combat Arena) while being completely transparent, low lag, and built-in.

The smoothness of the floor allows wedges to work better with a smaller margin of inconsistencies that would have been caused by the arena itself. For some reason, the chassis usually vibrates more on standard GMF objects (thats why when you use an empty chassis inside of the test arena, it still moves after falling to the floor). Of course, this is all just speculation.
Title: Re: Pwnator's Stock Showcase
Post by: Madiaba on December 16, 2009, 11:37:15 PM
I've noticed the same, Trov.  The beta Dragstrip arena of CB's had several aspects incomplete, so I took a geomobject and made it a floor,... and it was very rough(not flat).  So rough that fast bots would not stay straight on it.  I was surprised to learn that of a simple 8-vertice, 'cubed' geomobject.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on December 17, 2009, 03:04:45 AM
Yes, i've noticed that Stock-style wedges wobble more in the test arena than in the combat arena.

So ItI won because of that  ...That has to be the gheyest winning streak ever.
Title: Re: Pwnator's Stock Showcase
Post by: System32 on December 17, 2009, 09:24:31 AM
...So what you are saying is that ItI was acidentally built for this arena!

LOL.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on December 17, 2009, 09:35:51 AM
in theroy Plane01 could be added to just about every arena making chassis wedges much more effective ? DSL 3 anyone ? :P
Title: Re: Pwnator's Stock Showcase
Post by: System32 on December 18, 2009, 01:18:00 PM
No, Naryar would just exploit it with his REALISTIC* DSL BOTS.

*SARCASTIC
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on December 20, 2009, 09:26:42 AM
I just remembered what Alterer of Reality did before BBEANS 5.
It was to some page about unbeaten bots or something on the wiki, and he had added Insult to Injury V, and someone just deleted it with the little note: noob.
Little did we all know...
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 20, 2009, 10:21:59 AM
^^^ Hmm.. must've missed that part. XD

Oh well, after two days of tweaking, I found out that Z-Teks make the whole bot wobble no matter how carefully tuned the wedges are. So just swapped them back to birds and changed the weapon setup. So here's Helix 2:

(https://gametechmods.com/uploads/images/36739helix2.PNG)

Shrank the chassis, and the weapon motors are more protected. Wedges still remain wedgy (might be even wedgier than the first one) and now has a fighting chance against HSes. :D
Title: Re: Pwnator's Stock Showcase
Post by: System32 on December 20, 2009, 10:24:48 AM
So you haven't tested against the old one?

*Sigh*

I always make multiple copies.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on December 20, 2009, 10:29:04 AM
:O

It would look even cooler with a bit of red on the skin.
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on December 20, 2009, 10:29:25 AM
<33
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 20, 2009, 10:29:34 AM
@ S32 - I did, but for some reason both left wedges go under both chassis, making me unable to determine which one is wedgier. I just test it against other bots and check the ratios.
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on December 23, 2009, 09:55:44 PM
Heavily inspired by FB's Red Tide IV (the one in BBEANS4 is VI, which has only one drum. IV has two drums - the bottom drum spins up and the top one spins down), this bot is meant to be a quick killer.

Actually, both of Red Tide IV's drums spin up.  Your bot is more like my MW Allomancer.  But still very different.  Very good job making such a cool original bot in stock.  I can't think of any way you could improve it.

This business with the plane in the BBEANS arena bears looking into.  Could there be a way to defeat the "bot is only as good as its wedge" rule for DSL3?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 29, 2009, 01:11:52 AM
Still couldn't get the chassis right for my Fury clone, so here's a new LW:

(https://gametechmods.com/uploads/images/95909sabot.PNG)

I tried to look for a more space and weight-efficient setup for an invertible poker, but all I could come up with is a Battering Lamb clone. Oh well. DSA, 2 pinks, 7 maces, an ice pick and 2 razors. One anti-HS LW left and I can make the team splash. :D
Title: Re: Pwnator's Stock Showcase
Post by: The Ounce on December 29, 2009, 01:31:29 AM
For some reason, when I saw that your showcase contained a new post, I thought that you had built and posted something inspired by L. Pardinus, and I was right (kinda) XD.

Looks really good, but would it benefit the bot if the drive were mounted closer to the front for better turning speed?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 29, 2009, 01:34:01 AM
Actually, my poker was initially inspired by Trov's MW mace poker (it's somewhere in the BOTM topics). But yeah, I'll try that. :D
Title: Re: Pwnator's Stock Showcase
Post by: The Ounce on December 29, 2009, 01:39:18 AM
So there IS another mace poker out there!  Never actually saw one though.

And it's because it looks too skinny to me.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 29, 2009, 01:42:54 AM
Pys also has a MW mace poker (his first bot showcased here). :P

But don't worry. Your design is quite unique. XD


[Edit] Oops. Trov's is actually a rammer. Oh well. That still inspired me. :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 29, 2009, 04:42:32 AM
W00t DP!

Anyway, rearranged Sabot's drive, and now it looks more like a clone! XD

(https://gametechmods.com/uploads/images/86421sabot2.PNG)

And finally here's the 2nd LW:

(https://gametechmods.com/uploads/images/60249sonicboom.PNG)

Sonic Boom. DSA, 2 pinks, 8 irons and 2 razors, HPZ drive. Actually, I would have used ice picks instead of razors. But  no matter how I rotate the irons at the ends, I couldn't attach the ice picks the way I wanted to. Oh well. Still does fine against most HSes. :D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on December 29, 2009, 04:54:49 AM
Everyone might follow the new trend "2 pinks are enough for a LW rammer" but you still have the weight to put on a Nifty since it has more electotal.
Title: Re: Pwnator's Stock Showcase
Post by: System32 on December 29, 2009, 07:37:22 AM
Pink's save weight in *most* cases, sadly this isn't one of them.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 29, 2009, 07:39:16 AM
Hehehe. I made that bot in 6 minutes. But I'll fix it when I can. Right now I'm building a MW that's gonna replace Quasar 4. Probably gonna use flails. XD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 30, 2009, 05:35:27 AM
Hmm... funny. I just realized that using a nifty saves more chassis weight than two pinks on occasions. o_o

Anyway, here's my team for II AI: Project Mayhem

(https://gametechmods.com/uploads/images/97464projectmayhem.PNG)

Top Row (L to R): Sabot, Sonic Boom 2, Starburst III
Bottom Row (L to R): Seppuku 3, Helix 2, Dandelion

Sabot - Recently showcased. 7 maces, 2 razors and an ice pick, two pinks, RAD drive, DSA. A threat against HSes and can KO a lot of wedges as well.

Sonic Boom 2 - Using a nifty actually saves weight on this one. 10 irons, HPZ drive, DSA. Much more destructive than before, and for some reason it can trap some wedges in the rack. Side irons help a lot against SnSes, too.

Starburst III - I tried scaling my Jupiter rebuild down to a MW without making it look too much like Click's Chain Reaction. Not that good, but can still give most gut-rippers a hard time. 6 static razors and 4 flailing razors, a single nifty, Snapper2-bursted 4WD HPZs, DSA. Worst bot in the team, but it'll definitely hurt when you let it touch your chassis.

Seppuku 3 - Showcased before. 6 razors, DDT wedge, a single black and plastic. A quick killer, of course. And as always, it hates unstable HSes.

Helix 2 - Recently showcased. Probably my wedgiest HW, 8 razors, 8 irons, 4WD HPZ drive, 8 casters and DDT wedges. Deadly. 'Nuff said.

Dandelion - Showcased before. 6 static irons and 16 flailing irons, 6WD HPZ drive, a single black and DSA. Shallow wedges can still avoid its weapons, but it has a habit of dealing 1-2HKOs when it touches any part of the chassis.

:D
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on December 30, 2009, 06:22:03 AM
Great job Pwn! that Nifty Thing was new for me too!
Title: Re: Pwnator's Stock Showcase
Post by: DuckRA2 on December 30, 2009, 10:28:19 PM
I gottta ready up my team
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 31, 2009, 12:47:44 AM
Kill's loaded rupter failed, but I really like its concept. So I fiddled around with one of my old popups and came up with this:

(https://gametechmods.com/uploads/images/68479avulsion.PNG)

Sadly, this is also a fail. Yes, it can rupt consistently. But the problem is that I couldn't get the razors to hit the opponent's chassis everytime it fires. The only way to make it deal some damage is for it to fire prematurely and let the bot go airborne with the razors orbiting it while letting the opponent come closer. When the opponent comes close enough, the flying razors might luckily hit the chassis. Wedges are great, too bad they're useless on a bot like this. :(
Title: Re: Pwnator's Stock Showcase
Post by: DuckRA2 on December 31, 2009, 01:27:02 AM
just curious but why do the wedges have the extra extender sitting on to of the extenders?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 31, 2009, 01:40:10 AM
I had extra weight. XD
Title: Re: Pwnator's Stock Showcase
Post by: Sage on December 31, 2009, 01:49:17 AM
Yea I fiddled around with loaded rupting too, couldn't come with anything of merit. Learned a few things about it, but not much else.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 31, 2009, 05:28:45 AM
ONE MORE!

Of all the LWs in II AI, Shock's design has always been my favorite, even if it just sucks. I tried rebuilding it, and here's what I came up with:

(https://gametechmods.com/uploads/images/93391shock.PNG)

With a smaller chassis and most of the anchor stacked into the nifty, I made a setup that lowers the disc so it's more stable. And with the long extender setup sticking out, it can now self-right instead of spinning like a top. As long as the chain it spinning fast enough, it WILL self-right. I've had some troubles against wedges that sometimes stop the chain when it's self-righting, though. XD
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on December 31, 2009, 05:33:11 AM
Can you Pwn help me, Where is II AI Pack!? >_<
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on December 31, 2009, 05:35:52 AM
Looks like a strange bot PWN.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 31, 2009, 05:44:05 AM
https://gametechmods.com/forums/index.php/topic,2565.0.html

@ GK - Well, Shock is a strange bot. Rebuilds of it should also be strange. :P
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on December 31, 2009, 05:46:26 AM
Thanks Pwn!
Title: Re: Pwnator's Stock Showcase
Post by: infiniteinertia on January 03, 2010, 11:36:05 AM
Send the bots, they look great. Thumbs up ++
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 05, 2010, 09:05:09 AM
I'll send the team tomorrow once I finalize the team with this:

(https://gametechmods.com/uploads/images/60941starburst.PNG)

After 3 rebuilds, I finally got the right mix of static and flailing weapons. 6 razors and 3 maces on flails with 3 static irons and pointy tips. Non-bursted 3WD HPZs, CB mostly stacked in the Nifty, DSA. My previous rebuils can't seem to let the flails extend to its fullest fast enough, so I went back to the static weapons idea. Works like a charm. Just some AI tweaking and it'll be ready soon. :D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on January 05, 2010, 09:08:53 AM
=O klone =P
Title: Re: Pwnator's Stock Showcase
Post by: Reier on January 05, 2010, 10:04:32 AM
=O klone =P
Didn't I post that originally?
 
Edit:

 
=O klone =P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 05, 2010, 03:42:47 PM
You took my advice :)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 06, 2010, 02:53:44 AM
Clone, yes. But not a clone from both RAW 2 flails. I was inspired by either Cataclysm or R0B0's DSL tribar SnS and I made a stock version of it, which is also HW. It just looks like a clone because of the chassis shape. :P

Gonna send the team ASAP. :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 08, 2010, 09:38:02 AM
DP! And a new bot! :D

I was experimenting again on the loaded rupting glitch, this time on hammers. Again, it's also a fail (but it can do some serious damage when the game glitches in favor of the hammer, though). But I did tweak its chassis and made this:

(https://gametechmods.com/uploads/images/3825carnivore.PNG)

1 black, 4 razors, DSA. I've always wanted to make a smaller version of Fatal Encounter. Average wedges, but can get lots of 2-HKOs. But I need to find a way to shed 1kg (the extra 0.1kg is for the SZ) from the chassis so that I can extend the hammers by a notch for a longer reach. :D
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 08, 2010, 05:55:04 PM
How useful is the srimech? Cause you can shave some weight off there if it's not doing much.

Very nicely put together.
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on January 08, 2010, 06:34:56 PM
Nice bot. I too tried out a loaded rupting hammer, but I didn't post it because like yours, it sucked.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 10, 2010, 06:21:06 AM
So far I haven't found a setup where it could self-right without the extenders, but I managed to get more than 1kg off of the chassis:

(https://gametechmods.com/uploads/images/45033carnivore2.PNG)

I minimized the chassis space as much as I could for the black, but the HPZ's meshes interfered with the black. So I opted for 2 nifties instead. Surprisingly, stacking the CB into the nifties is just as hard as stacking a 3rd black. Oh well. The additional 20cm helped it improve when fighting against trappers like Medium and most VSes. Wedges are just as average as the original. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 10, 2010, 03:03:52 PM
Cool. Can it turn really fast and not tip over?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 11, 2010, 02:05:32 AM
Yep. Has a turnspeed of 3. Probably gonna tweak its SZ though (fires kinda prematurely).
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 19, 2010, 03:41:00 AM
asdfasdfasdfasdfasdf DP!

Helix's chassis looks awesome, so I tweaked it and made a popup out of it. So here's Free Radical:

(https://gametechmods.com/uploads/images/34576freeradical.PNG)

3 stacked blacks, 4WD, 4 DDTs, 18 razors, DDT wedges. Inspired by Sage's I for Insidious, I wanted to make a popup as compact as possible without sacrificing wedginess. It ended up quite well. So far, it's the only bot I have that can take a beating from AC for 1 full minute and KO it at the end. But I had a microscopic fail on the wedge part. It can hardly get under NWB. D:
Title: Re: Pwnator's Stock Showcase
Post by: Reier on January 19, 2010, 08:22:40 AM
GGHKLSJIAHLUIAHILUSHUIWSWahhhhhhhhh :O
Dang I can't build a popup that small and still effective. :P
That thing is beutiful...exept for the ugly skin.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 19, 2010, 04:16:04 PM
It's cool! I love it, but there's a few things:

I wish you had more casters so it would be less bumpy for opponent's wedges. Like, a few in between the ones already there.
The razor setup looks a little messy.
I wish you could move the wedge DDTs forward a bit, cause it would push the weight more forward and make the wedge even better (at least, it should...)
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on January 19, 2010, 06:49:01 PM
that thing is richous
 
don't listen to Re, the skin is fine
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on January 19, 2010, 08:40:08 PM
:O

Pwn, you are officially amazing.

More :O
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 20, 2010, 03:48:15 AM

that thing is richous
 
don't listen to Re, the skin is fine]


Thanks, and don't worry Reier, I have a few more skins at hand. Just too lazy to crop and save them. XD




:O

Pwn, you are officially amazing.

More :O

(https://gametechmods.com/RA2wiki/images/9/9a/Robosmiley.PNG)


@ Sage - I already have a plan for to shift the DDT wedges forward a bit, but I'll see if I can remove 2 razors and some chassis space at the front for more casters. :D
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on January 20, 2010, 01:44:52 PM
oh, I forgot
 
you can haz cokei
 
I wish I new how to jam popup stuff into a small chassi, all my popus are huge  :ermm:
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 22, 2010, 08:19:33 AM
oh, I forgot
 
you can haz cokei
 
I wish I new how to jam popup stuff into a small chassi, all my popus are huge  :ermm:


A cookie with hints of cocaine in it? Odd, but thanks. :P
And you can have chassis less than half of yours if you know how to utilize the advanced building techniques. Mine uses quite a lot of snapper loading. As you can see, 2 HPZs and 2 DDTs are attached to a single Snapper II using only 2 20cm extenders. You can even slice a bigger block off of your chassis if you can stack batteries (not really a skill, just takes a lot of patience).


Speaking of patience, this bot was in the Robot Designs folder for 4 months until yesterday, when I was finally able to stack the CB inside the 2 stacked blacks. So here's my non-generic HS, Tunnel Vision 2:


(https://gametechmods.com/uploads/images/88940tunnelvision2.PNG)


2 blacks, 16 irons + 16 maces, 2 casters and you can see the rest. I was inspired by R0B0's 28 since his unique weapon motor setup makes it seem like there are 2 tribars connected to a single motor. I played around with the snapper placement, and came up with the perfect arrangement. But then, I was only able to stack a CB + black or a double black. Then I was snooping around in II AI's bots, then I took a closer look at Surge 2. I've always liked its design since it's impossible to tell which side is up from the outside, so I wanted to try a HW version of it. And it works quite well. One thing this has over other typical HW HSes is its size advantage. When popups slide under HSes, the wide reach of the HS gives the popup a large area of attack. But when it hits a shallow wedge, the next thing it will probably do it flip like a coin, damaging the top in the process. And this little bugger can occasionally go under bots from time to time. >:)
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on January 22, 2010, 08:22:09 AM
now that, that, that, is that *dies*
should I stop doing that
that is probably the most extreme HS I've ever seen
you can have another cookie :D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on January 22, 2010, 08:27:05 AM
Finally a creative HW HS...

It would be even more awesome if you could build it in DSL.
Title: Re: Pwnator's Stock Showcase
Post by: somestrangeguy on January 22, 2010, 08:28:09 AM
That is winsauce, most origional Stock HS I have seen in a long while!
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 22, 2010, 08:37:38 AM
Finally a creative HW HS...

It would be even more awesome if you could build it in DSL.


You'll pretty much end up with a wedgeless, souped-up Century Storm. :P
Title: Re: Pwnator's Stock Showcase
Post by: System32 on January 22, 2010, 02:56:42 PM
Attach the wheels differently, you'll get a cool SnS if you want.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 22, 2010, 03:28:20 PM
It looks more like Debaitor than 28... like a HW debaitor. Why did you have to stack the CB in the two blacks? Don't you have enough weight for a higher chassis?

How does it do against other HS?
Title: Re: Pwnator's Stock Showcase
Post by: Jack Daniels on January 22, 2010, 03:29:59 PM
It is really nice to see something incredibly original for a HSer.  Amazing work.
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on January 22, 2010, 03:41:53 PM
I really like it, but I'm also wondering why you had to stack 2 blacks and a control board.
Title: Re: Pwnator's Stock Showcase
Post by: System32 on January 22, 2010, 04:02:12 PM
He had to use the maces to protect the irons.
Title: Re: Pwnator's Stock Showcase
Post by: The Ounce on January 22, 2010, 04:51:52 PM
I don't seem to understand why you guys think it's so original.  It's a disc-HS, they've been built before, just not as much in stock.

Do you need 2 blacks for this though?  (sorry, been paying too much attention to CB's power consumption thread)

BTW Pwn, you stole my idea.  Now I have to think of something else to build :P
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on January 22, 2010, 04:58:55 PM
'cause there have not been any more creative HSs in a while
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 22, 2010, 05:06:20 PM
Agree with ounce on the originality part. If it had tribars instead of discs it would not be original.

On the battery, two blacks is good because with one the bot will only last for 1.5 minutes (roughly).

52000 total power / 600 power drain per second / 60 seconds per minute = 1.45 minutes.
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on January 22, 2010, 05:12:24 PM
they have a limit? that's richous! (no I am not trying to sound cool I say that in reall life)
I thought it was just there output, no wonder BEAR just died in the middle of a match :mrgreen:
Title: Re: Pwnator's Stock Showcase
Post by: Reier on January 22, 2010, 05:18:47 PM
Agree with ounce on the originality part. If it had tribars instead of discs it would not be original.

On the battery, two blacks is good because with one the bot will only last for 1.5 minutes (roughly).

52000 total power / 600 power drain per second / 60 seconds per minute = 1.45 minutes.
Technically, Batts in RA2 never truly run out of juice. Though they can just get so low they're usless.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 22, 2010, 05:36:30 PM
Right, so it will last for about 3 minutes with two blacks, and not slow down too much. As long as it's able to draw 100 PUs each second it should run as fast as possible, but my in game experience somehow tells me differently...
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 22, 2010, 06:07:02 PM
That was a chassis I planned to use for a 28 clone, but I don't wanna build that for the meantime. Then I did some mental calculation and thought that this setup would work as well. Oh well, you guys'll see my boring 36-HS soon, as well as something creative-ish. :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 24, 2010, 02:42:51 AM
Here it is! This is Fission:

(https://gametechmods.com/uploads/images/3301fission.PNG)

Your everyday 36-HS, but with nicely placed weapon motors and a caster for maximum protection. I was kinda amazed that Surge 2 and ArtillerY were still invertible even with components going over the wheels' reach. I tried it here, and it's invertible as well. Kewl.

And here's a slightly more exciting bot, Apophysis:

(https://gametechmods.com/uploads/images/60664apophysis.PNG)

2 blacks, 4WD, 8 razors and 8 maces, 2 plows. Inspired by Sage's juggler, I tried to improve it and add my own twist into it, but the evil wedge problem again. It can only rival Infra's. D:
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 24, 2010, 12:47:07 PM
oooo I actually like that HS. Is it completely invertible? Cause I've had bots like that where it can move, but not very well.

The juggler is very nicely done, but yea, wedges are a problem on jugglers because all the weight is in the back. I find maces to be a little less effective on jugglers because they have more concussion than piercing. Maybe try razors on top and irons on the edges?
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on January 24, 2010, 03:43:13 PM
I almost cried BFE until I figured out the setup on the HS. Also, I find that more baseplate components = better wedges, so complex bots will always have a tough time with wedginess. Very well done though.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 25, 2010, 03:27:18 AM

oooo I actually like that HS. Is it completely invertible? Cause I've had bots like that where it can move, but not very well.

The juggler is very nicely done, but yea, wedges are a problem on jugglers because all the weight is in the back. I find maces to be a little less effective on jugglers because they have more concussion than piercing. Maybe try razors on top and irons on the edges?


It tends to slides around at first, but it gains some grip when the weapon motors fully spin. So yeah, it's not fully invertible, but it moves decently for a HS.



I almost cried BFE until I figured out the setup on the HS. Also, I find that more baseplate components = better wedges, so complex bots will always have a tough time with wedginess. Very well done though.


Hehehe. The Snapper II position probably gave that away. XD


As for the wedginess, Wipeout has great wedges (and those are blue wedges), and the drive's also bursted. But I'll try to find a way to attach the weapon motors to anchors and see how it fares. :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 26, 2010, 05:29:59 AM
lollolomgwtfbbq DP!

FINALLY! After 2 months, I finally got the chassis for the new Fury:

(https://gametechmods.com/uploads/images/82793fury.PNG)

And damn, does it pwn. :D
Title: Re: Pwnator's Stock Showcase
Post by: Reier on January 26, 2010, 08:32:54 AM
:OOOOOOOOOOOOOO
Wait.....HPZs or Zteks?
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on January 26, 2010, 11:26:42 AM
The rear's motor attachment is obvious, but i don't get how you attached the other one ?
Title: Re: Pwnator's Stock Showcase
Post by: Reier on January 26, 2010, 12:29:29 PM
Maybe like the original Fury...? XD
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 26, 2010, 03:32:00 PM
So one side has 9 and the other has 6? Cool.
Title: Re: Pwnator's Stock Showcase
Post by: Reier on January 26, 2010, 03:34:56 PM
Oh, I didn't notice. I though both had 9. XD
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on January 26, 2010, 04:47:10 PM
So I'm guessing to secret to it is chassis height? I tried replicating it before but gave up and made a crappy clone lol.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 27, 2010, 02:56:24 AM
Yeah. SC did state that in order to get the clone right, the chassis needs to be exactly 27.9kgs. So most of the weight saved was by shrinking the Snapper II section and its chassis height. Took me 30+ tries, but it was worth it. XD

The original post is here: https://gametechmods.com/forums/index.php/topic,2315.msg80898.html#msg80898

:D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on January 27, 2010, 07:40:26 AM
Isn't an asymetric double spinner bad for stability ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 27, 2010, 07:46:30 AM
Not really. The original one already has a tendency to steer away from the center anyway. This one's also wonky, but only to a lesser degree.

[Edit] Crap. OHKO from Seppuku 3. I REALLY need to work on my driving.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 30, 2010, 12:46:21 AM
Wakawakawakawakawaka DP!

SD tried a MW HT clone before and didn't fare well, so I tried my own and this is what i came up with:

(https://gametechmods.com/uploads/images/25041breakingwheel.PNG)

Breaking Wheel - DSA, CB stacked in black, and you can see the rest. It performs decently, given that blue wedges suck. The only problem is that it Havoks when it turns around and when the wedges hit the wall hard. Oh well, still looks cool. :D
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on January 30, 2010, 03:44:46 PM
WTF man I was just about to do a MW HT clone! It looks nice though.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 30, 2010, 08:35:14 PM
No one's stopping you from building one. ;)
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on January 30, 2010, 08:54:38 PM
I love seeing tiny MW bots like that, and I have no clue why. It's the reason I built Solaris actually.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 30, 2010, 09:07:58 PM
Yeah. MWs are just a tad larger than LWs, but can be almost as destructive as HWs when built right. XD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 06, 2010, 11:02:05 AM
YAY

(https://gametechmods.com/uploads/images/64825stingermissile.PNG)

2 Nifties, 1 tank (that sounded terrible lol), 22 axes, 2 ice picks, 2 100cm blades, Snapper2 wedges.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on February 06, 2010, 11:06:25 AM
well now its a good think I went for Lil Dog as I was nearly going to make a robot like that :P (hence the exes on my first version)

still a much better job then I had planned :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 06, 2010, 11:07:29 AM
Nice! But how does it fare? I know that those piston bots aren't that great if they are just pushing the other bot with the piston.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 06, 2010, 11:15:26 AM
I originally AI'ed it with OmniRam but it get flanked too easily, so I reverted back to Omni. But it can still dismantle and KO RPB, The Troll and Tempest Exterminator in less than 20 seconds. :D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 06, 2010, 11:16:40 AM
KEWL
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on February 06, 2010, 11:38:01 AM
Well played, Pwn :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 19, 2010, 09:42:36 PM
Reuse Fission's chassis and you'll get a faster Surge 2:

(https://gametechmods.com/uploads/images/42413positron.PNG)

And a failbot!

(https://gametechmods.com/uploads/images/85746hadron.PNG)

Inspired by SD's 3WD rammer (and Rage III), it was also a fail because I forgot to take the 3rd motor's center of gravity into account. I'll rebuild it after a week or so. :D
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on February 19, 2010, 10:06:36 PM
I still don't get the setup on the HS. How did you mount the snapper on the rammer? Do you have a anchor in between the Zteks, or is it mounted to an anchor stacked in the Nifty?
Title: Re: Pwnator's Stock Showcase
Post by: The Ounce on February 19, 2010, 10:13:16 PM
HS: I don't get the setup either, but very nice.  You beat Skrzak with that?!  I couldn't do it with Blue Giant.  :(

Honestly the rammer reminds me more of Rage III.

I'm guessing the snapper's mounted on an anchor stacked into the Nifty.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 19, 2010, 10:16:22 PM
As for the HS, the setup is quite simple: Snapper IIs with secret APs facing the sides > extenders attached to the snapper arms using the side AP, facing inwards > motors attached to the ends of the extenders > extender and motor for the remaining side APs. :D


The anchor the snapper's attached to is stacked into the Nifty. And yeah, it's based on Rage III as well. XD
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 19, 2010, 10:52:01 PM
Ima make that HS outta one snapper... maybe xD

It's possible it's not probable, and probable it won't be as good.
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on February 20, 2010, 02:11:09 AM
Oh cool you took out Seism :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 20, 2010, 02:17:24 AM
Oh cool you took out Seism :P


A lot of HSes can take out Seism. But this is my only one that can take it out more than half of the time. XD
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on February 20, 2010, 02:21:53 AM
No it's not that, tbh Seism isn't even that good against spinners. It's best against wedged bots. I was talking about how one of my bots was finally in a screenshot :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 20, 2010, 02:23:57 AM
No it's not that, tbh Seism isn't even that good against spinners. It's best against wedged bots. I was talking about how one of my bots was finally in a screenshot :P


It took out eXo, Skrzak and the new Fury while playing around with the Doomed Bots pack. Be proud of your bot. :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 27, 2010, 05:24:19 AM
GAH I JUST REALIZED G.K. PASSED ME IN POST COUNT. :O :O :O

Anyway, here are some clones that are long overdue (stacking  :FFFUUU ):

(https://gametechmods.com/uploads/images/15337leptontauon.PNG)

Yep, these are clones of Volatile Partisan (Simply Volatile is kinda too glitchy for me). Anyway, after building it I just realized that left-right controls here are swapped (not that these need to be used anyway because using left-right causes the bot to glitch more).

I guess I should work on my Rage III clone again.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 27, 2010, 11:04:58 AM
For some reason those stacks are just a bit too clean for me...

Nice glitching tho. However, those axles are a bitch for driving. Does it havok if you did a side-mounted axle?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 27, 2010, 09:27:33 PM
For some reason those stacks are just a bit too clean for me...


The LW's easy. The MW's the one that takes a lot of time (because there's a larger possible area wherein you can stack an axle in).


As for the side-mounted axle, I haven't tried that yet. All I wanted was to make clones. :P
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on February 27, 2010, 09:46:35 PM
A side mounted axle would AGOD, unless you paused the game every time you loaded the bot.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 02, 2010, 05:04:55 AM
Yay another clone:

(https://gametechmods.com/uploads/images/10086muon.PNG)

It's a Soul Smash clone, and instead of a black, this uses a Nifty, which gave me enough free weight to use rubbers and two extra razors.


And here's a bot that's less of a clone:

(https://gametechmods.com/uploads/images/7150richteriii.PNG)

Probably a mix of Autops[E] and Cross Section, I wanted to build a LW VS with 2 plows and a caster. It performed better than I expected, actually. Nifty and plastic.
Title: Re: Pwnator's Stock Showcase
Post by: Reier on March 02, 2010, 09:44:45 AM
Autops[E] stinks. It needs a rebuild but the rebuild would be worse than the original knowing me. :P
The rammer....WHY SO AWESOME >:B
Title: Re: Pwnator's Stock Showcase
Post by: Sage on March 02, 2010, 03:36:06 PM
The VS kinda took the idea of BOB and used a tribar instead... nifty. Almost like a LW Quiddity.
Title: Re: Pwnator's Stock Showcase
Post by: Reier on March 02, 2010, 03:37:17 PM
It's not a whole lot like BOB, Sage.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 03, 2010, 06:47:25 AM
The rammer....WHY SO AWESOME >:B

Because Trov built the original. :P

The VS kinda took the idea of BOB and used a tribar instead... nifty. Almost like a LW Quiddity.

If only I had enough weight to clone the BOG trapping plows. That would've been more awesome. XD

Anyway, in case you haven't seen it yet, here's Core Drill:

(https://gametechmods.com/TournamentFiles/botm/march10/005.png)

What I like most about this bot is that it's almost realistic (just the stacked batts and slightly intersecting RAD discs). Great wedges and srimech make this even deadlier.

Core Drill is an awesome design (reminds me of Industrial Coal Miner in DSL).

And actually, my first BOTM prototype was an ICM clone (3 HPZ FSes). XD

Anyway, here are 2 new bots:

(https://gametechmods.com/uploads/images/90351valence.PNG)

It's a semi-clone of Pys' castered popup, with a double wedge instead of the single one. One black, 10 casters, 3 razors on DSA, and 6 razors on plastic. Both work quite well, but the wedges aren't performing to my liking (though both can get under MagiKK).
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 04, 2010, 05:57:00 AM
*cricket chirps*

O_O

Anyway, here's another clone:

(https://gametechmods.com/uploads/images/66862syringe.PNG)

One pink, plastic, 120cm pistons, 8 razors. Very slow, but that means it fares a bit better against wedges. :D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on March 04, 2010, 06:03:20 AM
It looked good first but then i saw...

One pink ? You've got to be kiddingfailing me...
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 04, 2010, 06:15:07 AM
The first version had 2 pinks and 2 maces each + DSA. It failed badly. I tried to add more razors and a wider reach at the expense of armor and battery power, and it actually fared better. Though it would be nice if there's way to get the 7kg back for a pink without removing the weapons.
Title: Re: Pwnator's Stock Showcase
Post by: Natef on March 04, 2010, 06:16:10 AM
Just out of curiosity, are you using the Psyclone AI pack?
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on March 04, 2010, 06:20:14 AM
^^ What he's using right now is Inf AI.
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on March 04, 2010, 05:37:23 PM
Actually Nar, 1 pink is definitely enough, especially for just two RADS. Pistons are powered by Co2 tanks.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 05, 2010, 05:02:19 AM
I'm on a roll! Another clone!

(https://gametechmods.com/uploads/images/73414gallows.PNG)

Yep, a Flying Guillotine clone. Kinda tough to pull off with these parts, but it does fine. Plastic, 10 razors (2 each on the single-axle arms, and 3 each on the twin-axle arms). I really love this clone, but too bad it's not wide enough for bots bigger than Surge 2 (and that's a very small MW HS x_x).
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on March 05, 2010, 11:40:15 AM
Actually Nar, 1 pink is definitely enough, especially for just two RADS. Pistons are powered by Co2 tanks.

In no damn way a 10 amp pink is enough for 2 motors.

It's going to be slow as heck when the batteries will deplete... and they should deplete FAST
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 05, 2010, 08:43:03 PM
Yeah, a pink is pretty slow, but it's enough for it to be mobile for the whole match. But of course, I still need to find a way to gain 7kg for the 2nd pink without sacrificing the weapons. I'll find a way soon. :P
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on March 05, 2010, 09:19:31 PM
Well, for the LW poker, maybe remove the top caster and one extender on each side of it?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 06, 2010, 10:10:20 PM
Well, I did that and it was much more prone to receiving OHKOs from HSes, so I'll do some more comparisons to see which is better. :D

Anyway, here's my failed attempt at cloning Sage's HS:

(https://gametechmods.com/uploads/images/67151RIDICULOUS2.PNG)

I also tried angling the drive extenders a notch up, but it couldn't drive at all at that state. >.<

Anyway, time to clone the Snapper2 HS. >:D
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on March 06, 2010, 11:07:00 PM
how do you stack all those HPZs with 1 Snapper?
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on March 06, 2010, 11:13:29 PM
how do you stack all those HPZs with 1 Snapper?
Snapper loading and effeing sparkey.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 07, 2010, 03:18:55 AM
Damn, I haven't been this productive since... err... I've never been this productive at all. o_o

Anyway, a generic popup!

(https://gametechmods.com/uploads/images/20660trigger.PNG)

DSA, 3 razors, and everything else is visible. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on March 07, 2010, 11:42:44 AM
oh yeah i've made 3 teams in 2 and a half days :mrgreen:
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 16, 2010, 10:52:59 PM
Lawlz another clone:

(https://gametechmods.com/uploads/images/20349suppressor.PNG)

A Noble Sacrifice clone, but with a wedge. However, the drive and a razor had to be traded off in order to get the weight for the wedge. Still pwns most HSes. :D


And I need help on the Flying Guillotine clone (from the previous page (https://gametechmods.com/forums/index.php/topic,1764.msg115423.html#msg115423)). I need an additional 1.5 kg to make the bot wide enough to prevent some HSes from touching the legs. But I don't know where to get the weight. D:
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on March 16, 2010, 11:18:30 PM
That might be overall better than Noble Sacrifice... if the wedge is any good, that is.


Edit: wait does the weapon fire upwards too?  That sets it apart from Noble Sacrifice.  Dunno if it's better but it sure looks good.

And I need help on the Flying Guillotine clone (from the previous page (https://gametechmods.com/forums/index.php/topic,1764.msg115423.html#msg115423)). I need an additional 1.5 kg to make the bot wide enough to prevent some HSes from touching the legs. But I don't know where to get the weight. D:

Use 2 purples instead of a Nifty and shrink the chassis?
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on March 16, 2010, 11:30:06 PM
Do we now call pinks purples?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 16, 2010, 11:40:59 PM
My pinks are blue in my version. XD
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on March 17, 2010, 12:00:11 AM
Do we now call pinks purples?


I do.  They're not really pink after all.  All that matters is that you know what I'm talking about.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on March 17, 2010, 10:45:27 AM


And I need help on the Flying Guillotine clone (from the previous page (https://gametechmods.com/forums/index.php/topic,1764.msg115423.html#msg115423)). I need an additional 1.5 kg to make the bot wide enough to prevent some HSes from touching the legs. But I don't know where to get the weight. D:


You could shorten the drive extenders by 20 cm each, shorten the the weapon extender by 20cm each (the longer one), using only 1 caster on the bottom... and then Click's idea would work too.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 19, 2010, 10:48:51 PM
Pokemon SoulSilver's eating my time right now, so I better post this before I forget:

(https://gametechmods.com/uploads/images/16553gallows2.PNG)

Now has a wider and longer stance so some HSes now can be beaten (though not that often).

Someone should make a DSL HW version. This design is awesome.
Title: Re: Pwnator's Stock Showcase
Post by: The Ounce on March 19, 2010, 10:55:57 PM
Someone should make a DSL HW version.
I made one back in November, before the original FG was made, but it sucked and I didn't know how to improve it, so I scrapped it.  Now I wish I'd kept it. :(
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on March 20, 2010, 04:44:45 AM
I have a FG DSL MW ripoff in my head right now.
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on March 20, 2010, 01:03:30 PM
Pokemon SoulSilver's eating my time right now, so I better post this before I forget:


Good thing it ins't eating your soul.
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on March 28, 2010, 10:39:47 PM
Woohoo my suggestion worked.


Nice bot.  Is there any non-HS that it can't beat?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 28, 2010, 10:42:40 PM
Probably a lot. Side hammers and tribar VSes eat this for breakfast. XD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 09, 2010, 10:20:46 PM
Still bored.

(https://gametechmods.com/uploads/images/29443patriot.PNG)

As you can see, this was just built for teh lulz. 36 razors, 4 pinks. Despite the range, it still can't get past 36HS weapons and hit the motors. :(
Title: Re: Pwnator's Stock Showcase
Post by: Reier on April 09, 2010, 10:21:32 PM
I actually like it, except for the pinks. :B
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 09, 2010, 10:27:23 PM
Those are blues. :P
Title: Re: Pwnator's Stock Showcase
Post by: Reier on April 09, 2010, 10:30:02 PM
Bleh. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 10, 2010, 12:01:11 AM
Nice job taking the time to position the razors nicely. For my lulz bots I usually don't take the time :P
Title: Re: Pwnator's Stock Showcase
Post by: System32 on April 10, 2010, 03:23:23 PM
Make the lower pistons longer.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 10, 2010, 10:12:58 PM
The only thing I can do now is to shorten the top pistons. Extending the lower pistons would make them vulnerable against popups. I'll check if that's better.
Title: Re: Pwnator's Stock Showcase
Post by: pyscolone on April 11, 2010, 11:43:45 AM
I like core drill, reminds me of my sh**ty prototype and Shear.
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on April 11, 2010, 02:57:28 PM
:D Pys is back, too late for BBEANS6 though
Title: Re: Pwnator's Stock Showcase
Post by: System32 on April 13, 2010, 06:25:18 PM
Ha ha.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 14, 2010, 01:48:05 AM
All of my Backlash SHW prototypes are fails, so I took a break:

(https://gametechmods.com/uploads/images/7486fuzzball.PNG)

So yeah, it's basically Skrzak 2.0 with a weaker drive in exchange for better weapon breakers (those are 2 stacked irons, not one).
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 14, 2010, 02:09:20 AM
Is spending your building time snapper loading and making tiny-ass chassis a "break" to you ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 14, 2010, 02:15:28 AM
I used Blue Giant's chassis. :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 14, 2010, 02:39:30 AM
oh
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on April 14, 2010, 02:44:11 AM
I C WUT U DID THAR. Stealin' mah design :3

From my experience, drive > weapon breakers. Therefore, mine is still better :P

And I like the look of that piston bot. Mabye trim some stuff (razors and certain castors) for weight for 4WD at least.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 14, 2010, 02:48:16 AM
I can always swap an iron for birds, so the clone will be better. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 14, 2010, 03:38:22 PM
1 snapper or 2?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 14, 2010, 08:21:05 PM
One.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 14, 2010, 09:53:28 PM
Congratz, you stumped me. well, for now... ;)

I don't have the energy to figure it out :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 14, 2010, 09:55:36 PM
It's so simple it just uses 3 components. :P

Oh, and my Insidious rebuild is done. Well, I think. It actually kinda looks like a rebuilt Radiance3. XD
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 14, 2010, 09:57:38 PM
oh, nvm i got it :)

It slipped my mind that your snapper was raised haha
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 15, 2010, 01:27:12 AM
(https://gametechmods.com/uploads/images/76507invincible.PNG)

Yeah, so here's what I came up with. 12 razors on 2 DDTs, 3 stacked blacks, DDT wedges. Too lazy to whip up a kickass splash as of now, but it can get under every bot I can get my hands on (by that, ballast wedges are included). Probably my best bot, but Helix is still my favorite. :D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 15, 2010, 03:32:09 AM
Ballast wedges = *guess what ?*
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 15, 2010, 03:40:44 AM
Wedgier than NWB. :P

Still, ballasts are useful when you don't have space for casters and anchors and when you already have enough power. :P
Title: Re: Pwnator's Stock Showcase
Post by: Reier on April 15, 2010, 08:08:04 AM
Dang....that is in the running for the coolest popup ever.
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on April 15, 2010, 08:20:01 AM
Dang....that is in the running for the coolest popup ever.
I agree... I totally agree...  :eek:
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 15, 2010, 08:31:53 AM
And I thought Free Radical made Reier drool enough. XD
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 15, 2010, 08:43:09 AM
Seism 13 is cooler :P
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on April 15, 2010, 08:48:45 AM
Seism 13 is cooler :P
Seism 13 looks ugly...  :confused:
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 15, 2010, 08:52:17 AM
Seism 13, though ugly (in your opinion), is very cool. This one, on the other hand, is slightly less cool but more wedgier. :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 15, 2010, 09:01:32 AM
Ugly ? Seism 13 has an awesome paintjob !
Title: Re: Pwnator's Stock Showcase
Post by: Reier on April 15, 2010, 09:20:20 AM
Nah, it's good but looks leave a bit to be desired, really boxy mainly.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 15, 2010, 10:09:45 AM
You guys never dared to said that when BBEANS5 started :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 15, 2010, 10:11:38 AM
I still love S13. I'm still surprised how everything fits like Lego when it's just a box chassis.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on April 15, 2010, 11:39:36 AM
Seism 13 looks ugly...  :confused:

Blasphemy!!!!

S13 is a work of art.

Pwn, yours is very nice also  ;)
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 15, 2010, 03:12:26 PM
Mmmmm very nice :)
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on April 15, 2010, 04:19:59 PM
Nice bot, looks like a Hot Wheels car
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 17, 2010, 10:55:02 PM
Still too lazy to make a kick-ass splash, so I'll probably make a normal Pwn splash instead later. XD

Meanwhile, there's this:

(https://gametechmods.com/uploads/images/34224extremist.PNG)

Yeah. My first non-havoky 36HS. XD
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on April 17, 2010, 10:57:03 PM
A disc? lol it looks nice.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 17, 2010, 11:55:35 PM
Funny, it was fully invertible in the bot lab. Couldn't get it to drive straight in the arena. o_O

Anyway, the lame splash is done!

(https://gametechmods.com/uploads/images/55554iforinvincible.PNG)

So yeah, it's probably the best non-ballasted dual wedge ever. Again, 3 blacks, 12 razors on 2 DDTs, and the rest can be seen.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 18, 2010, 05:06:09 AM
Is that a 360° axle under the disc ?

*Sees PitA 8 getting destroyed * :FFFUUU
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on April 18, 2010, 05:18:12 AM
Are you sure it's invincible?
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 18, 2010, 06:04:47 AM
Of course it's not invincible. Good yes, but invincible no.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 18, 2010, 06:48:03 AM
Yeah, that's a 360-degree axle. That's the only way for me to get past the rule of 7 to have extended maces.

And I couldn't think of an intimidating adjective that starts with 'I' at that time, so I just named it Invincible. But don't worry. Thanks to VB, it's now renamed to Hot Wheels. XD
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 18, 2010, 12:03:09 PM
Does the axle spin at all when you turn?
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 18, 2010, 12:12:14 PM
And I couldn't think of an intimidating adjective that starts with 'I' at that time, so I just named it Invincible.

Well, I for Intimidating of course :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 19, 2010, 01:54:10 AM
Fine. I couldn't think of a fitting adjective that starts with 'I' at that time. Besides, it didn't look intimidating. It just looked kewl. :P


@ Sage - Nope. Just like Urjee's Hesair.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 19, 2010, 03:22:59 PM
Sick. I'll have to build something with an axle.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 29, 2010, 11:44:31 PM
Featuring the one of the shallowest non-BFE wedges ever!

(https://gametechmods.com/uploads/images/92255newbawht.PNG)

4 blacks, 3 razors on each DDT. I should've attached a 3rd wedge, though. That thing got OHKO'd by 2 Sinister. :O
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 30, 2010, 01:40:34 AM
That thing got OHKO'd by 2 Sinister. :O

Wat ???

Anyways it looks a little like N00bot.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 30, 2010, 01:43:37 AM
Look at the name. :P

Anyway, 2 Sinister's wedges are beyond Newbawht's reach, so it slides up at full speed into the razors. OHKO. XD
Title: Re: Pwnator's Stock Showcase
Post by: Reier on April 30, 2010, 07:49:55 AM
Wow that thing's pretty cool.
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on April 30, 2010, 11:49:26 AM
What the? N00BOT to the extreme!
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 30, 2010, 03:05:36 PM
:D Two variations on NOOBOT on the same day. Gotta love it:)

Anyways, looks nice. Might be better to spread the razors out more.
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on April 30, 2010, 03:52:19 PM
o_o

You HAVE to put that on the exchange!!
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on April 30, 2010, 09:21:07 PM
i've made shallower lol
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 30, 2010, 10:16:45 PM
Showcase it then! I haven't seen anything that shallow from yours yet. :P

And yesh, it shall be on the exchange. XD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 01, 2010, 10:20:37 PM
O HAI GUIZE THIS IS MY 5TH BOT AND MY 3RD HS AHAAHHAAHAHAAH

(https://gametechmods.com/uploads/images/28991collider.PNG)

Yeah, this is the bot I've built after some 2 lame HS/SnS hybrids, Butcheroo and Trojan Horse. :P

Maybe I should rebuild Crankshaft again. I'm still wondering how I got those casters up to that height. o_O
Title: Re: Pwnator's Stock Showcase
Post by: Sage on May 01, 2010, 10:39:14 PM
If this is an old bot, sweet. If it's a rebuild, then honestly it's not up to par with what I've come to expect from you. Plow doesn't protect much, angled extenders are lame, the way you attached the drive so that you had to use grannies is lame. But other than that, nice clean stack of the black batt! Looks pretty effective too.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 01, 2010, 10:47:52 PM
Old bawht, of course. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on May 01, 2010, 10:56:55 PM
Thought so :)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 02, 2010, 06:45:32 AM
Rebuilt Crankshaft, so here it is:

(https://gametechmods.com/uploads/images/23124crankshaft2.PNG)

Still 6WD, but only one black, 8 irons, 2 razors, and 10 axes. Still didn't fare as well as I hoped because IT'S TOO SMALL! D:
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on May 02, 2010, 07:15:52 AM
12345 points against Clockwork Hydra = WIN

and nice bot.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on May 02, 2010, 08:11:06 AM
<3 wammers

But why are you spamming casters rather than spamming weapons ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 02, 2010, 08:21:42 AM
I cloned Points of No Return before, and for some reason Wide Cut and Leprosy usually rips off the crucial T connector just a few seconds after the start of the match. And because of the rule of 7, the weapons won't reach out of the chassis. Couldn't put anything else there aside from casters.

Besides, it's so small it flies due the impact. And that means showing off tons of weak spots most of the time. D:
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 09, 2010, 04:15:16 AM
Probably the last bot I'll showcase before going to China. :D

(https://gametechmods.com/uploads/images/34905killdozer2.PNG)

Rebuild of Gazea's bot, with 14 maces, 8 irons and 4 razors. Definitely not up to par with what I've been building nowadays, but it's a wammer. I just hope there are low walls in the Twi....isted Arena. :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on May 09, 2010, 04:16:41 AM
Is that invertible with the back 2WD ?
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on May 09, 2010, 04:18:12 AM
It is.

And don't worry Pwn, there are.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on May 09, 2010, 04:42:57 AM
It looks good. :)

@G.K - There are low walls? Looks like I'll be changing my bot then. :P
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on May 09, 2010, 04:52:36 AM
Yes. See the pic of it, unskinned, in the DSL battleshots thread, latest post.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on May 09, 2010, 05:08:36 AM
I saw that post with you throwing Biohazard into the air.
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on May 09, 2010, 05:13:46 AM
That's the arena. It will be skinned in time for the tournament.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 16, 2010, 10:35:47 PM
F*** YEAH ASYMMETRICAL CHASSIS!

(https://gametechmods.com/uploads/images/90312machination.PNG)

I just recycled the chassis from my RIDICULOUS clone and came up with this. DSA, 3 razors on a DDT. Would have been good, but it's just too havok-y, though the wedge is decent given the fact that it has a pseudo-static wedge.

Here's a challenge: try guessing its setup. :P
Title: Re: Pwnator's Stock Showcase
Post by: DuckRA2 on May 16, 2010, 10:50:08 PM
wow I can barely see the control board
Title: Re: Pwnator's Stock Showcase
Post by: Sage on May 16, 2010, 11:30:45 PM
one snapper or two?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 16, 2010, 11:38:19 PM
One.
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on May 17, 2010, 11:12:09 AM
Did you get my PM regarding Killdozer? Sorry if it fells like I'm pestering you.
Title: Re: Pwnator's Stock Showcase
Post by: Condor33 on May 17, 2010, 05:44:36 PM
The motors are on one end of a long bar connected to the Snapper 2, with the wedge out on the other end of the same bar. The ramplate is on an extender coming off the side of the long bar. The DDT and razors are completely separated.

I think.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 17, 2010, 10:45:38 PM
@ GK - Yeah, I did. No prob. :D

Hmm... the setup might be too tough to figure out. I'll just post it:

(https://gametechmods.com/uploads/images/73653machinationinternals.PNG)
Title: Re: Pwnator's Stock Showcase
Post by: Sage on May 17, 2010, 10:47:38 PM
Unless it's an HS... anyone can pretty much do whatever the heck they want for a setup... Like curving the extenders xD

Nicely done.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on May 17, 2010, 11:26:40 PM
you know I was just thinking the other day.. we have an arms race in both Stock and DSL for most weapons on spinners but never an arms race for pop ups (or any other bot type for that matter)

I think this could be the start of it
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 18, 2010, 04:07:38 AM
The arms race could only be possible on HWs. There's no way you could get more than 5 razors on a LW without making it suck. Same thing goes to MWs going for more than 10 razors.

Oh, and I forgot to showcase this bot:
(https://gametechmods.com/uploads/images/87594arcreactor.PNG)

Yep. Totally a clone. But it sucks because the servo's not strong enough and it wouldn't be able to deal any decent damage if I made the weapon setup much lighter. And it's havok-y and laterally unstable as well. >.<
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on May 18, 2010, 04:29:37 AM
why these wheels
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 18, 2010, 04:33:06 AM
Fatboys were too small and slims were too big.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on May 18, 2010, 04:34:27 AM
You can't use grannies ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 18, 2010, 04:37:40 AM
If I can't use fatboys, I can't use grannies.
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on May 18, 2010, 01:29:51 PM
@ GK - Yeah, I did. No prob. :D

Are you saying you're happy to leave the AI like it is?
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on May 18, 2010, 03:33:15 PM
Kheper's design only works in DSL for several reasons, but a big one is this: armor.  It's a lot harder to protect your bottom in stock, and even harder to protect your top, both of which are essential for popups.  Plus the front is a lot weaker, even with 4 plows, so you can't trap spinners as easily.  Bottom line, this design needs to be resilient, which just isn't possible in stock.


You might be able to do it on a HW with wedges and lots of ramming spikes in a V-shape.  Also, you usually need a counterweight on the servo in order to lift the weapon.  But I don't think it can be done on a MW.


That said, that bot does look pretty cool.  Too bad it's not very effective.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 18, 2010, 08:05:06 PM
@ GK - Yeah, I did. No prob. :D

Are you saying you're happy to leave the AI like it is?


Yeah, though I still don't know where to get the newest version of OmniRam.


@ Click - Oooh... counterweight... finally can the sledgehammers be put to good use. XD
Title: Re: Pwnator's Stock Showcase
Post by: System32 on May 18, 2010, 11:25:43 PM
@ Click - Oooh... counterweight... finally can the sledgehammers be put to good use. XD

COWNTAHWAITS R TEH GHEY
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 19, 2010, 12:48:21 AM
Counterweights should be needed in this case, since the strongest servo in stock couldn't even control this relatively light weapon setup and wobbles a lot just like a Snapper II.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on May 19, 2010, 02:46:56 AM
looks cool shame it doesnt work out to well :/
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 20, 2010, 04:43:46 AM
Meet Core Drill's little brother, Core Trencher:

(https://gametechmods.com/uploads/images/36444coretrencher.PNG)

Same internals as Core Drill, though some anchors were removed since they weren't needed. 28 razors. Great wedges, but can't damage crap for some reason. Bots just climb the drum and fly upwards without receiving much damage. It always deals damage in double digits even when it's already grinding an opponent up a wall. D:
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on May 20, 2010, 05:30:27 AM
are the Z-Teks static ? maybe the collisions for them are messing up and blocking the weapons ? do you ever loose the Z-Teks ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 20, 2010, 06:16:03 AM
Yeah, HPZs are static. And no, you have to take out most of the razors before taking out the HPZs.
 
And the brackets don't hinder the weapons either.
Title: Re: Pwnator's Stock Showcase
Post by: System32 on May 20, 2010, 06:16:22 AM
Make the weapon spin downwards. It still grinds and keeps them where you want. It's a drum so it won't snag, too.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 20, 2010, 06:24:39 AM
Hahaha, I forgot to tell you guys that I did that too. Made the wedges worse, and still almost no damage at all except for start-of-the-match charges.
Title: Re: Pwnator's Stock Showcase
Post by: Reier on May 20, 2010, 11:52:51 AM
I suppose try angling out the razors a click or two and see if that helps.
Looks way cooler than CD though. :D
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on May 20, 2010, 12:08:09 PM
Maybe bots are hitting the single edge not the double one on the razors.
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on May 20, 2010, 02:36:32 PM
Yeah, like Reier said try angling the razors out more from the disk. I think the increase in overall drum size may help it do damage.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 20, 2010, 09:16:35 PM
Maybe bots are hitting the single edge not the double one on the razors.


Razors don't have normals, so they should still deal major damage.


And yeah, I'll angle out the razors by a notch or two and see what happens. :D
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on May 20, 2010, 09:26:29 PM
That looks like my prototype Drumblebee 6 that failed because it was unstable and bouncy.  I wonder why yours has good wedges.


Ah well, doesn't matter much if it can't do damage...


Now if only we could combine Drumblebee 6 with Core Trencher and get 2 new bots, one of which is stable and powerful (and the other would fail in every possible aspect).
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 21, 2010, 01:42:32 AM
I wonder why yours has good wedges.
DDT wedges and a relatively long stance.




(https://gametechmods.com/uploads/images/28400coretrencher2.PNG)


And no, still nothing.




Even my old bot (https://gametechmods.com/uploads/images/4308surgeon.PNG) can KO II AI bots within a minute.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 21, 2010, 05:37:03 AM
Maybe the bots don't fly upwards as much on the old version.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 21, 2010, 07:22:30 AM
I tried spinning them downwards, but same thing. Plus, that gave Core Trencher terrible wedges.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 30, 2010, 12:46:04 AM
Hmmm... for some reason Core Trencher's fixed now. I just replaced the CFZ file. o_O

And say hecko to my Metal Mayhem entry!

(https://gametechmods.com/uploads/images/74839repulsor.PNG)

Not sure if it's realistic enough for Jonzu, because the ends of the tribars slightly intersect with the RADs.
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on May 30, 2010, 12:56:30 AM
 :eek:   I never thought I would ever use the words "realistic", "stock", "HS", and "good" all in the same sentence.


It's surprising what comes out when you restrict certain aspects of bot building.  Things once thought impossible suddenly start being done.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on May 30, 2010, 01:03:50 AM
awesome SnSnSnS meets stock.. honestly I thought somebody would have done it first :P
Title: Re: Pwnator's Stock Showcase
Post by: Stagfish on May 30, 2010, 04:59:24 AM
I hoped there would be designs that would be able to make in real life...
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 30, 2010, 08:09:31 AM
If you scrap the realistic rule, you get this:

(https://gametechmods.com/uploads/images/80438dynamo.PNG)

That's Magnetar's chassis, so the CB's stacked into the black. And even with a spinspeed of 13, it still translates a bit faster than bursted RAD drive. Must be the drive positioning. :D
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 30, 2010, 10:36:35 AM
That's some pretty sweet realistic extender work you have there. =P

SnS might be tricky for mine.
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on May 30, 2010, 11:32:38 AM
WHY SO GOOD?
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on May 30, 2010, 12:05:02 PM
Personally i'm going to klone Inf's Spyguy with razors and caster armor.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 30, 2010, 02:12:13 PM
Can't have caster armour in Jonzu's tourney.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on May 30, 2010, 02:14:45 PM
Oh well... ramplates in that case

Edit: FFFUUU there are no 2 AP's in stock on the anchor... this is going to be harder than though to armor my baseplate  :mad:
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 01, 2010, 06:13:39 PM
Anyone know if there is a AI line for Hot Wheels? I wanna fight it.
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on June 01, 2010, 07:52:57 PM
awesome SnSnSnS meets stock.. honestly I thought somebody would have done it first :P

Tried a while ago. Tried a MW, but tried HPZs. It didn't work XD.
It was before BBEANS 5 even started though, I should go try again...

 :dance: SnSnSnSnS FTW!
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 01, 2010, 08:50:55 PM
Anyone know if there is a AI line for Hot Wheels? I wanna fight it.


A simple AI line would be fine, really. :P


Code: [Select]
list.append(("Hot Wheels","Popup",{'NoChassisTime':2,'range':500,'radius':1.0,'topspeed':130,'throttle':130,'turn':60,'turnspeed':3.1,'weapons':(44,45,)}))

And here's a bot that will most likely be my POW entry


(https://gametechmods.com/uploads/images/33352whiplash.PNG)


Since the max_sphere hindered my original idea, I had to settle for this one. One black, and I still have 10kgs free. SHW popups can still own this, but you're still gonna have to worry about the other one that's coming from behind. >8D
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on June 01, 2010, 09:01:08 PM
Isn't POW realistic? Your tribars are intersecting the zteks.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 01, 2010, 09:06:27 PM
Repulsor also has the tribars intersecting with the RADs, but Jonzu accepted it.

It can be made realistic, though, when you just extend the Z-Tek axles.
Title: Re: Pwnator's Stock Showcase
Post by: Reier on June 01, 2010, 11:03:36 PM
Is it a SHW multibot or something?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 01, 2010, 11:05:40 PM
Yep. It's currently at 589.9kgs. I have no idea where to use the free weight, so I'll leave it as is. XD
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 01, 2010, 11:16:43 PM
make two of the motors HPZ? or would that destroy invertibilty?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 01, 2010, 11:29:45 PM
That would make it too unrealistic. The tribars would just slash half of the motors away. XD
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 01, 2010, 11:34:21 PM
well, im sure you can find a solution...
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 01, 2010, 11:37:45 PM
There is no solution unless breaching the rule of 7 is allowed, which isn't. :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 02, 2010, 01:17:35 AM
As said before...Unrealistic !


I am personally thinking about a multibot wammer since i doubt there will be SHW HS.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 02, 2010, 01:35:21 AM
(https://gametechmods.com/uploads/images/41585whiplash2.PNG)

This is the only other solution, but it's so damn ugly (and renders the top tribars worthless as well)! D:
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 02, 2010, 02:12:09 AM
Why the heck are you using square extenders ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 02, 2010, 02:19:17 AM
They're the uber-long ones, so they're only 5kg.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 02, 2010, 04:03:05 AM
Cheating !
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 02, 2010, 06:31:38 AM
Using beta birds would be cheating. If anyone entered a bot with Snapper IIs and E-wedges, in your context that would be cheating as well.
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on June 02, 2010, 06:33:13 AM
^^^QFT^^^
They are very useful parts.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 03, 2010, 03:15:53 AM
That's a custom component !
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 03, 2010, 03:18:30 AM
It's in the Components folder by default with a .txt file but hidden, just like the Snapper II and the E-wedge. Therefore these parts aren't custom. The beta bird is a custom component since you still need to write your own .txt file for it.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 09, 2010, 07:48:59 AM
Generic-ish popups. Nothing too special.

(https://gametechmods.com/uploads/images/8089puissance.PNG)

Snapper2 wedges and one black. Both have DSA.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 09, 2010, 09:50:34 AM
Bland, but well built i suppose. I like the ramplate placement.
Title: Re: Pwnator's Stock Showcase
Post by: Reier on June 09, 2010, 09:51:11 AM
Awwww I like em.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 10, 2010, 03:39:34 AM
(https://gametechmods.com/uploads/images/28534dissidentaggressor.PNG)

Tried cloning T-Road, but didn't get enough weapons and wheel protectors on. Oh well. It should be on par with Consonant 2 I think.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on June 10, 2010, 09:43:33 AM
I like that. Is it an MW?
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 10, 2010, 09:54:55 AM
It doesn't seem like the spikes are open wide enough to trap efficiently. Can you make them wider without hampering invertibility?
Title: Re: Pwnator's Stock Showcase
Post by: NFX on June 10, 2010, 09:56:25 AM
I've just noticed the spikes are thinner one way than they are the other. Maybe he could have them all pointing the same way and have them act as a kind of trap for wedges or something.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 11, 2010, 03:05:56 AM
It doesn't seem like the spikes are open wide enough to trap efficiently. Can you make them wider without hampering invertibility?


The extender rotations don't allow that. Also, I built this mainly because I want to try stacking irons into each other like T-Road (yeah it uses skirt hinges, but it looks so cool XD).


I have a 4WD edition but it looks too much like Pys' RIP.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 23, 2010, 08:19:53 AM
(https://gametechmods.com/uploads/images/56253extremis.png)

I got bored, so I tried building a stock version of my SaberTeeth rebuild. Snapper2 wedges, one black, DSA. De-wedges and de-wheels as good as its DSL counterpart, but unless the whole bots pinned against a wall, it can't KO as quickly as the DSL one.
 
[Edit] o wait nvm. Omni works better for this one than Popup. That means it can KO as fast as the DSL version yay XD
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on June 23, 2010, 10:20:35 AM
Just those four iron spikes...

How does it do against HS?
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on June 23, 2010, 02:25:42 PM
Invertable? Or can it self-right? Insides please.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on June 23, 2010, 07:28:08 PM
im honored that your cloning T-Road but it wont work in stock like it does in DSL. since it uses the bouncy skirt hinges to its advantage

still a cool attempt
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 24, 2010, 12:13:50 AM

Just those four iron spikes...

How does it do against HS?


Depends on the HS. Beats Skrzak, gets pwned by Emission.




Invertable? Or can it self-right? Insides please.


Self-rights. Video card's busted, so no screenie for now. Those are Snapper2 wedges, and the black's positioned lengthwise, so you can visualize it for now. XD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 24, 2010, 06:23:12 AM
(https://gametechmods.com/uploads/images/73959extremisinternals.png)

There's some empty space there, but I'm too lazy to fix it atm. And it's all realistic except for the srimech. XD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 24, 2010, 07:52:08 AM
yay generic hs

(https://gametechmods.com/uploads/images/36537blackbubblegum.png)

Black Bubblegum. 248.2 (I think), plastic, invertible. And since it's drive's bursted, it's havok-y. D:
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on June 24, 2010, 01:45:47 PM
Cool, but I generally dislike setups like that. If one thing hits that extender, your whole apparatus attached to it falls out.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 24, 2010, 02:38:15 PM
And that's just 200 HP...
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on June 24, 2010, 02:41:18 PM
200? I thought it was 100?

*C Trov's post in S-32's showcase*

It IS 100HP.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 25, 2010, 02:34:58 AM
Hehehehe

That visible extender's just free weight. The setup's on the other AP of the snapper. I had 2.something kgs left, so I threw in an extender for annoying other bots. :P
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on June 25, 2010, 09:08:57 AM
Kinda like poking a baby with a stick :gawe:

Nice HS btw
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 29, 2010, 07:29:39 AM
If DSL had this:
 (http://i895.photobucket.com/albums/ac159/123savethewhales/swordfish2.jpg)

Then why not stock? :P

(https://gametechmods.com/uploads/images/8297pravus.png)

Presenting: Pravus. Hot Wheel's chassis, but I removed all the other stuff, including one black. Would've been very cool, but it's just as bouncy as my BOTM entry (though both have great wedges), and it doesn't pwn SnSes and HSes unlike Swordfish. D:
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on July 01, 2010, 11:53:31 PM
Well it certainly looks cool.  The extenders for the spike racks look exposed though.


And how can it be bouncy AND still have good wedges?  :confused:   Do you just not spin the weapons until you're under the opponent?
Title: Re: Pwnator's Stock Showcase
Post by: Condor33 on July 01, 2010, 11:59:59 PM
When did Pwn become a mod?


The upper spike rack seems kinda useless, doesn't look like a bot would even touch it...
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 02, 2010, 03:07:07 AM
I'm just moderating the Showcase sub-forum, nowhere else. :P

And how can it be bouncy AND still have good wedges?

I don't really know. The bot wobbles laterally, but the wedges still hug the ground. It gets under Infra and Wipeout, if you're wonder how good the wedges are.

As for the top rack, I was supposed to clone Swordfish's rack as well, but they kinda act as motor protection at this length.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 02, 2010, 03:11:45 AM
DP

Speaking of bouncy wedges, here's Archetype:


(https://gametechmods.com/TournamentFiles/botm/july10/005.png)



2 blacks, and the tribar Z-Teks aren't bursted. And it's probably bouncier than Pravus, but it still gets under R4 most of the time. :D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on July 02, 2010, 04:01:51 AM
:O that was yours ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 02, 2010, 04:06:38 AM
ACAMS announced who built the bots when the voting was closed. :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on July 02, 2010, 04:28:43 AM
I read this thread before the BOTM one :P
Title: Re: Pwnator's Stock Showcase
Post by: Starcore on July 02, 2010, 12:06:21 PM
Hehehehe

That visible extender's just free weight. The setup's on the other AP of the snapper. I had 2.something kgs left, so I threw in an extender for annoying other bots. :P

I do that on my bots, adding extra extenders when finishing up a bot when I have bit of extra weight available. An extra extender in the right spot is extra armor.
 
I also do things like consider Rule of 7 and break up any long extenders into multiple segments (each segment having its own Hit Points). If an opponents weapon hits different segments on different hits then you have effectively increased the strength of the overall extender.
 
Starcore
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on July 03, 2010, 10:45:33 PM
It's bouncy because of the maces.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 03, 2010, 10:50:21 PM
That still doesn't make any sense. The maces are on opposite ends of the discs, so there should be no reason for it to bounce. o_O
Title: Re: Pwnator's Stock Showcase
Post by: System32 on July 03, 2010, 11:19:59 PM
F12 saves lives.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 03, 2010, 11:27:11 PM
Maces ALWAYS bounce on VS, no matter if discs or tribars or what have you. The only VS weapons that really work are irons.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 11, 2010, 09:14:18 PM
yay stock

(https://gametechmods.com/uploads/images/90608devastator.PNG)

Ripped off High Entropy's chassis, and made this. Plastic, 1 black.

Those static weapons are actually quite handy in ripping off weapons from popups. :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 16, 2010, 05:11:42 AM
INTERNET CONNECTIVITY IS STILL MY NEW BEST FRIEND

And if you thought Helix was my most awesome bot, think again (or maybe not. I couldn't decide as well :P).

(https://gametechmods.com/uploads/images/91791stengah.PNG)

Stengah (YES I KNOW I'M RUNNING OUT OF NAMES). 2 blacks, Snapper IIs stacked in a funny way (the arms were halfway through the snapper body o_O), 6 razors and 12 irons. And yes, the iron attachments are intended as such to prevent bots from flying too high so the bursts can still do their part. :D
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 16, 2010, 09:18:42 AM
That's a powerful burst to put on a popup/vs hybrid. I would have thought you would want to sorta even the two out. Who does it perform?

Also, seems like a  lotta wasted weight on the extenders for the discs. thats like, 32kgs that could be 16

Looks awesome btw.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 16, 2010, 09:31:11 AM
The VSes are quite handy when the bot is shuffling around for the bursts to look for the sweet spot. Most of the time the bursts get the final kill, but actually the irons do most of the wearing process. KO'd AC and Pandemonium in 2-3 seconds, just like a regular popup. Still couldn't KO Diamond IV in time, though (I can't figure out what makes it more deadly against wedges o_O).

Also, I've always wanted to have a disc VS with small reach, like light DS teeth so I don't have to have my motors so far out (and that makes them more exposed and also more unstable when a few irons are removed).
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 16, 2010, 11:03:57 PM
Still couldn't KO Diamond IV in time, though (I can't figure out what makes it more deadly against wedges o_O).

Maces = better against HS
Irons = Better against popups.

Me and inf did much testing :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 16, 2010, 11:07:32 PM
That, and I can't seem to get a very solid hit on Diamond IV. My first hit always gets it to the red, but when Stengah tries to slide under it again, it just gets KOed. >:E
Title: Re: Pwnator's Stock Showcase
Post by: The Ounce on July 16, 2010, 11:12:41 PM
I think it's just a case of a lack of front armor.  Nuclear Fallout and Inclined Pain (my wedge-less popup with 8 ramplates) don't really have that problem against iron HSs.

Also iron HSs can do well against other HSs (Paramecium is a good example of this).
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on July 16, 2010, 11:54:39 PM
Looks damn sexy :O I'm liking the positioning of the irons.

What how I don't like thoughis how you have |--------------------------------| <--this much chassis and only
|-----| this much weaponry. It leaves too much exposed with no protection. I'd mabye slope the sides of the wedge if you can, making a direct hit from more than 1 spike less likley. Admittedly though, this is just a theory, but it couldn't hurt to try it.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 17, 2010, 12:05:49 AM
I could do that. I can easily squeeze out 4kg from it. Not sure if that's enough, though.
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on July 23, 2010, 12:38:56 AM
First ever popup/VS hybrid?


I like how the irons protect the sides of the discs.  Way to be creative there.


The MW VS also looks cool, but I bet it's unstable.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 23, 2010, 02:48:06 AM
Yeah, I built the bot mainly to show a way of having a shorter reach than maces.

An also yeah, the MW's slightly unstable. XD
Title: Re: Pwnator's Stock Showcase
Post by: infiniteinertia on July 23, 2010, 11:48:18 AM
MW VS looks good...try and be as weight efficient as you can with stabilization.

Stengah: only advice is try and see if you can get the disks positioned on the edges of the wedge instead of smack dab in the middle...understand whtat im trying to say? because that was most likely a terrible description...but then again its been a while since i've given advice of any sort
Title: Re: Pwnator's Stock Showcase
Post by: ianh05 on July 23, 2010, 01:11:07 PM
INTERNET CONNECTIVITY IS STILL MY NEW BEST FRIEND

And if you thought Helix was my most awesome bot, think again (or maybe not. I couldn't decide as well :P).

(https://gametechmods.com/uploads/images/91791stengah.PNG)

Stengah (YES I KNOW I'M RUNNING OUT OF NAMES). 2 blacks, Snapper IIs stacked in a funny way (the arms were halfway through the snapper body o_O), 6 razors and 12 irons. And yes, the iron attachments are intended as such to prevent bots from flying too high so the bursts can still do their part. :D

I'm glad you got a decent Internet connection now :)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 23, 2010, 09:34:10 PM
IIIINNNNNNNFFFFFFFFF <3

I'll have to swap the shinies to get the weight for widening the range of the VSes (plus they can be upgraded to HPZs as well). So yeah, I'll see what I can do. :D

AND INTERNET CONNECTIVITY IS STILL MY BEST FRIEND.  :gawe:
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 24, 2010, 03:35:50 AM
Since I suck at stock pokers, I should practice building them more often ahahahahaha

(https://gametechmods.com/uploads/images/76782ricasso.png)

DSA, 1 tank, 2 pinks, everything's on 2 blue snappers. Just wanted to build a wedged RoAcH. To my surprise, it's actually not that bad. XD
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on July 24, 2010, 03:59:22 AM
looks cool from that pic.. but could we get a better angle ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 24, 2010, 06:57:27 AM
(https://gametechmods.com/uploads/images/4605ricassointernals.png)
Title: Re: Pwnator's Stock Showcase
Post by: Daemon on July 24, 2010, 07:00:15 AM
Wedges should be longer, I think
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 24, 2010, 07:01:08 AM
Should be, but can't. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 24, 2010, 10:50:07 AM
Looks alright. Eveything seems a little... close together, if you know what I mean. like its too scrunched.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 24, 2010, 10:52:59 AM
That's the essence of bursted setups. I'll try a single-wedged static setup to see if I can be more successful with that. :D
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 24, 2010, 11:07:41 AM
That's the essence of bursted setups. I'll try a single-wedged static setup to see if I can be more successful with that. :D

Well yea, but you can still widen things out a bit, I was talking more the weapons than the components. Like the poker I posted in my showcase.
Title: Re: Pwnator's Stock Showcase
Post by: Cheese please on July 25, 2010, 01:19:02 AM
INTERNET CONNECTIVITY IS STILL MY NEW BEST FRIEND

And if you thought Helix was my most awesome bot, think again (or maybe not. I couldn't decide as well :P).

(https://gametechmods.com/uploads/images/91791stengah.PNG)

Stengah (YES I KNOW I'M RUNNING OUT OF NAMES). 2 blacks, Snapper IIs stacked in a funny way (the arms were halfway through the snapper body o_O), 6 razors and 12 irons. And yes, the iron attachments are intended as such to prevent bots from flying too high so the bursts can still do their part. :D

Veeery nice. how did you get the 2 zteks so close like that on the top? snapper loading,servo rotationg or whatever its called? or they just fit perfectly
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 25, 2010, 01:27:17 AM
Snapper loading. That's also the reason I was able to have intersecting HP-Zteks in the drive.
Title: Re: Pwnator's Stock Showcase
Post by: Cheese please on July 25, 2010, 01:27:47 AM
ah ok thanks :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 01, 2010, 06:53:12 AM
yay

(https://gametechmods.com/uploads/images/8336ricasso2.PNG)

Slightly better than the double-wedged version, but I'm not satisfied.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on August 01, 2010, 07:03:26 AM
if im brutally honest..

its not your best work, extender work seems a little heavy and im skeptical over the battery supply...

It still looks cool and the only reason I am being brutality honest is becasue I know with your building skill you could complete a better setup..
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 01, 2010, 07:07:54 AM
I can always just burst the drive and pistons, but I wanted its wedge to be at least on par with the ones in II AI. XD

So yeah, still not satisfied. I got a HW triple hybrid in mind, though. I just need the time to build it. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on August 01, 2010, 11:41:01 AM
Yea, agree with Joe. I was like ewwww at the extenders. Maybe it's just cause you used anglers and y connectors on the same bot :rage

you could get the same angle effect using 2 20cms (unless that would not allow you to put the Ztek on) and are the weapons on the wedge extender? *usually* that hinders wedge capaility.
Title: Re: Pwnator's Stock Showcase
Post by: Cheese please on August 01, 2010, 04:55:57 PM
Wouldnt spikes,or razors be better on a piston then the maces? its got longer range, but im not sure if it does more damage?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 01, 2010, 09:30:48 PM
Razor rack is on the wedge extender, and I needed anglers since the drive attachment can't make me use 20cms. And yep, razors tend to work better on pistons, but the length between the piston's initial position and the weapon rack is so short I had to use short weapons as well.

And that's why I suck at stock pokers. :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 16, 2010, 04:02:38 AM
o hai sage

(https://gametechmods.com/uploads/images/68265periphery.PNG)

The anchor was just a lame attempt at trying to make it drive straight (due to the asymmetric setup). It would've been a deadlier machine if it can actually drive straight (if it did, it would've been better at flanking). So yeah, its also gets under Hot Wheels and stuff, but it always gets flanked. XD


And yay symmetric chassis! :D


[Edit] That battleshot against Skrzak looks totally awesome. XD
Title: Re: Pwnator's Stock Showcase
Post by: NFX on August 16, 2010, 04:21:05 AM
Excellent snapper loading, sir. ;) At first I was thinking "OMG RANDOM BASEPLATE ANCHORS WTF", but it kinda makes sense with the straight driving deal.

Also epic battleshot victory.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on August 16, 2010, 05:15:04 AM
I have to build one! *Goes to clone* :P
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on August 16, 2010, 09:41:52 AM
When attaching the wheels, move the mouse while holding ctrl and then attach. It should drive straight.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on August 16, 2010, 12:10:04 PM
Mine has armor :3

What's on the right side of the snapper? Empty space? O:
Title: Re: Pwnator's Stock Showcase
Post by: ianh05 on August 17, 2010, 12:29:50 AM
(https://gametechmods.com/uploads/images/68265periphery.PNG)

that paint job reminds me of Illomen's bots from ARBBC :P
Title: Re: Pwnator's Stock Showcase
Post by: Cheese please on August 17, 2010, 01:37:09 AM
o hai sage

(https://gametechmods.com/uploads/images/68265periphery.PNG)

The anchor was just a lame attempt at trying to make it drive straight (due to the asymmetric setup). It would've been a deadlier machine if it can actually drive straight (if it did, it would've been better at flanking). So yeah, its also gets under Hot Wheels and stuff, but it always gets flanked. XD


And yay symmetric chassis! :D


[Edit] That battleshot against Skrzak looks totally awesome. XD

i fear you have epicly beat me in the mw series...
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 17, 2010, 02:46:49 AM
What's on the right side of the snapper? Empty space? O:

Why yes. Yes it is. But I just left it as is otherwise I wouldn't be able to achieve that slope.

@ SB - wheels aren't the issue. I quadruple-checked it. It's the weight distro. 64kg on the left pwned the 47kg on the right. XD
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on August 17, 2010, 03:08:10 AM
What's on the right side of the snapper? Empty space? O:

Why yes. Yes it is. But I just left it as is otherwise I wouldn't be able to achieve that slope.

@ SB - wheels aren't the issue. I quadruple-checked it. It's the weight distro. 64kg on the left pwned the 47kg on the right. XD
Eh? Surely all the weight is on the side with 2 DDT's (The right) so adding the baseplate made it heavier.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 17, 2010, 03:11:32 AM
The weapons and drive aren't included because they balance each other out. :P

Blacks + CB = 64kg on the left.
Bursts + anchor = 47 kg on the right.

:P
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on August 17, 2010, 03:17:32 AM
The weapons and drive aren't included because they balance each other out. :P

Blacks + CB = 64kg on the left.
Bursts + anchor = 47 kg on the right.

:P
I'm sure batts don't affect weight distribution.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 17, 2010, 03:24:25 AM
According to others, they wouldn't. But then I did this:

(https://gametechmods.com/uploads/images/4779weightdistro.PNG)

Veers to the right most of the time.
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on August 17, 2010, 03:25:19 AM
According to others, they wouldn't. But then I did this:

(https://gametechmods.com/uploads/images/4779weightdistro.PNG)

Veers to the right most of the time.
OK, *goes to kill whoever told him this*
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 17, 2010, 03:27:26 AM
It probably happens only in my game. Others are lucky. :\
Title: Re: Pwnator's Stock Showcase
Post by: somestrangeguy on August 17, 2010, 04:37:32 AM
You can correct veering by rotating your wheels before attaching them, is pretty effective.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 17, 2010, 04:40:24 AM
This time, I quintuple-checked it. Still nothing. :/
Title: Re: Pwnator's Stock Showcase
Post by: J on August 17, 2010, 09:00:48 AM
This time, I quintuple-checked it. Still nothing. :/
I'm guessing that having all those batteries in the above image all the way on the right, is whats doing it.
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on August 17, 2010, 10:51:03 AM
It probably happens only in my game. Others are lucky. :\

XD happens in my game too.
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on August 18, 2010, 12:23:16 AM
It depends on if the weight is on the bot at the time you attach the wheels or not.
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on August 18, 2010, 09:53:57 AM
Yeah that happened with EFIE 4. I was half done with putting in all of the ant batteries (only had 76 in, all on one side), and it turned a lot.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 28, 2010, 12:12:26 PM
Because tribar VSes are the new black.

(https://gametechmods.com/uploads/images/1034zyglrox.PNG)

Zyglrox! 248.5, DSA, Nifty. Surprisingly, the side razors actually helped! Still doesn't beat HSes. >.<
Title: Re: Pwnator's Stock Showcase
Post by: Cheese please on August 28, 2010, 12:18:12 PM
looks at R0B0's new bot....i see  :gawe:
Title: Re: Pwnator's Stock Showcase
Post by: ianh05 on August 28, 2010, 06:19:49 PM
looks awesome, makes me want to build a new LW  :mrgreen:
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on August 28, 2010, 06:51:45 PM
Only three razors?

That's like outfitting the entire US army with two RPGs and some plastic knives. Sure, you'll break stuff, but you'll be out of anything useful before too long :/
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 29, 2010, 01:16:27 AM
If anything, its main weakness is actually its tendency of having one of its wheels ripped off too early.

And it can take on Cross Section and Injection even with a 9-14kg weapon handicap. :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 29, 2010, 05:52:05 AM
DP!

(https://gametechmods.com/uploads/images/23925discord.PNG)

Too lazy to klone R0B0's MW chassis, so I just kloned Preying Mantis' chassis instead and made this. This is Discord: 399.7 kgs (registered as a middleweight, but I can still shave off some of the weight), DSA, 1 black. I never thought it would stand a chance against mace-HSes, until I used it against eXo and Skrzak. :O
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on August 29, 2010, 07:32:27 AM
If you are not using BFE/AAM/modding, how in the nine can 399.7 be registered as MW ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 29, 2010, 07:37:50 AM
I had a HS registered as a MW even with it's at 400.0 kgs.

Blame the game. :P
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on August 29, 2010, 07:43:41 AM
makes you wonder if the original classes weren't correct but a error later on caused it to contradict itself (really a question for Serge :P)
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on August 29, 2010, 09:07:30 AM
Cool bot.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 02, 2010, 03:24:41 AM
Fixed the weight, so it's now at 398.9. But it looks just like the one above so no need to post another pic.

And since BOTM's over...

(https://gametechmods.com/TournamentFiles/botm/Sept10/011.PNG)

HOORAY FOR RUSH JOBS!

Actually, that shot against Graviton wasn't AIed. It loses against HS when I'm not driving it. >.<

Also, it ain't durable enough due to that exposed extender in the middle (which HSes usually reach) and the 2 pinks (actually greys ahahahaha). But it's good enough to have a splash of its own. XD
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on September 02, 2010, 04:16:57 AM
What is it?
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on September 02, 2010, 04:18:01 AM
It's a half-trapper half-side hammer. Isn't that obvious ?

The MONOCHROME menace... why didn't i thought of that for identification :P

I had a somehow similar DSL LW, with 2 vlad spikes and one mag snapper. It was gong to go in Bronze Age but it failed epically, so i changed it for SoC.

But it looks cool.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on September 02, 2010, 12:16:36 PM
I voted for it :)
Title: Re: Pwnator's Stock Showcase
Post by: J on September 02, 2010, 02:53:18 PM
It's a half-trapper half-side hammer. Isn't that obvious ?
It was a good entry too :O

Its also a nice combination of weaponry
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 03, 2010, 10:17:17 AM
(https://gametechmods.com/uploads/images/78720lurch.PNG)

Finally got the time to rebuild my old sucky true popup. Lurch, 2 blacks, 12 razors, 8 ramplates. Great wedges (better than Seism 13 but worse than Hot Wheels), but a bit inconsistent in damage (since I overlooked the distance between the razors and the ramplates) but can OHKO bots if lucky enough.

Oh, and don't mind Waldo. I was bored at that time. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on September 03, 2010, 10:51:28 AM
Wedge feels really steep to me. Also, T connectors r4newbs! And 2 blacks seems a little lacking.

But still cool over all.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on September 03, 2010, 10:54:16 AM
Nice and compact but isn't 8 ramplates a bit too much? Plus, the wedge seems a little steep.

Like Sage says, it looks cool. ;)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 03, 2010, 10:55:18 AM
Yep, the 50-degree wedge is a bit too steep for my liking, but 8 ramplates counter the sucky angle with additional wedginess (and 40-degrees would make the ramplates sink into the chassis, and I'm too lazy to rebuild the whole thing again).

And I used T connectors on this one because I have a feeling that it won't drive straight if the setup is asymmetrical (like your Jaya).


Also, didn't Altwitude have 50-degree ramplates as well? :P
Title: Re: Pwnator's Stock Showcase
Post by: NFX on September 03, 2010, 11:55:59 AM
Looks very good. Nice and compact, too. Is there any particular reason the blades are angled so?
Title: Re: Pwnator's Stock Showcase
Post by: Trovaner on September 03, 2010, 07:41:50 PM
Sweet popup.

@NFX: If he did it for the same reason that I did (for the bot in my sig) then its for additional damage and further protection. Blades do more damage than ramplates and having them angled like that is putting something in the way of a direct hit to the DDTs (look at how far he extender them and how far the DDTs stick out).
Title: Re: Pwnator's Stock Showcase
Post by: martymidget on September 04, 2010, 01:51:53 PM
I don't suppose my true popup inspired you to rebuild?XD

But now I know how to give my bot shinies so it can drive straight. And how to save weight overall. You have no idea how many times You, R0B0, SD and Sage (among others) have helped me out without knowing it XD. So thanks for that guys :P
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on September 04, 2010, 02:27:30 PM
Lol, I just went to Wendys and they have Wear's waldo toys. Waldo creeps me out.


He knows what he did.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on September 04, 2010, 02:30:24 PM
...And am an IDIOT for spamming a moderator's showcase
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on September 04, 2010, 02:31:34 PM
So THAT'S where Waldo was hiding on this forum.
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on September 04, 2010, 02:32:02 PM
WTF it totally posted before I was done, I lost conection and it posted half my post.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 04, 2010, 08:00:48 PM
I don't suppose my true popup inspired you to rebuild?XD

You supposed correctly. XD

AND FEAR THE SNEAKY WALDO! :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 14, 2010, 12:47:41 AM
(https://gametechmods.com/uploads/images/47251solarwind.PNG)

Will post insides later. XD
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on October 14, 2010, 01:28:58 AM
Sweet... :eek:
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on October 14, 2010, 03:58:12 AM
Those DDTs are gonna get raped by a HS. Also those blades are too small and to heavy for frontal protection. While you've got enough of them to make good protection a ramplate is much lighter.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on October 14, 2010, 05:54:37 AM
Those DDTs are gonna get raped by a HS. Also those blades are too small and to heavy for frontal protection. While you've got enough of them to make good protection a ramplate is much lighter.

Sure it's not the most efficient build ever, but... it's... just... the COOLEST stock popup i have ever seen ?

And maybe Pwn just ignores common stock building rules (which he knows more than you I am quite sure) to build something original ?
Title: Re: Pwnator's Stock Showcase
Post by: NFX on October 14, 2010, 05:58:41 AM
That does look absolutely fantastic. In fact, Pwn's bots are one of the reasons I still use Stock from time to time. =D
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on October 14, 2010, 10:01:19 AM
<3333333

I agree with Naryar when he said it was the "coolest stock popup ever". I can't wait for the insides. How good are the wedges?
Title: Re: Pwnator's Stock Showcase
Post by: martymidget on October 14, 2010, 10:23:55 AM
That does look absolutely fantastic. In fact, Pwn's bots are one of the reasons I still use Stock from time to time. =D

QFT.

I am inspired :D
Title: Re: Pwnator's Stock Showcase
Post by: J on October 14, 2010, 02:39:48 PM
@Above bot: Creative use of blades. I like :3
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on October 14, 2010, 02:46:41 PM
Yeah that thing looks VERY cool.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on October 14, 2010, 07:24:40 PM
Do I has to build another art bot now?? Damn it pwn. Blades look cool.

However, after some tests you'll find they really don't do the best for armor, specially with that exposed extender setup. DDTs are exposed, and the razors are a bit far back. But people will still drool cause it has V and X shapes out of shiny objects :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 14, 2010, 09:21:04 PM
But people will still drool cause it has V and X shapes out of shiny objects :P

Exactly what I had hoped for. HAHAHAHAHA

Subpar wedges and awesome flankiness aside, Nary's right about its inefficiency. In fact, the insides are quite inefficient as well. :P

(https://gametechmods.com/uploads/images/1666solarwindinternals.PNG)

I haven't had this much empty space since my first bots hahahahahaha
Title: Re: Pwnator's Stock Showcase
Post by: J on October 15, 2010, 11:28:16 AM
@Pwnator: You went crazy with Snappers. How nice.
But whats that lower Snapper mounted on? O,o
Title: Re: Pwnator's Stock Showcase
Post by: Sage on October 15, 2010, 04:54:20 PM
He BFE'd them out of the bot so we could see them
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 18, 2010, 07:10:26 AM
HAHAHAHA I STILL SUCK AT BUILDING JUGGLERS

(https://gametechmods.com/uploads/images/94376doublenegative.PNG)

Would've been fine but the Snapper IIs are so wobbly that they ruin everything. Imma try a Snapper2 variant and see if it still works.


[Edit] The 2 middle irons are static.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on October 18, 2010, 09:18:42 AM
HAHAHAHA I STILL SUCK AT BUILDING JUGGLERS

Fixed (?)

Eh. At least it's not a clone and looks cool.

Maybe static HPZs ?
Title: Re: Pwnator's Stock Showcase
Post by: Daemon on October 18, 2010, 09:24:47 AM
Looks terrifyingly
Title: Re: Pwnator's Stock Showcase
Post by: J on October 18, 2010, 12:26:18 PM
HAHAHAHA I STILL STUCK AT BUILDING JUGGLERS
Wut r j00 talking about?

The whole front of the robot looks like a badass blender.
How powerful is it anyway?
Title: Re: Pwnator's Stock Showcase
Post by: NFX on October 18, 2010, 12:44:39 PM
Certianly looks nice. I'd move the weapons back so the opponent comes down on top of them, instead of the irons catching the front, if that happens.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 18, 2010, 10:12:11 PM
whoops typo

Actually, the front irons don't hinder the bot from gut-ripping, as the speed already forces the opponent upward.

And I would LOVE to make those motors static. But if you think about it, HPZs that high would be useless. >.<
Title: Re: Pwnator's Stock Showcase
Post by: Sage on October 18, 2010, 11:48:13 PM
you can do quasi-static by using a different snapper setup. but you probably already knew that.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 19, 2010, 02:12:36 AM
That was the most stable setup I could think of. But there's nothing you can do since they're Snapper IIs.

And new bot!

(https://gametechmods.com/uploads/images/71356letterexperiment.PNG)

Yes, it's close of SD's CC3 entry (why are his bots the easiest to clone?). HPZ drive, 1 black, 4 casters underneath. Despite being underweaponed, it's still quite fun to play with since it doesn't havok at all (yay)!
Title: Re: Pwnator's Stock Showcase
Post by: Daemon on October 19, 2010, 04:54:31 AM
It's quite good for MW, but its not invertible. FS should be.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on October 19, 2010, 05:28:55 AM
It's quite good for MW, but its not invertible. FS should be.

It IS invertible with grannies. Who do you think Pwn is ?
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on October 24, 2010, 06:13:21 PM
And I would LOVE to make those motors static. But if you think about it, HPZs that high would be useless. >.<


Backyard Gut-Ripper.


Nice bots, both of them... the stock Disturbance Strategy would be better with angled spikes so it could hit wedges better though.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 25, 2010, 01:56:02 AM
And I would LOVE to make those motors static. But if you think about it, HPZs that high would be useless. >.<

Backyard Gut-Ripper.

I forgot about that. >.<

AND ITI GOT UNDER MY AWESOME BLADE-ARMORED POPUP D:

Also, new bot!

(https://gametechmods.com/uploads/images/39733oxmodius.PNG)

Draft #1 for the challenge thingy. And it failed because AGOD plagued the left drive and the right weapon system. >.<
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on October 25, 2010, 02:06:34 AM
AND ITI GOT UNDER MY AWESOME BLADE-ARMORED POPUP D:

ahahahahahahahahahaha fail

Anyways; aren't these blades too long ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 25, 2010, 02:27:09 AM
I just had free weight so I spent it on blades instead. 100cm would've been cooler so the outer birds are more protected, but yeah. :P
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on October 25, 2010, 02:49:12 AM
Uh-oh. Looks like I'm in trouble. :P

Remember, the bot must be unshowcased.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on October 25, 2010, 03:33:13 AM
Remember, the bot must be unshowcased.

Remember, he posted that because it failed. And to fill his showcase :P
Title: Re: Pwnator's Stock Showcase
Post by: NFX on October 25, 2010, 07:28:53 AM
Looks excellent. =D I'd have used something other than the blades with the free weight, maybe another ramplate on the front.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on October 25, 2010, 08:59:28 AM
Remember, the bot must be unshowcased.

Remember, he posted that because it failed. And to fill his showcase :P

I know. I was just reminding him. :P
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on October 26, 2010, 09:22:46 AM
Uh-oh. Looks like I'm in trouble. :P

Remember, he posted that because it failed.

well that makes the situation worse sounding for Gazea :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 31, 2010, 09:53:47 PM
Draft # 2 for the challenge thingy:

(https://gametechmods.com/uploads/images/87890oxsius.PNG)

10 razors, 3 blacks. And no, it can't get under Hot Wheels, DESPITE SPORTING 170 KILOGRAMS OF BALLAST (it's only a tad wedgier than PitA 8) D: D: D:


So I'll be using these babies instead:

(https://gametechmods.com/uploads/images/87089seppukus.PNG)
Title: Re: Pwnator's Stock Showcase
Post by: Enigm@ on October 31, 2010, 09:56:00 PM
HOLY ATHEIST CHRIST.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on October 31, 2010, 10:02:38 PM
HW popup is meh but the multibots look good. Nice.

Although I daresay that the challenge was to build the best wedge. Multibot seems a little iffy :)
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on October 31, 2010, 10:07:32 PM
totaly salty move using multibots

BUT I LIEK IT
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 31, 2010, 10:08:29 PM
SIDE POPUPZ R AWZUM


And since both have plastic, Gazea still has a chance. :P
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on October 31, 2010, 10:08:54 PM
try casters or ramplates for the hw? multibots look nice though.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on October 31, 2010, 10:51:28 PM
SIDE POPUPZ R AWZUM


And since both have plastic, Gazea still has a chance. :P

those are side popups?? hmm look a lot like me bot Mario :)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 31, 2010, 11:05:05 PM
That's because they are 1-year old semi-clones of Mario. :P

https://gametechmods.com/forums/index.php/topic,1764.msg74472.html#msg74472 (https://gametechmods.com/forums/index.php/topic,1764.msg74472.html#msg74472)


[Edit] HOLY CRAP THEY ARE MORE THAN A YEAR OLD :O :O :O
Title: Re: Pwnator's Stock Showcase
Post by: Sage on October 31, 2010, 11:38:49 PM
Ahh so you didn't build anything new ;)

how time flies, eh?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 08, 2010, 05:53:18 AM
Because all of my recent bots AGOD, here's a very old one:

(https://gametechmods.com/uploads/images/33931rioter.PNG)

For some reason it went beyond the limit. When I did the setup, the last component I applied was a shiny, then it still registered itself as MW. But when I redid the setup with the last component being a mace, it went from MW to HW. o_O
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 08, 2010, 05:54:30 AM
is that a ripoff of Pysc's Militant ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 08, 2010, 05:57:27 AM
Kinda sorta. I was trying to build a non-havoky version of R0B0's Tornado, and the only way to do it was with static drive. So it became like that. XD
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on November 08, 2010, 07:52:38 AM
^BFE?^
Title: Re: Pwnator's Stock Showcase
Post by: NFX on November 08, 2010, 08:45:13 AM
Or AAM. Or ZeroG. Or THE best stack in the history of anything ever.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on November 08, 2010, 09:46:40 AM
umm I am pretty sure its just axle loaded

but if he did BFE anything on or swap anything that is why its still MW

because the weight-class is written in the botfile.. so when you change stuff via BFE the weight-class will stay the same.

or could be very damn lucky :P
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on November 08, 2010, 10:08:51 AM
umm I am pretty sure its just axle loaded

but if he did BFE anything on or swap anything that is why its still MW

because the weight-class is written in the botfile.. so when you change stuff via BFE the weight-class will stay the same.

or could be very damn lucky :P
^That bit^
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 09, 2010, 01:59:54 AM
It's just axle loading and a good stack.

Edit: OH WAIT is that BFE ??? Joe makes a good point on the 400kg thing :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 09, 2010, 03:10:58 AM
For some reason it went beyond the limit. When I did the setup, the last component I applied was a shiny, then it still registered itself as MW. But when I redid the setup with the last component being a mace, it went from MW to HW. o_O

And I'm still trying to replicate that caster height I achieved on Crankshaft pages back. Still no luck. >.<
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 09, 2010, 03:19:07 AM
Oh no, you will not avoid the question. 400kg is HW, as you know.

How did you do it ? NARYAR DEMANDS TO KNOW !
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 09, 2010, 03:31:53 AM
How did I not avoid it? Maybe this will help:

Imagine the whole bot without one of the wheels but instead has an extender + RAD. I had the RAD loaded so the main RAD's axle is detached. I removed the extender + RAD, so the weight was at 388.0 kg (still MW). I attached the shiny, and then the weight went up to 400.0kg, but it was still registered as MW. So I saved it, opened another copy, and removed 3 maces + 2 extenders, and redid that arm again. Before the last mace, it was at 390.0kg, which was still MW. I attached the final mace, and the weight went up to 400.0kg, which was just as it should be, HW.

If you can't figure that out, then I can't help you. :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 09, 2010, 03:39:36 AM
Eh. I guess it happens sometimes.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on November 09, 2010, 04:19:44 AM
:O a shiny hub conspiracy

actiually I wonder if weight set in text files or set in GMF effects it any different ???
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 09, 2010, 04:26:00 AM
The weight set in text files changes the mainbody's mass only, as far as I know.

But it's wheels, so there is just one body (unlike DSL motors that have different weights ingame and in txt)... and I don't even remember if the stock wheels have mass inside their txt. I think so, but unsure.
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on November 13, 2010, 08:18:24 PM
Wheels actually have two bodies, the actual wheel and the traction zone, which is usually 2 kgs.


:O  New way to cheat the weight limit ingame?  Just need to figure out how to do it consistently.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on November 13, 2010, 11:41:52 PM
Wheels actually have two bodies, the actual wheel and the traction zone, which is usually 2 kgs.


:O  New way to cheat the weight limit ingame?  Just need to figure out how to do it consistently.

Doesn't that mean you could have 4kg's extra on a 2WD bot!?  :gawe: *goes off to make advantage of this new glitch*

EDIT: Darn, doesn't work. Must be an occasianal thing, like the Zero G Glitch. Anyone know how to make Zero G happen on command?
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 14, 2010, 04:37:15 AM
Wheels actually have two bodies, the actual wheel and the traction zone, which is usually 2 kgs.

Ah ok. Makes sense since there are 2 collisions on F12-view.

Wheels actually have two bodies, the actual wheel and the traction zone, which is usually 2 kgs.


:O  New way to cheat the weight limit ingame?  Just need to figure out how to do it consistently.

Doesn't that mean you could have 4kg's extra on a 2WD bot!?  :gawe: *goes off to make advantage of this new glitch*

EDIT: Darn, doesn't work. Must be an occasianal thing, like the Zero G Glitch. Anyone know how to make Zero G happen on command?

IIRC I remember Scrap knowing how. But he won't say it to you.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on November 14, 2010, 04:39:00 AM
Scrap knows how? >:O
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 14, 2010, 04:40:46 AM
I remember Scrap saying that Pysc discovered how, but he wouldn't spoil it because in his opinion it would ruin the game.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on November 14, 2010, 04:45:05 AM
Oh! I remember now. I remember reading a post in Scrap's showcase saying that Pysc knew how but didn't tell anyone as he was worried that they would get loads of bots with 10 HP-Zteks in a 2x2 cube.
Title: Re: Pwnator's Stock Showcase
Post by: Reier on November 14, 2010, 09:18:59 AM
ZeroG is something like AAM as I remember.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on November 14, 2010, 09:56:28 AM
ZeroG is a randomly occurring glitch that basically eliminates the collision mesh for a while. I think Sage told me that or someone.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on November 14, 2010, 10:07:24 AM
What NFX said. At least we thought it was random, but pysc may have figured out the trigger.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on November 14, 2010, 11:03:38 AM
Well, we've gotta find out. With DSL gaining superiority, this glitch will give us the boost we need to send DSL packing! Who's with me?
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on November 14, 2010, 11:23:55 AM
Well, we've gotta find out. With DSL gaining superiority, this glitch will give us the boost we need to send DSL packing! Who's with me?
No.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on November 14, 2010, 12:40:40 PM
Well, we've gotta find out. With DSL gaining superiority, this glitch will give us the boost we need to send DSL packing! Who's with me?
No.
This glitch will ruin stock.
Title: Re: Pwnator's Stock Showcase
Post by: System32 on November 14, 2010, 02:02:38 PM
Well, we've gotta find out. With DSL gaining superiority, this glitch will give us the boost we need to send DSL packing! Who's with me?
No.
This glitch will ruin stock.

IF YOU DISAGRRE WITH SAGE YOU ARE R (http://tvtropes.org/pmwiki/pmwiki.php/Main/UnpleasableFanbase)U (http://tvtropes.org/pmwiki/pmwiki.php/Main/Ptitlepd1ndcf91m7y?from=Main.YouCannotPleaseEveryone)I (http://tvtropes.org/pmwiki/pmwiki.php/Main/RuinedFOREVER)N (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheyChangedItNowItSucks)I (http://tvtropes.org/pmwiki/pmwiki.php/Main/FanDumb)N (http://tvtropes.org/pmwiki/pmwiki.php/Main/StopHavingFunGuys)G (http://tvtropes.org/pmwiki/pmwiki.php/Main/SeriousBusiness) IT! (http://tvtropes.org/pmwiki/pmwiki.php/Main/Jerkass)
Title: Re: Pwnator's Stock Showcase
Post by: Trovaner on November 14, 2010, 02:57:40 PM
ZeroG is a randomly occurring glitch that basically eliminates the collision mesh for a while. I think Sage told me that or someone.
No, the ZeroG has to do with a burst motor that move the chassis instead of the hinge (a glitch found by using custom components). Its not random because Barbie and ZeroAbsolute were able to repeatedly perform the glitch to overlap multiple components in a small chassis (enough so that the bots looked like there were .bot file editted).

I'm not sure what causes the weight glitch but if you use the python code plus.getWeight(BotID), you'll notice that it sometimes has a completely different weight than what is listed in the botlab. This issue is found in both DSL and Stock.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on November 14, 2010, 03:06:37 PM
ZeroG is a randomly occurring glitch that basically eliminates the collision mesh for a while. I think Sage told me that or someone.
No, the ZeroG has to do with a burst motor that move the chassis instead of the hinge (a glitch found by using custom components). Its not random because Barbie and ZeroAbsolute were able to repeatedly perform the glitch to overlap multiple components in a small chassis (enough so that the bots looked like there were .bot file editted).

I'm not sure what causes the weight glitch but if you use the python code plus.getWeight(BotID), you'll notice that it sometimes has a completely different weight than what is listed in the botlab. This issue is found in both DSL and Stock.


Actually trov, the "ZeroG" glitch can happen without burst motors and what happens is the collision mesh of all objects dissapears, so you can stack as much as you want. The one you're talking about is something else, which uses an unfinished version of the snapper2 to induce (i need to find that thread...)
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on November 14, 2010, 03:13:25 PM
You mean the Thyrus glitch? (I assume that's what we're calling it)
Title: Re: Pwnator's Stock Showcase
Post by: Sage on November 14, 2010, 03:17:24 PM
NO no, the Zero glitch can be activated inside the bot lab, without external components. It's a different effect. I way I stacked those items was rotating the chassis with the snapper.
I've done something in the botlab that allowed me to stack anything. I just don't know how to make it happen all the time...
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on November 14, 2010, 06:09:17 PM
Well, we've gotta find out. With DSL gaining superiority, this glitch will give us the boost we need to send DSL packing! Who's with me?
No.
This glitch will ruin stock.


I don't know, I tried doing exactly what Pwn said he did, with the axle loaded angle motor and stuff, and it didn't work.  Something tells me this glitch isn't so easy to activate.
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on November 14, 2010, 06:14:20 PM
I just hope that idiots like FOTEPX don't find it. Or it will ruin the game.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on November 14, 2010, 07:08:46 PM
Well, we've gotta find out. With DSL gaining superiority, this glitch will give us the boost we need to send DSL packing! Who's with me?
No.
This glitch will ruin stock.


I don't know, I tried doing exactly what Pwn said he did, with the axle loaded angle motor and stuff, and it didn't work.  Something tells me this glitch isn't so easy to activate.
No I was talking about the ZeroG glitch.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 24, 2010, 03:15:07 AM
yaaay

(https://gametechmods.com/uploads/images/79333dep1337or.PNG)

1 black, 398.5 kgs. Totally not built to fend off HSes, but despite its bounciness it can still get under Seism 16 from time to time.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on November 24, 2010, 06:22:40 AM
Wow, it's like what Falling Upwards should've been. Looks great.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on November 24, 2010, 10:42:59 AM
Actually looks brilliant. Would it work as well if you swapped the weapon and drive motors around?
Title: Re: Pwnator's Stock Showcase
Post by: Sage on November 24, 2010, 02:39:12 PM
I would say... downgrade the drive and try to get all irons on the weapon (so it doesn't bounce).
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 27, 2010, 03:46:20 AM
yyaaaaaaaaayy hybridz

(https://gametechmods.com/uploads/images/46027lethargica.PNG)

Plastic, 1 black, 5 casters, stacked servos (one for the hammer and another one for the other stuff) and the rest you can see. Now I know why Click built RfD as a HW. Even with a large tribar, that hammer imbalances the whole bot. A possible solution is to use 2 tribars, but I fear 2 razored birds isn't durable enough.

If I have enough time, I might be able to come up with an awesome HW hybrid. :P
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on November 27, 2010, 04:02:17 AM
Awwwwweeeesoooooooooome

What about using a snapper for the hammer? Then it wouldn't be as powerful and it wouldn't cause it to tip over.

Can it self-right?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 27, 2010, 04:05:21 AM
What about using a snapper for the hammer? Then it wouldn't be as powerful and it wouldn't cause it to tip over.
The reaction time would be slower as this uses a single HS (meaning the hammer would miss since the HPZ sweeps it away).

Can it self-right?
It can, but it depends whether the bursted HPZ's going wild or not. XD
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on November 27, 2010, 04:08:10 AM
Ahh....

I think it would probably do better as a HW. Maybe that could be your next bot. :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 27, 2010, 04:10:25 AM
Making a HW would just be a RfD clone. I could add wedges, but then the servo would be useless.

But no worries. I already have most of my idea planned in my head. I just need the time to build one. XD
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on November 27, 2010, 04:23:34 AM
RfD? I don't know all of these abbreviations. xD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 27, 2010, 04:34:37 AM
Recipe for Disaster. Click built it for July 09's BOTM.

(https://gametechmods.com/TournamentFiles/botm/july09/003.jpg)
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 27, 2010, 04:36:39 AM
How appropriately named !
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on November 27, 2010, 04:53:07 AM
^Yup.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 27, 2010, 11:38:08 AM
Still trying to find the smallest chassis for my hybrid. Meanwhile, another clone!

(https://gametechmods.com/uploads/images/57737depthcharge.PNG)

Depth Charge - 4 blacks, 10 razors, the rest you can see. If you've noticed, the drive is on the actuator system as well, and at both configurations, the drive position remains the same. Seems pretty cool, but...

(https://gametechmods.com/uploads/images/99443gah.PNG)

I HAVE NO IDEA WHY. It always veers to the right, despite redoing the drive 3 times. Bummer. I hope the AI can get around this. >.<

FFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-
Title: Re: Pwnator's Stock Showcase
Post by: Sage on November 27, 2010, 11:55:29 AM
I WILL FOREVER USE THAT PICTURE WHEN MY BOT DOES NOT DRIVE STRAIGHT


Is this a clone of seism 13? Sick.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 27, 2010, 06:33:13 PM
Yeah, that's a good picture choice.

I might try cloning Seism 13 as well.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on November 27, 2010, 06:57:31 PM
Looks fantastic. Very nice work. =D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on November 27, 2010, 07:13:41 PM
I suggest we make this picture a meme.

Anyways, I think the linear actuators should be better forward.

For fixing that "does not drive straight" problem, you might try rotating the wheels via BFE :trollface
Title: Re: Pwnator's Stock Showcase
Post by: NFX on November 27, 2010, 07:53:11 PM
That pictures looks surprisingly like Jedward.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 27, 2010, 08:27:07 PM
For fixing that "does not drive straight" problem, you might try rotating the wheels via BFE :trollface

That didn't work either. >.<
Title: Re: Pwnator's Stock Showcase
Post by: J on November 27, 2010, 10:18:16 PM
I HAVE NO IDEA WHY. It always veers to the right, despite redoing the drive 3 times. Bummer. I hope the AI can get around this. >.<
I had an amazing bot like this one too.
And of course, it also veers to the right.
I kept thinking I could use more pinks (yes, pink batteries) to somehow "balance" the veering-to-the-right thing.
It helps, but its still really noticeable(the turning) :/

My guess is that its a glitch.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on November 27, 2010, 10:21:13 PM
I fiddled around with the battery setup (with BFE, of course. I'm testing stuff XD) with 4 blacks on one side, but there's no noticeable change in steering. O_O

Oh well. A 3.5 turnspeed makes it look like it's just limping, rather than drunk. XD
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on November 27, 2010, 11:03:21 PM
Because batteries don't affect weight distribution.
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on November 28, 2010, 04:36:31 AM
You could always delve into the forbidden world of ballasts  :evilsmile:
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on December 01, 2010, 12:52:14 AM
Because batteries don't affect weight distribution.


What?  Yes they do.


Dunno why that bot doesn't drive straight--it IS perfectly balanced right?  Must be some sort of slight AGOD.  Have you tried pausing before loading?


Cool MW RfD too.  You really need 2 counter-rotating spinners on that design though in order to be stable.  I originally put 3 spinners on RfD, but the third spinner threw off the balance and it was horrible, and 4 spinners was too heavy, so I ended up loading way too many maces on 2 tribars.


If you managed to cram 2 spinners on there you might be able to get away with a Snapper 2 for the hammer since the bot won't spin around as much.


Also, this is one of those rare designs that performs better as AI than human-controlled.  All those battles in the RfD splash were AI'd.
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on December 01, 2010, 05:51:19 AM
Wait, batteries do effect weight distribution!!
I always thought that they didn't, but if click says they do  :confused:
Title: Re: Pwnator's Stock Showcase
Post by: NFX on December 01, 2010, 05:53:02 AM
Wait, batteries do effect weight distribution!!
I always thought that they didn't, but if click says they do  :confused:
I thought Click said they didn't. Or it might have been Sage or Pwn. It would explain why Halestorm 7 has randomly started veering right, I guess.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 01, 2010, 05:56:48 AM
Just do one simple experiment.

Make a hotdog chassis.
Place axles dead center.
Place slims on the axles.
Test balance in garage.
Fix if needed.
Then place one black on one end.
???
Profit.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 03, 2010, 08:45:09 AM
A quickly made bot for proof of concept.

(https://gametechmods.com/uploads/images/60175ferox.PNG)

So I tried cloning Capacitor without giving sucky wedges, and it worked. Kinda sorta. Like all bursted VSes (this uses 2 servos because I'm too lazy to rebuild lolololol), this is bouncy, but since it can get under Infra and Wipeout most of the time, I'm happy.
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on December 03, 2010, 02:25:52 PM
goodgooodgooooood
Title: Re: Pwnator's Stock Showcase
Post by: NFX on December 03, 2010, 02:40:06 PM
Looks pretty good in my view. I'd be quite interested to see the setup, personally.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on December 03, 2010, 02:55:59 PM
Cool! Looks a little fragile though.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 03, 2010, 09:06:09 PM
(https://gametechmods.com/uploads/images/19258ferox2.PNG)

lol I just realized I had stacked blacks in there, so I took one out and added some stuff (rear irons and side razors).
Title: Re: Pwnator's Stock Showcase
Post by: J on December 04, 2010, 10:34:20 AM
@Above robot: Call me crazy, but I think if you replace the wheels with shinys, and then the DDTs with Snapper IIs, you could use that weight for some more weapon shenanigans.
But then again, I'm not exactly sure what ells could be added to the already destructive design.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on December 04, 2010, 11:20:17 AM
The DDT wedge and the grippy rubber wheels are much more important than a few more weapons
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on December 04, 2010, 11:26:35 AM
The DDT wedge and the grippy rubber wheels are much more important than a few more weapons
As it will bounce like crazy
Title: Re: Pwnator's Stock Showcase
Post by: Stagfish on December 04, 2010, 11:32:52 AM
The DDT's dont flip madman, They are there for wedges.
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on December 04, 2010, 05:30:55 PM
No, because of the extreme pressure being put on them and the VS, it will bounce way too much without them.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 04, 2010, 08:11:10 PM
Stag is right. DDTs are just for wedges. I just remedied the bounciness a bit by placing iron tails. I could do a version with static motors, but as usual, I'M TOO LAZY TO BUILD ONE. XD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 18, 2010, 07:12:40 PM
bttb3 entry woo

(https://gametechmods.com/uploads/images/2791zlto.PNG)

I couldn't get the tank-like stance of Hang Time, so I just recycled my blade popup's chassis just because it's so cool. And my chained flippers were havok bombs, so I went to the traditional quadruple flipper setup instead. Oh well. Still has nice wedges, and flips nicely.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on December 18, 2010, 07:23:56 PM
Looks awesome, BUT...

I need insides before I can give you any tips. But from what I'm seeing, it's awesome.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 18, 2010, 07:28:42 PM
Pretty much this:

(https://gametechmods.com/uploads/images/1666solarwindinternals.PNG)

But with the snappers rotated 180 degrees.
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on December 18, 2010, 08:30:08 PM
Ooh, interesting. I approve.
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on December 18, 2010, 08:43:30 PM
good to see you back around 40757  ;)
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on December 18, 2010, 08:54:46 PM
Isn't he just lurking ?

Anyways, the bot looks cool.
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on December 18, 2010, 09:00:19 PM
Isn't he just lurking ?

Anyways, the bot looks cool.


This is the first time I opened up this website in months.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on December 18, 2010, 09:06:25 PM
Ah well. I said nothing.
Title: Re: Pwnator's Stock Showcase
Post by: The Ounce on December 18, 2010, 11:25:02 PM
Good to see you back 40757!   :bigsmile:

The bot is awesome; love the use of blades as rear stabilizers.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on December 19, 2010, 01:01:19 AM
Too wide, not long enough. The support's not there for a good flip IMO.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 19, 2010, 01:07:24 AM
Too wide, not long enough. The support's not there for a good flip IMO.

The 100cm blades are there for a reason. :P
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on December 19, 2010, 03:36:08 AM
It's great how the two flippers I have in so far and this are all quite different.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on December 19, 2010, 08:02:41 AM
Awesome looking bot. I'd have used ramplates myself, but what the hey.
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on December 20, 2010, 05:42:45 AM
I'd say thanks in a PM but I can't PM for a while. Thanks.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on December 20, 2010, 05:43:50 AM
I never knew there was a PM limit ahahahaha
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on December 20, 2010, 05:44:00 AM
20 an hour.
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on December 26, 2010, 09:10:15 PM
That flipper looks even cooler than the popup version.  VERY nice bot.


I daresay it even looks cooler than my BTTB flipper.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 17, 2011, 04:36:10 AM
yyaaaaaaayyy stooooooooccccccckkk

(https://gametechmods.com/uploads/images/97530crushgrip.png)

DSA, 1 black. Tried to rebuild The Boxer for ReStocked, so I just scaled down Giant Enemy Crab and then this came out. Couldn't find the sweet spot for the smartzone, BUT IT CAN STILL HIT THE WEAK POINTS FOR MASSIVE DAMAGE!
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on January 17, 2011, 04:41:21 AM
Sweeeeeet.. <3
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 17, 2011, 11:48:09 AM
It doesn't tip backwards on occasion? Seems like a wedge will easily get under cause theres no pressure on the plows.
Title: Re: Pwnator's Stock Showcase
Post by: Stagfish on January 17, 2011, 12:12:20 PM
Caster armour on the bottom?
Title: Re: Pwnator's Stock Showcase
Post by: NFX on January 17, 2011, 12:15:35 PM
That looks fantastic! I want. =P But I'll try kloning it myself.

Do the extenders or DDT's ever get taken off?
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on January 17, 2011, 12:25:11 PM
That looks so clean and perfect. Awesome. :D

EDIT: What about changing that mace to an iron? At the moment, it looks like it's not going to reach anything.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on January 17, 2011, 12:34:00 PM
I doubt the iron would reach things any better. And the mace would stop people getting to the extenders a little better.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 18, 2011, 05:32:11 AM
It doesn't tip backwards on occasion? Seems like a wedge will easily get under cause theres no pressure on the plows.
Nope, but it's not built against wedges anyway (though it has gotten lucky due to exposed wheels).

Caster armour on the bottom?
I would've used my free weight on another black rather than on caster armor. :P

And yeah, I needed the extender protection from maces in case the bursts fire too early.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on January 18, 2011, 11:38:16 AM
^Ah, ok. Awesome bot. :)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 21, 2011, 03:56:51 AM
MOAR STOCK

(https://gametechmods.com/uploads/images/34322omerta.png)

I intended this to be a joke bot, but it occasionally glitches to insane speeds that it can take on shallow wedges and some uber-HSes. But if it's not in the mood, it can't even fight for sour apples. :P


Oh, and the motors are angled like that because I only have 0.8kg to spare so I can't use 40cms.
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on January 21, 2011, 06:33:43 AM
ogod123'sbotshavemadeitintostockRUN!

lol. I like it.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on January 21, 2011, 06:55:18 AM
That looks fantastic. I might like to see how Snap!Happy 6.3 does against it. I believe some of my bots do a similar thing. They're balanced when they spin left, but bounce around like heck if they spin right. Is yours a similar situation?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 23, 2011, 09:00:38 AM
Actually, it doesn't. It does occasionally go wild though when its tribars are spinning in the opposite direction (caused by impacts).

AND I CAN HAS HALP

(https://gametechmods.com/uploads/images/39277ripblade.png)

AAAAAAAAAARRRRRRRRGH MY EEEEEEYYYYYYYEEESSSS

So yeah, that was my attempt at rebuilding Ripblade. Seeing as Ripblade was supposed to be a Nightmare clone, the least I could do was to emulate its power. What I couldn't do though, was to emulate its stance and reach. The chassis extension isn't long enough to make it stable, and I don't have enough weight to lengthen the extenders. I also need the DSA since I don't have weight for more casters.

HELP
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 23, 2011, 10:43:27 AM
Try going about it differently. Use a larger disc and maybe only have 2 of the 4 APs have weapons them. Use RAD drive for weight, wider stabalizers, less chassis (use stilts or motor placement instead.)

Or make it kinda like  MW version of Heavens Sawmill
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on January 23, 2011, 11:03:02 AM
Build a chassis like what Sage said, copying Hell's Sawmill

https://gametechmods.com/TournamentFiles/botm/Sept09/002.jpg (https://gametechmods.com/TournamentFiles/botm/Sept09/002.jpg)

but have the heading in the reverse direction and even attach plows and drive to the one extender lot..

if length is an issue dont forget the 140cm extender (assuming this is for what I think it is).. though it could be too long :P
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on January 23, 2011, 11:37:13 AM
Hell's sawmill reminded me of that crappy VS i entered in that BOTM right after I joined and was still a noob. That bot was good for my standards back then.

Good times...
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on January 23, 2011, 12:27:26 PM
some trov glitch for the really long chassis?
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on January 24, 2011, 02:32:57 AM
I was gonna suggest a backwards Hell's Sawmill but Joe beat me to it.
 
The chained angle motor + HPZ still packs pretty impressive power and will save a lot of weight and chassis space.
 
Also, don't forget about samurai swords for stabilizers.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 24, 2011, 04:59:45 AM
(https://gametechmods.com/uploads/images/25743ripblade2.png)

So I took a whack at it again. That's the 120 cm disc, I think. And those 2 random razors are to waste weight and to thwart popups from taking out the whole setup in one go. The chain occasionally flexes while steering though, and that causes light gyro dancing. But it can throw bots to the other end of the arena, so I'm happy. XD
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on January 24, 2011, 07:01:06 AM
Whoa. That looks awesome.Nice job :D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on January 24, 2011, 07:03:35 AM
Of course it's awesome it's build by pwn

*considers his latest flipper that i trashed in BTTB3* oh wait.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 24, 2011, 12:29:04 PM
Nicee. I need to reskin those square extenders though. They just bring an unprofessional look into the bot... even though we know the bot is awesome

ALSO, BE ON YAHOO MOAR
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on January 24, 2011, 01:18:21 PM
Awesome bot, I like it a lot.
Now build a HW version  ;)
Title: Re: Pwnator's Stock Showcase
Post by: NFX on January 24, 2011, 01:57:02 PM
That thing looks fantastic. =D Why a T connector instead of a regular Angle or 20cm?
Title: Re: Pwnator's Stock Showcase
Post by: Reier on January 24, 2011, 01:57:42 PM
T connector gets it centered the most.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 25, 2011, 03:11:54 AM
*considers his latest flipper that i trashed in BTTB3* oh wait.

ZLTO's wedges suck compared to yours. :P

Besides,

(https://gametechmods.com/uploads/images/46656zltoinfra.png)

I bet Click can do that as well if it weren't for the same problem. :P


ALSO, BE ON YAHOO MOAR

I'm invisible most of the time. XD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 28, 2011, 11:22:18 AM
So I found out I didn't need swords to stabilize Ripblade.

(https://gametechmods.com/uploads/images/49862ripblade3.PNG)

So I got weight for Z-Teks.


And I have no idea how to fix Bushido:

(https://gametechmods.com/uploads/images/15194bushido.PNG)

The left prototype came first, with bursted drive and hammers. The heavy snappers prevented it from getting 2 swords per arm, and though it can pretty much KO any wedge in ReStocked, it occasionally becomes reckless and accidentally loses a sword from hitting a wall. So I tried using a single DDT then the right prototype came out. Both the burst and drive are static this time, but the hammer tends to snag especially against bots with a lot of external components. D:

And I'm actually quite surprised at how much damage a sword on a Snapper2 can deal. O_O
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on January 28, 2011, 11:38:08 AM
<3
Title: Re: Pwnator's Stock Showcase
Post by: J on January 28, 2011, 12:51:30 PM
Love the Bushido remakes.

And I'm actually quite surprised at how much damage a sword on a Snapper2 can deal. O_O
......Your hinting at something. I just know it.
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on January 28, 2011, 02:07:44 PM
lol looks better than what I got for Bushido



how does it self right?
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on January 28, 2011, 03:19:33 PM
Excuse me what is that pic and why is it so rfl worth.
Title: Re: Pwnator's Stock Showcase
Post by: System32 on January 28, 2011, 03:24:35 PM
Excuse me what is that pic and why is it so rfl worth.

GTM land comics.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on January 28, 2011, 03:34:08 PM
I drew it. NOTE THE OBVIOUS R0B0 SMILEY. Not sure who took it out and made it transparent though.

Why the square extenders Pwn? Is there something I don't know about?

I'd try a sword setup like Scrap's on Bushido V2. You also don't really need rubber wheels, so what about bursting the drive and DDT, downgrading to shinies, and using the extra weight for... something else?

And are you guys re-doing Re-stocked or something? If not, then why the Stock AI remakes?
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 28, 2011, 03:44:23 PM


And are you guys re-doing Re-stocked or something? If not, then why the Stock AI remakes?


YES. If you're gonna be around, wanna get in on it? We made a list of all the bots that need improvements.
Title: Re: Pwnator's Stock Showcase
Post by: Sparkey98 on January 28, 2011, 04:19:46 PM
get inf back for gods sake :D
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on January 28, 2011, 09:46:00 PM


And are you guys re-doing Re-stocked or something? If not, then why the Stock AI remakes?


YES. If you're gonna be around, wanna get in on it? We made a list of all the bots that need improvements.


Sure, why not. I haven't seen this list anywhere, so I'll go search it out now then...
Title: Re: Pwnator's Stock Showcase
Post by: J on January 28, 2011, 10:12:01 PM


And are you guys re-doing Re-stocked or something? If not, then why the Stock AI remakes?


YES. If you're gonna be around, wanna get in on it? We made a list of all the bots that need improvements.
Leave EMERGENCY the same for lulz
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on January 28, 2011, 11:27:15 PM
Sage made it a poopup months ago.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on January 29, 2011, 03:13:36 AM
Why the square extenders Pwn? Is there something I don't know about?

Cheat 140cm square extenders are 5 kg only
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on January 29, 2011, 03:15:33 AM
Sage made it a poopup months ago.
More the less the same opinion I have on stock popups.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 29, 2011, 03:39:46 AM
We use 'poopup' as a term for 6WD popups (it probably applies to 8 and 10WD popups too, though I still haven't seen any). It's a joke that came from R0B0's typo, I think.

Also, I just cloned Nary's fix for Alarm:

(https://gametechmods.com/uploads/images/76094alarm.PNG)

And fixed Bushido again!

(https://gametechmods.com/uploads/images/50718bushido2.PNG)

And it self-rights like a boss.

Actually, SD's rebuild looks cooler, though I'm not sure if that's too heavy for a Snapper2 or not.

Why the square extenders Pwn? Is there something I don't know about?

The 140cm ones weigh 5kg, so they come in handy from time to time. :D
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on January 29, 2011, 08:02:33 PM
Why the square extenders Pwn? Is there something I don't know about?

Cheat 140cm square extenders are 5 kg only
Which were found the same way the blue snapper was...
I wonder how long it would have taken someone to find the 140cm square extenders if I didn't find them
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 29, 2011, 08:05:08 PM
Why the square extenders Pwn? Is there something I don't know about?

Cheat 140cm square extenders are 5 kg only
Which were found the same way the blue snapper was...
I wonder how long it would have taken someone to find the 140cm square extenders if I didn't find them

Well, I found the 140cm red ones. Did you find the square ones before or after that?
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on January 29, 2011, 08:07:15 PM
It was after you found them, so I just wanted to see if there was anymore, so I found them, put them in the game for teh lulz, and then it turns out they weigh 5kg.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on January 30, 2011, 05:06:01 AM
Alarm really needs a better battery setup...
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on January 30, 2011, 06:07:40 AM
I wonder how long it would have taken someone to find the 140cm square extenders if I didn't find them

it was already known by some select users..

IIRC it was one of the best kept secrets by the Beetlebros for years and years...

I didnt know about the extenders having the text files already implemented into the game but I knew the extra GMF's for them and the Redbird were there.. for some reason though I never really bothered about them.. just always figured they were left over scraps not complete..

Im loving Bushido Pwn..
Title: Re: Pwnator's Stock Showcase
Post by: J on January 30, 2011, 10:45:42 AM
Pwn, with your re-builds and stuff... are you building them for accurate weights, or are you just making them all HWs?

Alarm really needs a better battery setup...
Fifteen-thousand posts get.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on January 30, 2011, 11:29:54 AM
I'm reasonably confident it's to the weight limit. Alarm definitely looks like a MW to me. Bushido looks MW, but looks more awesome than most HW's going now, I reckon. =D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 31, 2011, 12:42:20 AM
Too damn lazy to build a HW (from scratch). BEAR is nearly done.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 31, 2011, 06:04:10 AM
lol

(https://gametechmods.com/uploads/images/77116bear.PNG)

The first one's based on Extremist, and the other one's based on Tunnel Vision. The tribar version (42 claws) can 2HKO some HWs, while the disc version (40 claws + 2 casters) annoys a lot of bots in the Combat Arena.

yay
Title: Re: Pwnator's Stock Showcase
Post by: J on January 31, 2011, 10:45:16 AM
Fatboy Tires <3
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on January 31, 2011, 10:53:36 AM
The disc version looks absolutely brilliant. Son, I am proud. *Happy face so big it peels off my face and lands in a big soggy puddle on the floor*
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on January 31, 2011, 12:51:41 PM
MOAR BEAR CLAWS ?
Title: Re: Pwnator's Stock Showcase
Post by: Reier on January 31, 2011, 01:48:01 PM
Yeah Pwn you need more claws
Title: Re: Pwnator's Stock Showcase
Post by: J on January 31, 2011, 01:50:09 PM
Yeah Pwn you need more claws
Bear claws pwn
*shot*
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 31, 2011, 04:51:49 PM
YAY you took my idea for BEAR!

Love both of them. Don't know which one would be a better fit.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on January 31, 2011, 06:02:52 PM
Don't know which one would be a better fit.

The old one :3
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 31, 2011, 08:41:25 PM
Don't know which one would be a better fit.

The old one :3

I like the old one, too. But hey, I already have 2 pre-made chassis and setups, so building both didn't eat up much time at all. :D


And I kinda sorta improved ALARM again!

(https://gametechmods.com/uploads/images/4657alarm2.PNG)

So pushed the drive further into the chassis, added a caster, retained the old weapon setup (it's just inverted). It's a tad glitchier though, as everything's bursted.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on January 31, 2011, 08:51:20 PM
mmmmmmmmmmmm yum
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on January 31, 2011, 10:12:43 PM
I'm assuming you have two bursts on ALARM. Are the HPZ's on T-connectors? If they are, you probably have the weight for a setup with a narrower wheel base.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 01, 2011, 02:57:17 AM
Just one burst, like the old one. I just used a new setup to free enough weight for a caster. I'll try a narrower drive, though.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on February 01, 2011, 03:07:10 AM
I built the old one off one burst? Cool.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 01, 2011, 03:17:31 AM
Drive's on the visible arm, and the piston's on the other AP.
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on February 01, 2011, 11:02:57 AM
can't tell what your setup is right now, but it might be lighter to have two snappers. dunno
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 01, 2011, 11:49:57 AM
Pinks on a 4WD HPZ bot ? lolz
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on February 01, 2011, 12:01:12 PM
Pinks on a 4WD HPZ bot ? lolz

^This. Please get some blacks or something.
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on February 01, 2011, 12:19:08 PM
Pinks on a 4WD HPZ bot ? lolz

^This. Please get some blacks or something.
FOTEPX, it's fine the way it is, you can power one hpz with one pink.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on February 01, 2011, 12:24:50 PM
Are you high? A black's gonna save 2kg's.
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on February 01, 2011, 12:29:27 PM
And what can he do with 2 kg?
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on February 01, 2011, 12:31:15 PM
Okay, then where does he put the Black in that chassis? The reformatting that he'd have to do would add more weight than he'd save, and he's already at the weight limit as it is.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on February 01, 2011, 12:35:39 PM
*sigh* whatever.
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on February 01, 2011, 01:07:11 PM
I think there is only 4 pinks in it.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 02, 2011, 02:35:29 AM
*sigh* whatever.

USE YOUR HEAD. PLEASE. If you did a simple estimate, I couldn't even get the weight for 4 pinks, let alone 3. As if I can fit a Nifty in there.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 03, 2011, 07:07:40 AM
meh

(https://gametechmods.com/uploads/images/512hankypanky.PNG)

Apparently, R0B0's attempt at rebuilding Hanky Panky didn't seem to work, as it only occasionally rupts (he wanted 4 rupting irons on 4 DDTs, if you were wondering). So I recycled ZLTO and made this. Rupts fine, does damage as if it's 3 razors on a Snapper2, and the wedges still suck (I did some hardcore 4WD drifting on that match so the wedges are actually no better than the original).

The blade armor still looks cool, though. :P
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on February 03, 2011, 07:12:00 AM
<3<3<3<3<3
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 03, 2011, 07:30:12 AM
Cool build! I just wonder, why rupt if it doesn't do as much damage?
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 03, 2011, 08:20:13 AM
Cannot you attempt 1 pink + 1 nifty then ?
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on February 03, 2011, 08:26:58 AM
Yeah, 1 pink + 1 nifty is really enough power. :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 03, 2011, 08:28:56 AM
Better than 4 pinks !
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on February 03, 2011, 08:32:52 AM
You were asking if Pwn could attempt 1 pink + 1 nifty on his newest bot, which is:
meh

(https://gametechmods.com/uploads/images/512hankypanky.PNG)


:trollface
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 03, 2011, 08:38:15 AM
You were asking if Pwn could attempt 1 pink + 1 nifty on his newest bot, which is:
meh

(https://gametechmods.com/uploads/images/512hankypanky.PNG)


:trollface
Did I ever said newest bot ? No. I was obviously talking about the ALARM rebuild.

Also, I question the utility of the caster, and I think the extender work can be made lighter.
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on February 03, 2011, 08:42:10 AM
I knew what you were talking about, it just was very out of context :P
Title: Re: Pwnie's Stock Showcase
Post by: Naryar on February 03, 2011, 08:59:44 AM
I knew what you were talking about, it just was very out of context :P

Well excuse me for having to sleep and Pwn posting another bot when I was...
Title: Re: Pwnie's Stock Showcase
Post by: FOTEPX on February 03, 2011, 12:31:01 PM
At first I thought it was a new user.
Title: Re: Pwnie's Stock Showcase
Post by: Gazea2 on February 03, 2011, 01:33:40 PM
Pwnie! <3

Looks like I gave you a new nickname. Anyway, that blade armour looks soooo cool.
Title: Re: Pwnie's Stock Showcase
Post by: J on February 03, 2011, 02:10:11 PM
Pwnie! <3
QUICK! SOMEONE PESTER ACAMS INTO GIVING PWNATOR A RE-NAME!
....I mean-
Love the use of blades. It really gives it an awesome look.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 04, 2011, 03:21:08 AM
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUU-


@ Narnarz - It only has 2 pinks, so removing the caster still won't free enough weight. Plus my chassis is pretty much airtight.

@ Sage - Ask R0B0. It was his idea. I had another idea in mind for Hanky Panky. :P


@ Gazzy and Armadillo - I KNOW RIGHT THE BLADES TOTALLY MAKE IT LOOK SO COOL :3
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on February 04, 2011, 03:25:34 AM
Cool build! I just wonder, why rupt if it doesn't do as much damage?

Because you wanted Hanky Panky to rupt :|
Title: Re: Pwnie's Stock Showcase
Post by: Vertigo on February 04, 2011, 06:13:24 AM
Cool-looking yes, but surely a bot like this needs atleast decent wedges?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 04, 2011, 06:20:00 AM
Which is why I had another setup in mind for the rebuild. :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 04, 2011, 08:18:14 AM
2 pinks ? That's even worse than I thought...

I might rebuild this just for correct battery setup's sake.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 04, 2011, 02:46:39 PM
Cool build! I just wonder, why rupt if it doesn't do as much damage?

Because you wanted Hanky Panky to rupt :|

Actually scrap wanted Hanky to rupt :3
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 25, 2011, 06:53:28 AM
Although Wide Load's pretty cool right now, ReStocked isn't giving us much variety (like the MW class right now has a hammer too many and the LW class having too many rammers), so I took a whack at making it like the DSL version:

(https://gametechmods.com/uploads/images/6643wiiideload.PNG)

2 blacks (I'll probably remove one if I find a better use of 31kg), 24 maces. Unlike the DSL counterpart, however, it's not entirely doomed when it's flanked. It fires its snappers and the whole weapon setup flings backward (which is its self-righting mechanism as well).

Still a bit bouncy, though. I never understood as to why only maces cause the bounciness, despite having a symmetrical setup and not using Snapper IIs for bursting. o_O


[Edit] I'll most likely remove the extra black and downgrade to shinies for more weapon-laden stabilizers.
Title: Re: Pwnator's Stock Showcase
Post by: J on February 25, 2011, 07:48:26 AM
Awesome drum-bot is awesome:D

....Mind showing the insides?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 25, 2011, 08:06:56 AM
Fixed it!

(https://gametechmods.com/uploads/images/37242wiiideload2.PNG)

(https://gametechmods.com/uploads/images/24351wiiideloadinternals.PNG)
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on February 25, 2011, 10:37:38 AM
Oh so awesome, looks very intimidating indeed.
*now VERY eagerly awaiting restocked*
Title: Re: Pwnator's Stock Showcase
Post by: J on February 25, 2011, 10:40:00 AM
(https://gametechmods.com/uploads/images/24351wiiideloadinternals.PNG)
......This screenshot might actually give me an idea or 2 on how to clone make my next robot.
No really, this build looks fun :3
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 25, 2011, 10:42:41 AM
It's a bit tedious, though. I spent 30 minutes snapper loading and attaching all those maces (that and waiting for the 3rd MLP episode to load on YT). >.<
Title: Re: Pwnator's Stock Showcase
Post by: J on February 25, 2011, 10:44:37 AM
It's a bit tedious, though. I spent 30 minutes snapper loading and attaching all those maces
But thats the easy part :O
The tedious-ness would be getting 2 blacks and a control board in the same space.

(that and waiting for the 3rd MLP episode to load on YT). >.<
xD
Title: Re: Pwnator's Stock Showcase
Post by: NFX on February 25, 2011, 11:15:11 AM
I lol'd.

Looks fantastic as always, Pwn. Though I've never been able to stack a CB in a battery to save my life. Great work with the setup, though.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 25, 2011, 01:22:47 PM
YUMMM. But if its still bouncy you could try a razor drum. For some reason I've never liked maces on VS... they dont seem to hit as hard. Maybe it's just me.
Title: Re: Pwnator's Stock Showcase
Post by: philetbabe on February 25, 2011, 01:41:10 PM
There's a long time i haven't take a look at bot showcase.
I'm very impressed by the new way of building.
Very nice.
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on February 25, 2011, 02:10:07 PM
philetbabe!
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on February 25, 2011, 02:15:25 PM
Hello there, Phil.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 25, 2011, 07:10:14 PM
Awesome
Title: Re: Pwnator's Stock Showcase
Post by: RedAce on February 25, 2011, 07:48:42 PM
Fixed it!

(https://gametechmods.com/uploads/images/37242wiiideload2.PNG)
I like it, A LOT.
Title: Re: Pwnator's Stock Showcase
Post by: Dragonfire on February 26, 2011, 04:54:09 AM
Yummy! Looks absolutely gorgeous! Robust building - here's a pat on the back from me :)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 26, 2011, 09:28:37 AM
But if its still bouncy you could try a razor drum.

(https://gametechmods.com/uploads/images/19201wiiideload3.PNG)

For some reason it's still bouncy (no AGOD present), so I guess the mace version's actually better (even Stratocaster can take the razor version out occasionally). D:
Title: Re: Pwnator's Stock Showcase
Post by: System32 on February 26, 2011, 10:06:55 AM
Make is a single drum somehow. It's unbalanced because of the lack of balance in the upwards spinning or the things you have used to place the Z teks are slightly off. I mean like 1 pixel off.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 26, 2011, 10:19:47 AM
I already double-checked the razor placement one by one, and half of them are properly rotated (because the other half doesn't need rotating at all hahahahahaha).

It's probably the snappers. Having nearly half the bot's weight at the front does the inevitable. XD
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on February 26, 2011, 11:02:44 AM
(even Stratocaster can take the razor version out occasionally). D:

Er... What exactly are you trying to say, Pwn?  :rage
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 26, 2011, 12:06:00 PM
I've found the only way to make a non bouncy VS is to have static weapon motors.

Also, Inf dissaproves of this as Wide Load... but he likes it as a bot.
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on February 26, 2011, 12:27:50 PM
I've found the only way to make a non bouncy VS is to have static weapon motors.

Also, Inf dissaproves of this as Wide Load... but he likes it as a bot.
Infiniteinertia!!!!!  *ahem*

Anyway, from my experience, it'd be just coz they're on snappers.
And the razor version is probably the second best looking bot i've seen, such a shame it's not as effective.
How about an iron version now ;P
Title: Re: Pwnator's Stock Showcase
Post by: System32 on February 26, 2011, 12:29:03 PM
I already double-checked the razor placement one by one, and half of them are properly rotated (because the other half doesn't need rotating at all hahahahahaha).

It's probably the snappers. Having nearly half the bot's weight at the front does the inevitable. XD

You placement of the Zteks might be off, the razors are fine.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 26, 2011, 12:41:45 PM
I've found the only way to make a non bouncy VS is to have static weapon motors.

Also, Inf dissaproves of this as Wide Load... but he likes it as a bot.
Infiniteinertia!!!!!  *ahem*

Anyway, from my experience, it'd be just coz they're on snappers.
And the razor version is probably the second best looking bot i've seen, such a shame it's not as effective.
How about an iron version now ;P

whats the first?
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on February 26, 2011, 01:02:22 PM
I've found the only way to make a non bouncy VS is to have static weapon motors.

Also, Inf dissaproves of this as Wide Load... but he likes it as a bot.
Infiniteinertia!!!!!  *ahem*

Anyway, from my experience, it'd be just coz they're on snappers.
And the razor version is probably the second best looking bot i've seen, such a shame it's not as effective.
How about an iron version now ;P

whats the first?
The new drumblebee TBH, I love razor drum weapons, and I love the looks of panic attack aswell,so it was innevitable.
Don't worry though sage, I love the look of most of your bots aswell ;P
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on February 26, 2011, 03:08:55 PM
Damn that looks nice pwn.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 26, 2011, 09:49:22 PM
You placement of the Zteks might be off

BFE-checked. Nothing wrong there. D:


Er... What exactly are you trying to say, Pwn?  :rage

Stratocaster's so freaky it was able to remove at least 4 razors in the first hit and goes under the bot, removing a wheel in the process. That doesn't happen with Snowjob. >.<


Also, Inf dissaproves of this as Wide Load... but he likes it as a bot.

Awww... some bot types are still getting too repetitive in some weight classes, though.

Oh well. Now I have a cool bot to be entered to a stock HW tourney, when there's gonna be one. :P
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on February 26, 2011, 10:01:46 PM
Well that bot doesn't have a wedge so it shouldn't matter if it's a little bouncy, right?


It's cool how DSL-esque the design is.  Kind of like Root Beer.  And 24 maces is a lot for a stock VS  :eek:
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on February 26, 2011, 10:37:00 PM
Er... What exactly are you trying to say, Pwn?  :rage

Stratocaster's so freaky it was able to remove at least 4 razors in the first hit and goes under the bot, removing a wheel in the process. That doesn't happen with Snowjob. >.<

That's actually pretty weird. Especially considering how old Stratocaster is. Just think, at the time I built it I basically layed the groundwork for a generic old-school style poker. That was like 4 years ago >.>
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on February 27, 2011, 03:46:04 AM
Very nice, Pwn. Is it very effective?

@Sage - Is Inf back?
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 27, 2011, 11:50:41 AM
Very nice, Pwn. Is it very effective?

@Sage - Is Inf back?

Nope. He's off partying all the time and getting ready for college.
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on February 27, 2011, 08:14:22 PM
So hes practicing partying for college. goooooood >.>

OR IS SAGE JUST INFINITEINERTIA AS A DOUBLE ACCOUNT :O
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 27, 2011, 10:39:41 PM

OR IS SAGE JUST INFINITEINERTIA AS A DOUBLE ACCOUNT :O

I'VE BEEN FOUND OUT
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 27, 2011, 10:54:20 PM
why cannot inf get his ass over there and post
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 01, 2011, 03:13:08 AM
Very nice, Pwn. Is it very effective?

(https://gametechmods.com/uploads/images/54416wiiideloadbattles.PNG)

Good enough, I guess.


why cannot inf get his ass over there and post

BECAUSE HE'S TOO BUSY PARTYING
Title: Re: Pwnator's Stock Showcase
Post by: infiniteinertia on March 06, 2011, 11:46:52 AM
I always knew that you were a natural.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 17, 2011, 06:08:35 AM
wheeeeeeee

(https://gametechmods.com/uploads/images/9559polytope.PNG)
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on March 17, 2011, 07:58:56 AM
I's scared, but I'm afraid your wheelguards aren't doing much.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on March 17, 2011, 08:08:25 AM
trololololol. Lovely helichopter there.

If you had all the weapons pointing the other way, that might work a bit better.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on March 17, 2011, 03:19:23 PM
Mine's better >:O
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 17, 2011, 10:28:34 PM
I's scared, but I'm afraid your wheelguards aren't doing much.

Yeah I know. I had 100+ kgs to toy with so I just stuffed those in. :P

Mine's better >:O

BRING IT ON (a bit too early for trash talking? :P)
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on March 17, 2011, 10:46:25 PM
If you put them on the other side of the wheels they would actually work though...
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on March 17, 2011, 10:48:40 PM
Mine's better >:O

BRING IT ON (a bit too early for trash talking? :P)

Naw, 3 AM was too early. 8:49 PM is TIME.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on March 17, 2011, 11:53:27 PM
psh. amateurs.
Title: Re: Pwnator's Stock Showcase
Post by: J on March 18, 2011, 09:15:51 AM
psh. amateurs.
So.. Robo vs Pwn, helicopter battles?
Winner battles Sage? O,o
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on March 18, 2011, 01:26:01 PM
Wow, you're out of the loop.

Epic 4 way (lawl) helicopter brawl between myself, Pwn, Sage and Scrap. CHECK THE CHALLENGE BOARD.

I'm not even worried about Sage. He lost to Scrap (who sucks, btw) so he's obviously a noob.
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on March 18, 2011, 05:33:13 PM
Wow, you're out of the loop.

Epic 4 way (lawl) helicopter brawl between myself, Pwn, Sage and Scrap. CHECK THE CHALLENGE BOARD.

I'm not even worried about Sage. He lost to Scrap (who sucks, btw) so he's obviously a noob.
GGRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on March 22, 2011, 06:49:28 AM
Ah, good old trash talk.

This is going to be epic. I like the wheelguards as well, and it reminds me a fair bit of Iron Storm 5.

Wouldn't maces be better ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 24, 2011, 09:11:31 AM
Wouldn't maces be better ?
No idea where to use the weight. :P

But I already kinda sorta fixed it. XD



AND A NEW BOT WITH AN OLD CHASSIS! AGAIN!

(https://gametechmods.com/uploads/images/89873velociraptorclintthrust.PNG)

VELOCIRAPTOR CLINTTHRUST (Top Gear fans should know what I'm talking about)! 2 blacks, AND YES THAT IS A WORKING COUNTERWEIGHT SYSTEM!

And I'm too lazy to thoroughly test it, but preliminary runs show that it has decent wedges and a pretty nasty ramming rack. And BEAR kept on eating the hammer arm. Which is annoying. Gah.


[Edit] If you're wondering why that setup looks so familiar, it's because I stole the chassis from my old AWTH clone (and a sucky and AGODed one at that).
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on March 24, 2011, 10:41:03 AM
I FOUND WALDO!

Also, EPIC NAME.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on March 24, 2011, 03:14:42 PM
What does the counterweight system do?

Curve extenders moar to protect against bear, and maybe have more irons slanted up or a plow to keep bots down.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 24, 2011, 09:19:57 PM
What does the counterweight system do?
Makes it easier to retract the arm because it's too long.

Curve extenders moar to protect against bear, and maybe have more irons slanted up or a plow to keep bots down.
I'll probably remove one sledge for a plow and some moar weapons... later. Still too lazy. XD
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on March 26, 2011, 06:00:03 AM
IMO it needs moar 45-degree-angled vertical irons to trap better.

Most likely better than my bot though.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 04, 2011, 11:34:59 PM
(https://gametechmods.com/uploads/images/71116velociraptorclintthrust2.PNG)

Unfortunately this just feels like a cut-rate DEADBEAT with a weapon rack instead of casters. >.<

And I'm not entirely satisfied with this Backyard Ripper rebuild either:

(https://gametechmods.com/uploads/images/463backyardripper.PNG)

2 blacks, Snapper2 wedges, and everything's static except for the drive (which is servo-boosted). Will revise it later with the drive pushed inwards and hopefully better wedges.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 04, 2011, 11:37:32 PM
BR looks too steep and skinny.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 04, 2011, 11:39:12 PM
Steepness isn't a problem, but it is too skinny.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 04, 2011, 11:43:14 PM
I like the idea though. What if you... made it wider. :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 04, 2011, 11:51:44 PM
TOO LAZY TO REBUILD BECAUSE I'M PLAYING ANGRY BIRDS RIGHT NOW
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on April 05, 2011, 01:03:11 AM
Tiny Wings > Angry Birds.

Oh, and this:

http://www.youtube.com/watch?v=2matH4B9bTo#ws (http://www.youtube.com/watch?v=2matH4B9bTo#ws)
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on April 05, 2011, 02:34:36 PM
ohyeahrestocked

EDIT: IF WE RATE SAGE DOWN ONCE WE ALL WILL HAVE A REP OF 22!!!!!


kill343 has 22 too!
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on April 05, 2011, 02:42:37 PM
*rates SD down one*
...
...
THE VETERAN ORDER OF 22 IS COMPLETE!!!!
THE END IS NIGH!!!
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on April 05, 2011, 04:23:18 PM
BR looks like some mw I made while back.

Is it possible for you to turn the front of Raptor into more of a v-shape or u-shape?
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on April 05, 2011, 08:49:09 PM
ohyeahrestocked

EDIT: IF WE RATE SAGE DOWN ONCE WE ALL WILL HAVE A REP OF 22!!!!!


kill343 has 22 too!

Inb4 veteran alliance of evil
Title: Re: Pwnator's Stock Showcase
Post by: Reier on April 05, 2011, 10:42:47 PM
+1 :trollface
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on April 05, 2011, 11:16:06 PM
OHNOYOUDI'INT.

-1

Good bots BTW Pwn, since we're really on topic here.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 06, 2011, 07:03:46 AM
lolwutjusthappenedhere

@ VB: It's already angled, but I don't think I can't make it more angled because of this stack:

(https://gametechmods.com/uploads/images/25379velociraptorclintthrustinternals.PNG)

I tried angling both anchors a notch inwards, but no dice. I couldn't stack either into each other this time. >.<
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 06, 2011, 03:12:32 PM
thats gotta be the sickest stack ive ever seen.
Title: Re: Pwnator's Stock Showcase
Post by: Vertigo on April 06, 2011, 03:46:23 PM
Very good :D

And I suspect the reason that your BR rebuildhas rubbish wedges is because the burst pivot is inline with the wheels
Every bot I've made like that has had rubbish wedges also
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 10, 2011, 10:55:00 PM
meh

(https://gametechmods.com/uploads/images/78163trigger2.PNG)

Pretty much the same, but this one can troll Sage. :P
Title: Re: Pwnator's Stock Showcase
Post by: J on April 10, 2011, 11:30:52 PM
this one can troll Sage. :P
But its missing the sawblades and all the nuclear-decals :O
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 10, 2011, 11:36:15 PM
Red extenders are enough to troll him.

But I had the evil sawbot in mind for Throwback as well. :P
Title: Re: Pwnator's Stock Showcase
Post by: J on April 11, 2011, 12:00:05 AM
But I had the evil sawbot in mind for Throwback as well. :P
At least its not as bad as ACAMS' mom
....No. Lets not get into discussion about my Throwback entry.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 11, 2011, 03:07:55 PM
god all this trolling is BURNING MY EYES
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 20, 2011, 05:02:37 AM
Trying to build a 1WD HS and I got this epic exostack:

(https://gametechmods.com/uploads/images/79520epicexostack.PNG)
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on April 20, 2011, 11:12:17 AM
Trying to build a 1WD HS and I got this epic exostack:
*High fives*
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 20, 2011, 03:13:17 PM
NICE. I think I have to experiment sometime to figure out what can be exostacked and what cant...
Title: Re: Pwnator's Stock Showcase
Post by: J on April 20, 2011, 04:20:40 PM
That is indeed an awesome Exo-Stack.
Now we just have to wait and see what he does with it :O
Title: Re: Pwnator's Stock Showcase
Post by: Jack Daniels on April 20, 2011, 07:44:26 PM
hax!
Title: Re: Pwnator's Stock Showcase
Post by: Vertigo on April 21, 2011, 02:47:45 AM
Nice stack!
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 21, 2011, 02:51:16 AM
Too bad I couldn't use that stack, though. It wouldn't let me attach the snapper at increased heights.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 21, 2011, 03:09:10 PM
Too bad I couldn't use that stack, though. It wouldn't let me attach the snapper at increased heights.

Could you repeat it at the lower level though?
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on April 21, 2011, 05:24:19 PM
hax!
pwn uses hax!
it's super efficient!
everybody faints!
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 21, 2011, 09:29:20 PM
Too bad I couldn't use that stack, though. It wouldn't let me attach the snapper at increased heights.

Could you repeat it at the lower level though?

It will only let me stack AT the lowest level. Won't make my bot invertible and efficient that way. :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 22, 2011, 08:14:13 AM
meh

(https://gametechmods.com/uploads/images/51846vorago.PNG)

2 blacks, 7 casters. Clone of what Scrap built for BTTB4.

Will find a way to free weight for side battleaxes.
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on April 22, 2011, 08:38:09 AM
Awesome
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on April 22, 2011, 09:30:10 AM
hehehe nice
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 23, 2011, 04:21:20 AM
YAY

(https://gametechmods.com/uploads/images/99943vorago2.PNG)

I had no idea those battleaxes were that awesome. The first version loses to BEAR in less than 45 seconds. Now it loses to BEAR in about 2 minutes (because it can't properly pin a bouncy HS)!


ahahahahahahahaha
Title: Re: Pwnator's Stock Showcase
Post by: Vertigo on April 23, 2011, 04:26:48 AM
Cool :D
Title: Re: Pwnator's Stock Showcase
Post by: J on April 23, 2011, 10:39:56 AM
I had no idea those battleaxes were that awesome.
*Tempted to make something that uses axe-armor*

The design looks incredible, by the way.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 27, 2011, 12:37:41 AM
Fail BR rebuild

(https://gametechmods.com/uploads/images/23041backyardcrippler.PNG)

Wedges would've been above average if it weren't for the multiple weapon AGOD. >.<
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on April 27, 2011, 01:01:10 PM
BR rebuild is meh :/

The FS on the other hand, <3
Title: Re: Pwnator's Stock Showcase
Post by: Hard Bot on April 29, 2011, 10:54:50 PM
For that FS, shrink chassis, use HP Z-Teks and regular Z-Teks. Then use maces and/or irons.
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on April 29, 2011, 10:56:02 PM
For that FS, shrink chassis, use HP Z-Teks and regular Z-Teks. Then use maces and/or irons.
lol...




and the fs looks ever more awesomer
Title: Re: Pwnator's Stock Showcase
Post by: Thyrus on April 29, 2011, 11:11:18 PM
For that FS, shrink chassis, use HP Z-Teks and regular Z-Teks. Then use maces and/or irons.

This Pwnator guy doesn`t know much about bot building cause he`s new. give him some time HB and he`ll improve. He wont be as good as you but I thing his level will be ok some day.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 30, 2011, 01:41:01 AM
For that FS, shrink chassis, use HP Z-Teks and regular Z-Teks. Then use maces and/or irons.

This Pwnator guy doesn`t know much about bot building cause he`s new. give him some time HB and he`ll improve. He wont be as good as you but I thing his level will be ok some day.

yeah i know i sux i cant even beat kill 11 or whatever :\

Anyway, ReStocked wanted better wedges for Ronin, but I guess I got too carried away with the overhaul:

(https://gametechmods.com/uploads/images/32517rhoneen.PNG)

2 blacks, 6 swords on 2 DDTs, DDT wedges. Too bad it's slightly worse against HSes this time.
Title: Re: Pwnator's Stock Showcase
Post by: Meganerdbomb on April 30, 2011, 02:32:14 AM
I sure the swords have something to do with it being bad against HS's, but I see why you're using them. I like it!
Title: Re: Pwnator's Stock Showcase
Post by: Sage on April 30, 2011, 12:05:36 PM
so sick. nice job pwn, makes me wanna go build RIGHT NOW.

Title: Re: Pwnator's Stock Showcase
Post by: NFX on April 30, 2011, 12:07:00 PM
I like the looks of that. Are the bracket wedges for stabilising?
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on April 30, 2011, 12:11:35 PM
Looks nice, way better than what I posted.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 30, 2011, 09:57:39 PM
Are the bracket wedges for stabilising?

Yep. The swords aren't touching the ground, so I needed those to retain the wedginess.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 01, 2011, 10:01:09 PM
nyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanya

(https://gametechmods.com/TournamentFiles/botm/may11/009.png)

Oh, and I forgot to state in the splash that it has plastic. And as Sage pointed out, it can't steer. Not that it really needs to, anyway. Which is why I ditched the VS idea and used HSes instead.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on May 01, 2011, 10:39:14 PM
still a cool build.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on May 02, 2011, 03:00:18 AM
*Sees Ronin*

http://www.youtube.com/watch?v=VLnWf1sQkjY#ws (http://www.youtube.com/watch?v=VLnWf1sQkjY#ws)


By the way, I voted for aXon. Mostly because I have absolutely zero confidence that Joe's bot works the way he says it does.
Title: Re: Pwnator's Stock Showcase
Post by: Phinox237 on May 02, 2011, 07:23:01 PM
And Acams hasn't put Engage out on the bot exchange yet.
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on May 02, 2011, 07:32:12 PM
And Acams hasn't put Engage out on the bot exchange yet.
ACAMS didn't make that bot, so he can't upload it...
Title: Re: Pwnator's Stock Showcase
Post by: Phinox237 on May 02, 2011, 07:36:36 PM
OOOOOOOOOOOOOOHHHHHHHHHHHHHH,RRRRRRIIIIIIIIIIGGGGGGGHHHHHHHHTTTTTTTTT................ :argue_smilys:
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 03, 2011, 09:35:44 AM
aXon does look very nicely built. Shame it can't steer properly, though, but it's still excellent.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 15, 2011, 09:35:13 AM
Tried rebuilding Eye Poker and this came out:

(https://gametechmods.com/uploads/images/73060istabber.PNG)


Pins wedges and dewedges nicely, which should've been decent by my standards, but

(https://gametechmods.com/uploads/images/99443gah.PNG)

plus it's worthless against HSes.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 15, 2011, 10:27:16 AM
From one bot that doesn't turn, to one bot that doesn't drive straight...maybe the SnapperII's aren't perfectly lined up or something.

Looks very nice, though.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on May 15, 2011, 07:25:17 PM
the lower row of weapons arent gonna do that much cause the wedges bring the opponent too high off the ground. maybe make the wedges wider. as for driving straight, try re-attaching the wheels in a criss-cross pattern.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 15, 2011, 11:17:01 PM
Realized it drives perfectly fine, it's just that the steering's too sensitive.

Anyway, I tried to give it a better weapon setup, and it worked:

(https://gametechmods.com/uploads/images/52045istabber2.PNG)

With those weapons though, it's more of a distant cousin to EMERGENCY rather than a Eye Poker rebuild.
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on May 16, 2011, 11:10:36 AM
Realized it drives perfectly fine, it's just that the steering's too sensitive.

Had the same problem with stratocaster. What I did for when I was controlling it was to wire just two of the six wheels for steering.
Title: Re: Pwnator's Stock Showcase
Post by: J on May 16, 2011, 05:17:38 PM
it's more of a distant cousin to EMERGENCY rather than an Eye Poker rebuild.
You could replace 2 of the irons with long pole spikes to say its "more accurate".
But that would just mess up the weaponry, as the rest of the spikes wouldn't hit :/
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 24, 2011, 03:39:55 AM
Stole Spin Cycle's chassis and made this:

(https://gametechmods.com/uploads/images/99462wheebot.PNG)

(https://gametechmods.com/uploads/images/32463wheebotflapjack.PNG)

whee
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 24, 2011, 03:47:05 AM
Ah, a popup killer. Nice. I should have stole that setup with c3, probably.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 24, 2011, 03:52:26 AM
I didn't really have it aimed to be a popup killer, I just wanted a stock version of yaybot.



But yes, it annoys a lot of wedges. :P
Title: Re: Pwnator's Stock Showcase
Post by: Jack Daniels on May 24, 2011, 04:13:52 AM
Why square extenders?  You should use the hidden long extender.  (or whatever that thing is called)  :3
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 24, 2011, 04:19:26 AM
The 140cm square extender. Which that is. =] He wouldn't be daft enough to waste 18kg on the wrong extender.
Title: Re: Pwnator's Stock Showcase
Post by: Jack Daniels on May 24, 2011, 04:21:48 AM
ohhhhhh.  :P   Heh, for some reason i remember the hidden extender being half transparent or something.  Never used it.

Very well then.

Dandy bot there pwn!

Cheerio!
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on May 24, 2011, 11:08:03 AM
That's the hidden round one, JD.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 27, 2011, 02:47:30 AM
DAMMIT

(https://gametechmods.com/uploads/images/96424dizzzzybeez.PNG)

Sure it looks fine, and it fights well, too:

(https://gametechmods.com/uploads/images/34520dizzzzybeezsabertooth.PNG)

But unfortunately, it contracted AGOD D: D: D: D: D:

Which means the 2 hours I spent finding a centered setup with a Snapper II have gone to waste. >.<
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 27, 2011, 06:20:41 AM
Blast. But now you know the setup, you can rebuild it without the AGOD. Or try the export/import trick?
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on May 27, 2011, 03:58:21 PM
Blast. But now you know the setup, you can rebuild it without the AGOD. Or try the export/import trick?
I'm beginning to suspect that that "trick" is just a myth you know ;P
Title: Re: Pwnator's Stock Showcase
Post by: Fracture on May 27, 2011, 05:19:59 PM
What are the rubbers for?
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 27, 2011, 05:20:48 PM
I'm guessing lower ground clearance so it won't be too unbalanced when it spins.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 27, 2011, 10:22:38 PM
Actually, they're there because I had 11kg to spare. Too lazy to find a lighter setup to free 1 more kg for 2 casters, so I used rubbers instead. Plus, it's more invertible with those.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on May 28, 2011, 03:49:07 AM
What are the rubbers for?

To avoid unwanted children. Duuuuuuuuuuuuuuuuhhhhhh.

Pwn - I liek. Can I see innards please? No idea what you've done there.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 28, 2011, 04:18:36 AM
What are the rubbers for?

To avoid unwanted children. Duuuuuuuuuuuuuuuuhhhhhh.

(https://gametechmods.com/uploads/images/77007icwutudidthar.gif)

Anyway, here it is, with BFE goodness for ease of viewing:

(https://gametechmods.com/uploads/images/43354dizzzzybeezinternals.PNG)

It's kinda annoying when a motor's higher than the other, but it can still fool anybody from afar. :P
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on May 28, 2011, 09:42:38 AM
Heh, for some reason i remember the hidden extender being half transparent or something.  Never used it.

There is 2...

140cm Square extender weighs 5kg and is accepted by most.

140cm Round Extender (which half of it is missing :P) is rejected by most due to being far to incomplete.
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on May 28, 2011, 09:58:43 AM
There is 2...
*Is unusually irritated by grammar mistake*
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on May 28, 2011, 10:06:01 AM
Half of it missing? What, coding-wise or is it just a heavy 70cm extender.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 28, 2011, 10:09:12 AM
No mesh. Which means I can have weapons floating around in SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE.
Title: Re: Pwnator's Stock Showcase
Post by: ACAMS on May 28, 2011, 10:09:35 AM

140cm Square extender weighs 5kg and is accepted by most.





I didn't know it was so light....it will never be allowed in BOTM again, unless the weight is adjusted!
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on May 28, 2011, 10:12:49 AM

140cm Square extender weighs 5kg and is accepted by most.





I didn't know it was so light....it will never be allowed in BOTM again, unless the weight is adjusted!

http://www.youtube.com/watch?v=ItciuejAle0# (http://www.youtube.com/watch?v=ItciuejAle0#)
Title: Re: Pwnator's Stock Showcase
Post by: freeziez on May 28, 2011, 10:21:18 AM

140cm Square extender weighs 5kg and is accepted by most.





I didn't know it was so light....it will never be allowed in BOTM again, unless the weight is adjusted!

http://www.youtube.com/watch?v=ItciuejAle0# (http://www.youtube.com/watch?v=ItciuejAle0#)

http://www.youtube.com/watch?v=0XrRwruU8DE&NR=1#ws (http://www.youtube.com/watch?v=0XrRwruU8DE&NR=1#ws)
Title: Re: Pwnator's Stock Showcase
Post by: Fracture on May 28, 2011, 10:22:48 AM
I didn't know it was so light....it will never be allowed in BOTM again, unless the weight is adjusted!

Whaaaaaaaaat

(JoeBlo this is all your fault)
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 28, 2011, 10:26:36 AM
Bit of a strange decision, in my view. It's too long for most purposes, and it has a very low amount of hitpoints for such a large component.

Good setup, though. I may steal it at some point.
Title: Re: Pwnator's Stock Showcase
Post by: Jack Daniels on May 28, 2011, 06:15:59 PM

There is 2...

140cm Square extender weighs 5kg and is accepted by most.

140cm Round Extender (which half of it is missing :P) is rejected by most due to being far to incomplete.

Welp, that explains it.  Thanks!
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on May 29, 2011, 02:47:41 AM
What are the rubbers for?

To avoid unwanted children. Duuuuuuuuuuuuuuuuhhhhhh.

(https://gametechmods.com/uploads/images/77007icwutudidthar.gif)

Anyway, here it is, with BFE goodness for ease of viewing:

(https://gametechmods.com/uploads/images/43354dizzzzybeezinternals.PNG)

It's kinda annoying when a motor's higher than the other, but it can still fool anybody from afar. :P

d00d, nice setup. In my experience, AGOD is generally caused by the orientation of the snapper. When mounted on its side, maces tend to AGOD much more than when the motor is mounted on its bottom (I think that Clickbeetle had this theory originally).
 
Hope this helps.
Title: Re: Pwnator's Stock Showcase
Post by: Thyrus on May 29, 2011, 02:49:31 AM
the Rubberjoke made me laught :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 29, 2011, 05:25:00 AM
Since Ouncey did a great job at unintentionally building a mini-Archetype, I took a whack at building a mini-Solstice:

(https://gametechmods.com/uploads/images/15554anomaly.PNG)

Stole my ReStocked Bushido's chassis, 399.0kg, plastic. Surprisingly wedgy and deadly. :O
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 29, 2011, 05:32:26 AM
Ooh, looks very nice.

On the subject of the Snapper AGOD thing, if you mount it on its back to get rid of the AGOD, that does mean it's more likely to wobble around like DBP3, because the Snapper's plane of rotation is the same as that of the motors. I find using the pause button when you're effeing them on, then switching to another tab and back helps eliminate it for me.
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on May 29, 2011, 05:33:16 AM
Cool but I don't like it for some reason. I think it's just the popup spikes look out of place.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 29, 2011, 08:31:54 AM
I think it's just the popup spikes look out of place.

Yeah it's pretty tough making it a popup hybrid without resorting to Snapper II wedges. :\
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on May 29, 2011, 10:08:13 AM
noooooooooooooo i have the same thing built and almost ready to post but with blue snapper wedges

nice bots
Title: Re: Pwnator's Stock Showcase
Post by: Sage on May 29, 2011, 10:56:21 AM
YAY mini-solstice!! Yea I was somewhat surprised at how effective the hybrid was as well. Nice build pwn
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 06, 2011, 08:40:36 AM
BoN entry w00t

(https://gametechmods.com/uploads/images/56801repulsor.PNG)


It should fare better with the red extenders :trollface
Title: Re: Pwnator's Stock Showcase
Post by: NFX on June 06, 2011, 10:07:46 AM
trololol. =D Looks effective. Should do reasonably well, I think.
Title: Re: Pwnator's Stock Showcase
Post by: Vertigo on June 06, 2011, 11:03:15 AM
My BoN entry is better :P

As in two of the spinners have irons instead of razors
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on June 06, 2011, 11:21:48 AM
Oh noes, that can beat my bot.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 06, 2011, 12:19:58 PM
EWWWWWWWWWWW
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 06, 2011, 12:48:18 PM
So much extender work... Even for trolling purposes, I think you can get less, be more efficient and still annoy sage. :trollface

Also what batteries ? This looks too small to have a black on it. Hell even a black is borderline for 6 motors.

Title: Re: Pwnator's Stock Showcase
Post by: Fracture on June 06, 2011, 03:13:24 PM
My BoN entry is better :P

As in two of the spinners have irons instead of razors
Well the longer extenders on Pwn's keep HS weapons and Popups away from the chassis...I think that's a rational sacrifice to make.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 07, 2011, 04:04:50 AM
Also what batteries ? This looks too small to have a black on it. Hell even a black is borderline for 6 motors.

Dude the bot is more than a year old hahahahaha (just wanted it to perform up to its potential after its lackluster performance in Jonzu's tourney)

(https://gametechmods.com/uploads/images/74839repulsor.PNG)


My BoN entry is better :P

As in two of the spinners have irons instead of razors

A small price to pay for more trollage against wedges instead of against maced HSes. Besides, I built the original (also more than a year old :P):

(https://gametechmods.com/uploads/images/80438dynamo.PNG)
Title: Re: Pwnator's Stock Showcase
Post by: JoeBlo on June 07, 2011, 06:37:11 AM
This looks too small to have a black on it. Hell even a black is borderline for 6 motors.

Actually 1 is fine.. after we figured out motors only draw 100amps a black can power up to 8 motors

cant say the match length time will be great.. but it can :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 07, 2011, 07:47:52 AM
cant say the match length time will be great

Exactly the reason I say one single black is borderline for any 6 spin motors. I very much am aware than 6 motors drain 600 and 1 black can furnish 800, but that's the electotal I'm wondering about.

You don't think I know this joey dearie ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 07, 2011, 08:03:59 AM
You don't think I know this joey dearie ?

eeeeeeeeeeeeeeeeeeeeeeeee
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on June 07, 2011, 10:18:37 AM
You don't think I know this joey dearie ?

eeeeeeeeeeeeeeeeeeeeeeeee
lololololshiplolololololshiplololololol
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 10, 2011, 08:36:11 AM
Cool MW RfD too.  You really need 2 counter-rotating spinners on that design though in order to be stable.  I originally put 3 spinners on RfD, but the third spinner threw off the balance and it was horrible, and 4 spinners was too heavy, so I ended up loading way too many maces on 2 tribars.


If you managed to cram 2 spinners on there you might be able to get away with a Snapper 2 for the hammer since the bot won't spin around as much.


Also, this is one of those rare designs that performs better as AI than human-controlled.  All those battles in the RfD splash were AI'd.

Because Click is just that awesome.

(https://gametechmods.com/uploads/images/79506lethargica2.png)

399.6 kg (planning to get rid of that 0.6 kg by lowering the chassis down 2 notches), DSA, 3 casters and redbird drive. Much more annoying against wedges than I had expected, but it's much more helpless against VSes and HSes than I expected as well. As long as the plow isn't removed, it's stable. And as long as it has most of the irons intact, it can self-right with the hammer.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on June 10, 2011, 08:38:59 AM
Now that is an interesting design. It looks a bit mish-mash, but it seems to actually work. If everything was skinned in a similar colour, I think it'd look fantastic. I thought the Redbirds were the drive motors at first.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 10, 2011, 09:26:27 AM
Nice design... though I would really use razors for the hammer head.

You don't think I know this joey dearie ?

eeeeeeeeeeeeeeeeeeeeeeeee

You don't think I know this joey dearie ?

eeeeeeeeeeeeeeeeeeeeeeeee
lololololshiplolololololshiplololololol

You yaoi shippers obviously have lost your sarcasm detectors along the way.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 10, 2011, 09:38:54 AM
Rule of 7 gave me no choice but to use ice picks. Besides, RfD seems to have done well with pointy tips.

Also, you do realize running gags here are never serious, right? :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 10, 2011, 10:44:25 AM
Cool dude. Wish it was wider but not much you can do I guess.
Title: Re: Pwnator's Stock Showcase
Post by: Vertigo on June 10, 2011, 10:46:42 AM
Cool
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on June 10, 2011, 11:39:29 AM
Nice design... though I would really use razors for the hammer head.

You don't think I know this joey dearie ?

eeeeeeeeeeeeeeeeeeeeeeeee

You don't think I know this joey dearie ?

eeeeeeeeeeeeeeeeeeeeeeeee
lololololshiplolololololshiplololololol

You yaoi shippers obviously have lost your sarcasm detectors along the way.
Uh, no. I was being partially sarcastic, as we already knew of the events beforehand.

And you can ship outside of Yaoi, silly Nary.

Bot is very cool though.
Title: Re: Pwnator's Stock Showcase
Post by: J on June 10, 2011, 12:14:09 PM
Rule of 7 gave me no choice but to use ice picks.
And yet again, the rule of 7 manages to interfere with an incredible build.

Awesome build, regardless.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on June 10, 2011, 03:37:16 PM
Looks bloody incredible.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 12, 2011, 04:18:08 AM
I should probably post this because people starting posting 24HSes before I could propose my 24HS challenge :\

(https://gametechmods.com/uploads/images/82744calculon.PNG)

This bot would've been the baseline for bracketing. 4 casters, 3 ramplates (the top one was due to an extremely lucky anchor stack, thanks to NC's tool).

I'll probably go on to a more serious hybrid 24HS before school starts in a day and a half. D:
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on June 12, 2011, 04:28:32 AM
Looks like a boss, I wanna make a 24 hs now...
Title: Re: Pwnator's Stock Showcase
Post by: NFX on June 12, 2011, 04:42:05 AM
Looks fantastic. It's what Exodus II could have looked like if I'd taken it more seriously.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on June 12, 2011, 09:55:30 AM
I should probably post this because people starting posting 24HSes before I could propose my 24HS challenge :\

(https://gametechmods.com/uploads/images/82744calculon.PNG)

This bot would've been the baseline for bracketing. 4 casters, 3 ramplates (the top one was due to an extremely lucky anchor stack, thanks to NC's tool).

I'll probably go on to a more serious hybrid 24HS before school starts in a day and a half. D:

I can't even see the bloody chassis. Looks awesome.
Title: Re: Pwnator's Stock Showcase
Post by: Vertigo on June 12, 2011, 09:57:45 AM
<3
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 12, 2011, 10:52:33 AM
Yayyyy NC tool.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 12, 2011, 08:30:50 PM
I can't even see the bloody chassis.

Same as this (and a couple of other HSes):
(https://gametechmods.com/uploads/images/42413positron.PNG)

Arms are in the blacks, with the secret APs facing outward.

Yayyyy NC tool.

yay
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 12, 2011, 08:57:19 PM
Pwn is that an old bot?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 12, 2011, 09:02:34 PM
yep

About 15 months old.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 12, 2011, 09:27:16 PM
Thought so... who uses 2 snappers anymore? :P
Title: Re: Pwnator's Stock Showcase
Post by: J on June 12, 2011, 09:36:59 PM
Thought so... who uses 2 snappers anymore? :P
*raises hand*
Title: Re: Pwnator's Stock Showcase
Post by: freeziez on June 13, 2011, 08:20:01 AM
Thought so... who uses 2 snappers anymore? :P
*raises hand*

*raises both hands*
Title: Re: Pwnator's Stock Showcase
Post by: NFX on June 13, 2011, 08:23:16 AM
I sometimes do. But I can stack 'em together now. =D
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 13, 2011, 08:27:08 AM
Thought so... who uses 2 snappers anymore? :P

...MW/HW wedges ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 27, 2011, 07:45:31 AM
(https://gametechmods.com/uploads/images/23993obsidian.png)

This will probably be my 2nd entry for RoboLeague if I can get it in in time. Bounty Hunter-style wedges (aka crap), 1 black, DSA. I'll probably downgrade the irons to razors so I can extend the wedges and hammer, though.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on June 27, 2011, 08:14:17 AM
Sweeeeeeet.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 27, 2011, 09:02:57 AM
Too bad the wedges suck, it looks pretty good.

You might want to put weapons angled vertically at 60 degrees on the front so that your opponent's weapons do not make close contact with the hammer though.
Title: Re: Pwnator's Stock Showcase
Post by: Vertigo on June 27, 2011, 12:10:47 PM
(https://gametechmods.com/uploads/images/23993obsidian.png)

This will probably be my 2nd entry for RoboLeague if I can get it in in time. Bounty Hunter-style wedges (aka crap), 1 black, DSA. I'll probably downgrade the irons to razors so I can extend the wedges and hammer, though.
<3
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on June 27, 2011, 12:13:44 PM
bandersnatch plz
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 30, 2011, 04:21:24 AM
wheeeeeeeeeeeeeeeee

(https://gametechmods.com/uploads/images/91146obsidian2.PNG)

Still has a hard time dealing a 2nd hit to macers, though. The first hit always gets it to the yellow. >.<


Oh well. 2nd hybrid done, thinking of a VS hybrid for my 3rd entry.
Title: Re: Pwnator's Stock Showcase
Post by: Vertigo on June 30, 2011, 04:23:53 AM
yays
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 30, 2011, 11:41:53 AM
Can you make them all razors and have the whole array be wider?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 01, 2011, 06:21:45 AM
Can you make them all razors and have the whole array be wider?

It's already 398.6 (+0.2 for 2 SZs), and I need 2 more kg for 6 razors instead of those 4 irons. I wouldn't want to make the weapon arm shorter because that's what I really needed. I'll try to find a lighter plow setup, though.
Title: Re: Pwnator's Stock Showcase
Post by: J on July 01, 2011, 12:37:20 PM
Totally off topic congratulatory birthday-related post/something about razors.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 10, 2011, 10:13:37 PM
wheeee 3rd entry (toldya it's another hybrid)

(https://gametechmods.com/uploads/images/48778juular.PNG)

HPZ drive, Nifty, Snapper II wedge. Unsurprisingly average, but I wanted to enter a hybrid hahahahahaha


o hai scrap
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on July 10, 2011, 11:39:47 PM
ahahaha I thought of that bot immediately when i sawr that

looks good.
Title: Re: Pwnie's Stock Showcase
Post by: 090901 on July 11, 2011, 12:15:30 AM
looks kewl
Title: Re: Pwnie's Stock Showcase
Post by: FOTEPX on July 11, 2011, 02:35:18 AM
Razors too high up to do crap all, but the skin's nice.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 11, 2011, 03:18:53 AM
Razors too high up to do crap all, but the skin's nice.

stfu you can't build
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on July 11, 2011, 09:58:31 AM
Razors too high up to do crap all, but the skin's nice.

stfu you can't build

Since when were you inf? I'm just trying to give advice, that's all.
Title: Re: Pwnator's Stock Showcase
Post by: Scorpion on July 11, 2011, 10:24:31 AM
Razors too high up to do crap all, but the skin's nice.

stfu you can't build

Since when were you inf? I'm just trying to give advice, that's all.
It's bad advice, given in a stupid way.
The wedge and the VS would easily make sure those razorz came into play.
Title: Re: Pwnator's Stock Showcase
Post by: FOTEPX on July 11, 2011, 01:30:59 PM
Okay. Sorry.
Title: Re: Pwnator's Stock Showcase
Post by: Somebody on July 11, 2011, 05:28:38 PM
Look before you leap

Think before you post
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 25, 2011, 03:35:44 AM
oh what the heck

IRONBOT ENTRY!

(https://gametechmods.com/uploads/images/80657freakazoidberg.PNG)
Title: Re: Pwnator's Stock Showcase
Post by: RpJk on July 25, 2011, 03:47:01 AM
A crappier version of that is what I am buliding.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on July 25, 2011, 04:16:24 AM
Niiiiiiiiice. I'm slightly worried about the stabilisers being too fragile.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on July 25, 2011, 01:33:56 PM
I hope Sage gets to you before you get to me (if I finish my entry in time that is >.>). That damn thing terrifies me.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 25, 2011, 01:42:33 PM
Cool bro. I've never liked maces on VS though...
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on July 28, 2011, 12:30:24 AM
I question the use of razors for the stabilizers, and the 2WD might come back to bite you, but the weapon looks nice and sturdy.  Should give all the rammers a really hard time.  I like it.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 28, 2011, 04:46:45 AM
Where... are... the... battleshots...

o wait I found them lolz

(https://gametechmods.com/uploads/images/54416wiiideloadbattles.PNG)

And yeah, those was before Click showcased his MW VS (and also before I found how fragile those legs are against HSes, which Ironbot will totally be full of D:). But I entered it just for the sake of entering a non-wedge that isn't a HS. :P
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on July 28, 2011, 05:12:28 AM
I DONT WANT TO FACE THIS AT ALLLLL
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 26, 2011, 01:17:40 PM
o hai guess what this is for

(https://gametechmods.com/uploads/images/28827hirashuriken.PNG)
Title: Re: Pwnator's Stock Showcase
Post by: Sage on August 26, 2011, 01:19:26 PM
I DONT KNOW WHAT ITS FOR
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on August 26, 2011, 01:19:41 PM
Damnit Pwn I was making something along those lines.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 26, 2011, 01:22:54 PM
Damnit Pwn I was making something along those lines.

Lawl I was supposed to do this in DSL and spam piglet+stars on a HW and use it for my team about a year ago, but it sounded like a vuvuzela and its overall torque made it hard to steer. So I redid the design for RWV. :P
Title: Re: Pwnator's Stock Showcase
Post by: RpJk on August 26, 2011, 01:33:37 PM
You're entering Robot Wars Virtual!?
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on August 26, 2011, 06:04:41 PM
it sounded like a vuvuzela

lolwu-BbBZzZzZzZzZzZzzZzZZzzZZZzzzZZ

Anyways, change the RAD's spinning sound to the one of a vuvuzela. See how it fares :trollface
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on August 26, 2011, 07:17:23 PM
looks AMAZING but IDK if jonzy will allow it. I hope so.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 27, 2011, 12:35:53 AM
looks AMAZING but IDK if jonzy will allow it. I hope so.

yay it was accepted


Anyways, change the RAD's spinning sound to the one of a vuvuzela. See how it fares :trollface

I would if I could BUT SADLY I HAVE TO SOLVE THIS ASDFGHJKLASDFGHJKL PIECE OF CRAP

(https://gametechmods.com/uploads/images/47409eee.PNG)


FFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on August 27, 2011, 01:36:09 AM
Mr. Brownstone should be able to outweapon it anyway XD
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 27, 2011, 01:38:08 AM
Mr. Brownstone should be able to outweapon it anyway XD

If that's how you enter an IRL tourney then you're missing the point. :P
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on August 27, 2011, 02:11:04 AM
I know, but I at least wanna try to win something XD
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on August 27, 2011, 09:40:31 AM
looks AMAZING but IDK if jonzy will allow it. I hope so.
Yes, I did accept it. I love it even more than Mr. Brownstone. :trollface
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 24, 2011, 02:30:37 AM
Still can't build hurr hurr

(https://gametechmods.com/uploads/images/70213backyardripper3.PNG)

ReStocked coming soon. Valve time.
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on October 24, 2011, 05:04:57 AM
Interesting... How effective against HS's?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 24, 2011, 05:12:44 AM
Worthless against Black Bear, stands a decent chance against other non-castered HSes, like all jugglers. :P
Title: Re: Pwnator's Stock Showcase
Post by: That Robot is a Spy! on October 24, 2011, 06:35:52 AM
LOL, that looks pretty good.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on October 24, 2011, 09:41:39 AM
cooool
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 24, 2011, 09:59:30 AM
(https://gametechmods.com/uploads/images/69433squabblepettifoggery.PNG)

Tried to clone Kontra and make it invertible at the same time, resulting in the bot on the left. Would've been fine if it can stay stable for at least 3 seconds. Then at the cost of a mace I was able to make a version with static drive. Should be fine, but I can't drive worth crap. :P
Title: Re: Pwnator's Stock Showcase
Post by: J on October 24, 2011, 11:37:33 AM
I'm guessing the one one the left, the tribar touches the floor and makes it act all crazy.
Right?
Title: Re: Pwnator's Stock Showcase
Post by: NFX on October 24, 2011, 01:16:53 PM
It looks like an Axle build to me. I wouldn't be surprised if it got all havoky whenever it moved. Looks alright, though, I might have a go at this if I can be bothered.
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on October 24, 2011, 03:24:31 PM
I think at least one of them is hax mode'd.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 24, 2011, 10:51:37 PM
Nah both use Snapper IIs, but the left one has the drive bursted.
Title: Re: Pwnator's Stock Showcase
Post by: smashysmashy on October 25, 2011, 08:46:43 AM
What's with the random static Iron?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 25, 2011, 09:17:22 AM
Uhh... for extra damage. What else? :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 31, 2011, 06:28:12 AM
I wanted to enter my own MNB's tourney, but I have absolutely no idea which one to enter:


(https://gametechmods.com/uploads/images/45746rawrninvc2.PNG)


Both have a ground clearance of JDM Tyte customs which means they're dead meat when they try to descend the ramps. But I'm not in the mood to win my own a tourney anyway. :P


And yes, if you're wondering, those are old bots with replaced parts to follow my the rules.
Title: Re: Pwnator's Stock Showcase
Post by: Fracture on October 31, 2011, 06:36:08 AM
Haha nice paintjobs. P

What are the weapons on the right one? They look like Samurai Swords, in which case you have to enter the left one since swords aren't allowed. If they're not, I'd still go with the one on the left, so it doesn't matter anyway. :o
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 31, 2011, 06:57:58 AM
Oh, right. Totally forgot that swords are AI parts. >.<
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on October 31, 2011, 07:03:09 AM
The problem is the randomness of the arena, yes. Who will dare enter a popup ?

Also needs pastel colors :P
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on October 31, 2011, 09:06:03 AM
those ARE pastel colors.

also I'm planning an pickaxe VS. Don;t ask me how I'm gonna pull it off.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 31, 2011, 09:43:38 AM
also I'm planning an pickaxe VS. Don;t ask me how I'm gonna pull it off.

Just klone eFFe's wacky stuffz.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 18, 2012, 09:56:49 AM
Why hasn't anyone thought of this

(https://gametechmods.com/uploads/images/11220phoon.PNG)

It's literally a LW Tornado. Which should probably be the new Civil Disobedience.













lol Sage u so silly


Also, it took me about 3 hours to get the stack right, then it occurred to me that I could've just used Tornado and worked from there, which was AFTER I FINISHED THE DAMN THING ASDFGHJKLASDFGHJKLASDFGHJKL
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 18, 2012, 10:08:10 AM
then it occurred to me that I could've just used Tornado and worked from there, which was AFTER I FINISHED THE DAMN THING ASDFGHJKLASDFGHJKLASDFGHJKL

Yeah. I know what it feels when you realize you've been not thinking enough. And it's frustrating to no end.

Anyways, looks pretty deadly.

And how is the drive attached anyways ? It doesn't look static.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 18, 2012, 10:21:52 AM
Nah I don't plan on entering any tournament unless I have a really cool idea in mind.

And it's pretty much like how Sage built it:

(https://gametechmods.com/uploads/images/42720screenshot_13.jpg)

In fact Sage rebuilt Tornado in order to have a static drive in the first place.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on February 18, 2012, 10:24:04 AM
Nah, the drive is static. But as we saw with Tornado in whatever tournament it was entered into, it's deadly, but hideously unstable. And low on batteries. I'd be surprised if this was anything but. Good build, though.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 18, 2012, 10:31:32 AM
Yeah, it's still laterally unstable, but I'd take this over the old, spazzier one any time. And since this one has one less HPZ to eat the battery, it should last longer, although the lack of a caster seems to be its downfall.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on February 18, 2012, 10:38:08 AM
And since this one has one less HPZ to eat the battery, it should last longer

This is what I thought when I built the original Schizophrenia, although...
 
No, you're all wrong.



The most important thing that I found is this:  Spin motor MEMIOR has no effect whatsoever on battery drain.  That's right, folks.  Doesn't matter if it's a reverse angle motor, an HP Z-tek, a Dual Perm, or even a custom "gasoline" motor with -0.0001 MEMIOR.  They all drain the same amount of electricity.

Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on February 18, 2012, 10:42:12 AM
We actually did that for civil disobedience :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 18, 2012, 10:45:42 AM
We actually did that for civil disobedience :P

Y U NO SHOWCASE
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 18, 2012, 11:17:16 AM
Hehe nice job getting that stack! Not so easy, eh? But yes, we already had that idea hahaha but I did it with 3 razors and DSA:
(https://gametechmods.com/uploads/images/9545screenshot_91.png)


However, this reminds me that we are so close to finishing restocked...
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 18, 2012, 11:37:09 AM
Although, what we do need is a MW version of Freakazoidberg for the new mud runner.

:P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 19, 2012, 10:19:24 AM
Although, what we do need is a MW version of Freakazoidberg for the new mud runner.

:P

Because you told me to <3

(https://gametechmods.com/uploads/images/63673rohbit.PNG)

Plastic, airtight chassis (15-month old chassis, actually hahahahahaha), 1 black, and self-rights and does other stuff, just like Freakazoidberg.

(https://gametechmods.com/uploads/images/15432rohbitmudrunner.PNG)

I thought I was able to get more weapons into this thing (maces instead of razors), but yeah, that's probably what happens when you haven't built in a long time. >.<
Title: Re: Pwnator's Stock Showcase
Post by: Sage on February 19, 2012, 11:19:56 AM
love it <3

send it my way!

we have like, 8 bots left on the checklist...
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on February 19, 2012, 03:43:12 PM
Looks kinda slow and fragile.  Am I right?
 
It does look cool though.  The design reminds me of Red Sky at Morning.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on February 19, 2012, 06:08:08 PM
Is it necessary for the design to have green snappers, or could that weight be put to better use elsewhere?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 20, 2012, 03:02:46 AM
Snappers aid in self-righting (which is necessary due to its slow drive), and can do ninja stuff against bots that are able to slide under it. Once the enemy chassis slides right in between the drive, the snappers throw the weapon system backwards and hopefully take off some stuff. And yeah, it's slow and somewhat fragile. Kinda hard to scale down a design meant for a HW, though.

And the bot's in the exchange now: https://gametechmods.com/Robot_Exchange/MW/Pwnator_Roh-bit.bot (https://gametechmods.com/Robot_Exchange/MW/Pwnator_Roh-bit.bot)




love it <3

(https://gametechmods.com/uploads/images/74926rohbitre.PNG)

O: O: O:
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on February 20, 2012, 03:09:32 AM
^^LOL

He probably didn't see them, or still watches the stock case in greyscale.

also let's see it getting soundly trashed by a HS :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on February 25, 2012, 08:45:32 AM
Checking out that 'complex' HS from the BOTM thread, I decided to unearth my failed prototype which is about 2 years old:

(https://gametechmods.com/uploads/images/21319mobius.PNG)

DSA, 1 black, RAD drive. It took me about 3 rebuilds to realize reverse RADs accelerate more slowly than regular ones. o_o

Oh, and it can't fight worth crap either. A couple of quick matches in ReStocked always result in it getting trashed in less than 30 seconds (I'm guessing this applies to most bots that have weak torque, though). And like I said in the BOTM thread, the RADs seem to be taken off too easily for some reason.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on February 25, 2012, 08:48:22 AM
That's the bother with that design, though, no torque at all, so it doesn't really work as well as an HPZ. But it's still an interesting design, I reckon. If you had normal spinners, I think it'd look pretty cool while still being combat-effective.
Title: Re: Pwnator's Stock Showcase
Post by: System32 on February 26, 2012, 12:51:28 PM
That's the bother with that design, though, no torque at all, so it doesn't really work as well as an HPZ. But it's still an interesting design, I reckon. If you had normal spinners, I think it'd look pretty cool while still being combat-effective.
The only way would to have something to prevent The weapon catching.
 
I'd say a flail system would work as a good idea. Then, I'd suggest having a plow to block anything from stopping the weapon motor.
 
The flail stops the thing stopping when it hits, the plow blocks anthing sopping it by ramming the weapon.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 04, 2012, 09:31:43 PM
I have a useless exam 4 hours from now. And I'm posting my BroBots entry. >.<

(https://gametechmods.com/uploads/images/43090brobots.PNG)

Yeah. Those are old bots. I should get back to reviewing. x_x
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 26, 2012, 03:35:20 AM
So here's my potential entry to that Twisted Metal tourney: Trash Man

(https://gametechmods.com/uploads/images/36433trashman.PNG)

I have absolutely no idea how to incorporate DDTs into the design without deviating too far from the original vehicle. In its current state its damage output is miserable and it doesn't lift the opponent up to the spikes at all (the drive does all the work). I'll probably lose some weapons and attach some rupting DDTs onto the Snapper II.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on May 26, 2012, 11:45:14 AM
Woah. Crazy. Well, wouldn't razors increase the damage output a ton?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 27, 2012, 02:09:49 AM
Updated!

(https://gametechmods.com/uploads/images/20723trashman2.PNG)

The only change inside is that I flipped the Snapper2s orientation for better wedges. Used shinies and razors for DDT flippers.

Damage output barely increased, being a wammer and all, but at least it can piss off anything it outwedges now.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on May 27, 2012, 04:15:17 AM
Somehow look messy and fantastic at the same time. Pole Spikes appear to be obstructing the rest of the weaponry, though.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 27, 2012, 05:39:58 AM
Those were the first weapons I placed for the original car's machine guns beside the grill (ramplates in this case). But yeah, I guess they're dead weight right now.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 31, 2012, 03:37:48 AM
So I stole a bot's chassis and used the new bot against it. I'm a baaaaaad maaan.

(https://gametechmods.com/uploads/images/614obfuscation.PNG)

Since R0B0 posted his Glue Factory, I decided to rebuild my angled poker with my own modified setup (the old one was too unwieldy and the bot was unnecessarily large as a result), and it's much better than the old one. And yes, that's 2 Nifties and 3 stacked tanks, because I'm too lazy to build my own chassis. :P
Title: Re: Pwnator's Stock Showcase
Post by: 40757 on May 31, 2012, 07:30:31 PM
At first glance, I thought you stacked two nifties in the Z Teks. In which case, I would have exploded.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on June 01, 2012, 11:48:44 AM
YOU'RE WELCOME PWN.

Love the ice pick ears. Really good build.
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on June 01, 2012, 01:12:24 PM
Always love Insectoid esk bots, and this one looks deadly.
Title: Re: Pwnator's Stock Showcase
Post by: ty4er on June 01, 2012, 03:23:12 PM
awesome, i love stock pokers
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 05, 2012, 04:00:43 AM
finally made a new chassis lolololololol

(https://gametechmods.com/uploads/images/76427epoch.PNG)

DSA, and it's moderately wedgy. Can't kick serious ass because the poker is too close to the icepicks, and I can't modify the setup because the piston would be either too high or too far away from the icepicks (making the piston longer would recreate the problem). But it can kick slightly less serious ass, so I guess it's fine for a proof of concept.
Title: Re: Pwnator's Stock Showcase
Post by: R0B0SH4RK on June 05, 2012, 04:16:48 AM
Pretty cool, although the way it's designed it doesn't really offer any tangible advantages over other MW gut rippers.

BUT IT LOOKS COOOOOOOOL.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on June 05, 2012, 05:27:36 AM
Does look very cool. Is it the rule of 7 or weight constraints that prevent the piston being moved back? I reckon mounting it 20cm back would allow you to just tap the opponent, rather than giving them a big kick.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 05, 2012, 05:52:05 AM
Actually the extender that's holding the piston is 40cm and it's angled a notch upwards. Had the extender been horizontal, the piston would scrape the floor and cause steering problems. If I extend that to 60cm, the icepicks wouldn't cover the razors at all, which forces me to use a longer piston, which in turn creates the same problem the original bot has :v
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 05, 2012, 06:44:25 AM
so coool

Mount the piston on a burst next !
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 06, 2012, 09:16:15 AM
What's that? LW version, you say? I don't see why not!

(https://gametechmods.com/uploads/images/22706lumina.PNG)

DSA, 80cm piston. It doesn't drive straight, but the AI will fix that. Also, as of that battleshot, it only has one pink (partially stacked with the CB). I'll get the second one stacked when I'm patient enough. :P


And yeah, I'm thinking that would make a nice rebuild for Photon as well.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on June 06, 2012, 09:19:49 AM
Awww it looks cute. :3
Title: Re: Pwnator's Stock Showcase
Post by: Gauche Suede on June 06, 2012, 09:48:17 AM
So I stole a bot's chassis and used the new bot against it. I'm a baaaaaad maaan.

(https://gametechmods.com/uploads/images/614obfuscation.PNG)

Since R0B0 posted his Glue Factory, I decided to rebuild my angled poker with my own modified setup (the old one was too unwieldy and the bot was unnecessarily large as a result), and it's much better than the old one. And yes, that's 2 Nifties and 3 stacked tanks, because I'm too lazy to build my own chassis. :P
hey pwn, how do you attach casters as far as that? i tried to do that, but the casters just popup a little.
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on June 06, 2012, 11:36:44 AM
Smaller casters can be raised higher into the bot's chassis and still be attatched
Title: Re: Pwnator's Stock Showcase
Post by: Gauche Suede on June 06, 2012, 09:16:34 PM
Smaller casters can be raised higher into the bot's chassis and still be attatched
no, i meant that how can pwn attach the casters that exposed to the front? when i tried it on a U-shaped chassis, the casters just popup a little bit before the game won't let me attach.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 07, 2012, 03:59:11 AM
lol I didn't even do that. That chassis was from Inf's Wipeout and I left the drive and the casters on.

But yeah, the best way to make a castered slope is to use the smallest casters. And make sure your chassis panels aren't warped (a.k.a. don't slope your panel in more than one direction or it will make both sides uneven).
Title: Re: Pwnator's Stock Showcase
Post by: Gauche Suede on June 07, 2012, 11:29:15 PM
lol I didn't even do that. That chassis was from Inf's Wipeout and I left the drive and the casters on.

But yeah, the best way to make a castered slope is to use the smallest casters. And make sure your chassis panels aren't warped (a.k.a. don't slope your panel in more than one direction or it will make both sides uneven).
so, it's impossible to do on a U-Shaped Chassis?
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on June 08, 2012, 12:03:22 AM
it's possible to do it on any type of chassis. just try to stick the casters out as far as possible.
Title: Re: Pwnator's Stock Showcase
Post by: Gauche Suede on June 08, 2012, 01:42:10 AM
it's possible to do it on any type of chassis. just try to stick the casters out as far as possible.
yes, i mean that when i tried to do it, the casters can only be sticked out about a pixel from the chassis before the game don't let me attach anymore.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 08, 2012, 08:46:11 AM
Just post the chassis in your showcase and we'll know what's up.

Meanwhile, a minor update to the MW:

(https://gametechmods.com/uploads/images/43072epoch2.PNG)

Made the piston longer and upgraded the weapons so it packs a better punch. Icepick's anchor is slightly exostacked.


Also, the LW (https://gametechmods.com/forums/index.php/topic,1764.msg511099.html#msg511099) now has the second pink stacked. No other improvements aside from being able to last more than a minute now.
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on June 08, 2012, 10:45:38 AM
Looks VERY nice. Is that 4 maces?
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 08, 2012, 11:36:50 AM
Looks sick pwn.
Title: Re: Pwnator's Stock Showcase
Post by: Mr. AS on June 08, 2012, 02:25:31 PM
It doesn't drive straight, but the AI will fix that.
does ai'ing bots automatically fix steering problems or do you have to use a special kind of .py or something ?
Title: Re: Pwnator's Stock Showcase
Post by: Gazea2 on June 08, 2012, 04:08:16 PM
Nah, I think the AI just auto-corrects the steering.
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on June 08, 2012, 04:47:21 PM
More awesome :D
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 10, 2012, 08:36:03 AM
Since people have been posting LW VSes and stuff and I've always wanted to top Scrappy's one, I made this:

(https://gametechmods.com/uploads/images/35947wipbwade2.PNG)

Plastic, Nifty, and a 100cm disc. I doubt this is better than Scrap's, but you just can't say no to a weapon system this big.

Also, the first version looked like this:


Will attempt to build a version with an external motor, though.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on June 10, 2012, 09:24:48 AM
Looks effective, but kind ugly, in my view. How often do the squaries get taken off?
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on June 10, 2012, 10:16:01 AM
Squaries? XD

also it's a cool design- owait it's a LW? in that case it's awesome.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 12, 2012, 06:25:57 AM
kinda sorta fixed it

(https://gametechmods.com/uploads/images/2020wipbwade3.PNG)

And it now has a 120cm disc. Still have to find a lighter drive and stabilizer setup, though.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 12, 2012, 08:20:25 AM
It's like a LW alien queen !
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on June 13, 2012, 10:12:10 PM
That looks like a DSL bot, but with stock parts.
 
Love the monstrously oversized weapon.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 15, 2012, 07:39:01 AM
Gonna try making a MW version of that, meanwhile here's what I made when I tried to give Flapjack my own twist:

(https://gametechmods.com/uploads/images/51916scarve.PNG)

Those are 4 stacked pinks, which should be fine because Ninja drains its power faster than this. The wedge is on par with Flapjack's.
Title: Re: Pwnator's Stock Showcase
Post by: NFX on June 15, 2012, 08:07:35 AM
Looking very nice indeed. I'm sure I tried something like this, and people said it was too small. I can't really tell how steep the wedge is, though, that might just be the camera angle.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 15, 2012, 08:17:31 AM
I just used the LW poker's chassis. :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 19, 2012, 07:02:28 AM
bored

(https://gametechmods.com/uploads/images/73812hokrll.PNG)

A glass cannon of extreme proportions. I mean, a BW rammer can easily take out one of the stabilizers in one hit, and a BW rammer can easily be thrown to a wall if it misses.
Title: Re: Pwnator's Stock Showcase
Post by: Clickbeetle on June 21, 2012, 01:07:28 AM
Looks awesome but maybe a little too much glass and not enough cannon...
 
Might be better off with something more like my Red Sky at Morning.
 
Also the popup is so tiny!!  But does that make it good?  Near as I can tell it's the same as Nale, but smaller, with less battery power and 1 extra razor.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 30, 2012, 07:38:06 AM
Was about to enter Scarve to See No Evil until I realized it was showcased. ._.

One of my exams got postponed due to inclement weather, so here's something I made while waiting for my other games to finish downloading lol

(https://gametechmods.com/uploads/images/59169autodidact.PNG)

DSA, largest piston and stuff, with an extra 9kg I have no idea where to spend on. From the skin, you should've noticed by now that this is an attempt to improve MINIMUM. And I have absolutely no idea whether it worked or not. And after a couple of test runs I just learned why Inf made the chassis so long and convoluted.


So I guess this is actually a downgrade o_o
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on July 30, 2012, 07:46:35 AM
So why did you called it Autodidact when it's quite clearly a ripoff ? Ironic name ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 30, 2012, 08:08:16 AM
So why did you called it Autodidact when it's quite clearly a ripoff ? Ironic name ?

ding ding ding we have a winner
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 30, 2012, 09:25:01 AM
I've learned that the only bot where a small chassis is truly better than a larger one is HS. Anything with wedges loves the stability of the larger chassis, baseplate-mounted drive, etc.
On HWs at least.
Title: Re: Pwnator's Stock Showcase
Post by: System32 on July 30, 2012, 11:14:04 AM
I've learned that the only bot where a small chassis is truly better than a larger one is HS. Anything with wedges loves the stability of the larger chassis, baseplate-mounted drive, etc.
On HWs at least.

And MW's. You seriously misunderstand how more varied the MW tournies are.
Title: Re: Pwnator's Stock Showcase
Post by: madman3 on July 30, 2012, 02:26:04 PM
I've learned that the only bot where a small chassis is truly better than a larger one is HS. Anything with wedges loves the stability of the larger chassis, baseplate-mounted drive, etc.
On HWs at least.
Being smaller makes it much easier for HS's to hit drive motors or wheels. It's just not really that good a trade off.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 18, 2012, 09:54:57 AM
i liek chains

(https://gametechmods.com/uploads/images/55452bot420.PNG)

It fights as if it's high (it can't), and since it has plastic and an easily-stoppable weapon system, it won't last long either. Which means it can't fight.

Totally built the bot just to have 420 on the name, though.
Title: Re: Pwnator's Stock Showcase
Post by: Mr. AS on August 18, 2012, 01:10:48 PM
it atleast looks like it could beat some lw popups

can it ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 18, 2012, 09:09:00 PM
it atleast looks like it could beat some lw popups

can it ?

'Some' being the key word. :P
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 01, 2012, 07:13:54 AM
5 week bump

(https://gametechmods.com/uploads/images/47354dipper.PNG)

So yeah, I suck at building AWs, so I stole Ian's FW chassis and made this. No idea if it's actually combat effective, because I never have the patience for testing bots lighter than LWs. :P

Oh, and I've got a surprise (level of astonishment may depend on some stuff) that I'm gonna reveal later. :>
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 01, 2012, 07:59:34 AM
So, uh... yeah.

(https://gametechmods.com/TournamentFiles/botm/oct12/002.png)

Gotta give R0B0 some credit for the RAD setup.
Title: Re: Pwnator's Stock Showcase
Post by: ianh05 on October 01, 2012, 11:13:53 AM
5 week bump

(https://gametechmods.com/uploads/images/47354dipper.PNG)

So yeah, I suck at building AWs, so I stole Ian's FW chassis and made this. No idea if it's actually combat effective, because I never have the patience for testing bots lighter than LWs. :P

Oh, and I've got a surprise (level of astonishment may depend on some stuff) that I'm gonna reveal later. :>
I like it, this gave me a few new ideas for some more AW's.
Title: Re: Pwnator's Stock Showcase
Post by: Jack Daniels on October 01, 2012, 02:05:26 PM
That splash is so sexy, prison inmates will print it and tack it to their cell walls.
Title: Re: Pwnator's Stock Showcase
Post by: smashysmashy on October 01, 2012, 02:07:14 PM
Agreed, splash is very sexy. Very nice setup. :D
Title: Re: Pwnator's Stock Showcase
Post by: Fracture on October 01, 2012, 09:43:21 PM
That's such an awesome splash. How did you get the cool shading effects on the top two pictures of the bot? Looks like it's from an arena, but I don't know how one would go about getting the background erased from there...
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 01, 2012, 09:45:17 PM
I was aiming for a red hue, and luckily the Compression Arena had those lights. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on October 01, 2012, 09:48:26 PM
Lookin sexy.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on October 02, 2012, 02:24:11 AM
it's pretty awesum
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on October 14, 2012, 01:51:41 AM
meh

(https://gametechmods.com/uploads/images/97809doubleovoid.PNG)

supposed to be a Void rebuild, but it looks so different from the original IMO, so I'll turn this into a proper VS when I have the time
Title: Re: Pwnator's Stock Showcase
Post by: Sage on October 14, 2012, 03:26:06 AM
I loveeeeee Y-connector VS. So oldschool
Title: Re: Pwnator's Stock Showcase
Post by: Jamin on October 14, 2012, 03:28:09 AM
I loveeeeee Y-connector VS. So oldschool

As do I, who cares if it is somewhat inefficient, it looks so much cooler than the norm.
Title: Re: Pwnator's Stock Showcase
Post by: Mr. AS on October 14, 2012, 09:33:45 AM
it's pretty awesum
yo sup

and i dont think that looks too different from the original void, its just the armor (the battleaxes and spike strip) that differentiates it.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 25, 2013, 03:07:23 AM
FIVE AND A HALF MONTHS HAHAHAHAHAHAHAHA

(https://gametechmods.com/uploads/images/37742yanme'e.PNG)

So yeah, trying to build something for ARBBC. And that is so not a clone of VB's PP2 (that was unintentional, I swear). It is meant to be a clone of Luigica's Drone, though.

Will stack a 3rd pink when I have the patience. Components are stacked enough as is. Might have to rebuild the chassis, but again, when I have the patience. ._.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on March 25, 2013, 05:03:49 AM
it's sexy
Title: Re: Pwnator's Stock Showcase
Post by: Mr. AS on March 25, 2013, 05:20:37 AM
if you shave just 0.1 more kg you can get all irons
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on March 25, 2013, 05:31:30 AM
if you shave just 0.1 more kg you can get all irons
This sounds like a better idea. I'll probably do it later lol
Title: Re: Pwnator's Stock Showcase
Post by: infiniteinertia on March 25, 2013, 01:12:16 PM
yesyes, irons ftw.

as for this 5 months bull.....build MOAR PLZ
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 08, 2013, 11:03:03 AM
waddup

(https://gametechmods.com/uploads/images/55445arbbc1.PNG)

60% of my ARBBC team. Made a new AW (plastic, not invertible, but whatevs at least it has a unique chassis lol), upgraded the BW (all weapons hit at the same time), and the LW is old.

...and I just found out I don't have a decent MW that isn't generic. And I'll probably skim through my RD folder for a HW because I'm too lazy.
Title: Re: Pwnator's Stock Showcase
Post by: Mr. AS on April 08, 2013, 01:58:56 PM
its too bad that hybrids count as two bot types (and you already have a rammer). would have loved to see the hs/rammer hybrid compete, maybe a pure HS or your old popup? if you use that popup then the mw could be an hs, and the hw could be predatory glow or obsufiction/w.e. its called

Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 08, 2013, 11:35:33 PM
its too bad that hybrids count as two bot types (and you already have a rammer)
asdfghjklasdfghjkl aaaaaaaaaaaaaaaaaaaaaaaaaaaarrrrrrrrrrrgggggggggggggggggggghhhhhhhhhhhhhhhhhhhhhhhh

...now i have to look for a lw in my rd folder
Title: Re: Pwnator's Stock Showcase
Post by: infiniteinertia on April 09, 2013, 08:36:14 AM
ghey rule right....
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 13, 2013, 10:56:10 AM
recycled bots whooo

(https://gametechmods.com/uploads/images/8937arbbc2.PNG)

I replaced the LW hybrid with a poker, and modified Lethargica 2 and Predatory Glow for the MW and HW, respectively.

so yeah im totally not gonna win this tourney
Title: Re: Pwnator's Stock Showcase
Post by: Mr. AS on April 13, 2013, 11:10:42 AM
you seem like you still could win against my team, since your lw gutripper has a wedge and mine does not. not to mention my mw is pretty weak against hs.

ive never been a huge fan of uneven spinners w/ wedges though, how well does it work?
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on April 13, 2013, 11:12:02 AM
is the emergency wedge really better than the red forks for protection?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 13, 2013, 11:46:20 AM
ive never been a huge fan of uneven spinners w/ wedges though, how well does it work?
It's not like a RAD can produce torque significant enough to unbalance the wedges, although the new setup does make the bot less wedgy as a whole (either that or ReStocked Sentinel has crazy good wedges).

is the emergency wedge really better than the red forks for protection?
I didn't really care at that point. After Ian complained about what used to be a razor in the front (which would make it a rammer hybrid), I had weight to spare so I upgraded the birds to Z-Teks. I realized I was off by 2kg so I swapped the bracket for a wedge. But yeah, not that it matters much though, as the plow is still the weaker link.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on April 13, 2013, 12:11:46 PM
that heavyweight

it is

so incredibly awesome
Title: Re: Pwnator's Stock Showcase
Post by: MassimoV on April 13, 2013, 06:06:07 PM
Hammer/HS hybrid FTW!
Title: Re: Pwnator's Stock Showcase
Post by: infiniteinertia on April 15, 2013, 09:59:14 AM
Why no build new bots )=
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on April 15, 2013, 10:15:44 AM
Easier said than done when I have summer classes...

...and have recently installed 3 games, excluding BioShock Infinite.

But yeah, I guess I'll be playing more when the full DSL3/ReStocked/IIAI comes out.
Title: Re: Pwnator's Stock Showcase
Post by: infiniteinertia on April 15, 2013, 10:54:55 AM
well that is quite a hefty load of games and work :3 I myself find it hard to build new bots w/ school & sports taking up so much time -_- anyways I think your old bots should do well if you receive a favorable draw.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 13, 2013, 08:46:11 AM
2kool4skool

(https://gametechmods.com/uploads/images/71308barney.PNG)

It should be quite obvious what bot inspired this from the name (too lazy to skin it with his suit especially with the awkward chassis), although it was supposed to be a spinoff of Click's LW Mantis, especially when he stated that LW hammers suck in general.

...aaaaaaand he's right. Rear chassis element can't stabilize the bot consistently whenever it attempts a strike. 3 razors seem to do decent damage until the bot tips onto its side. It DOES self-right though, but it is very hit-and-miss. Overall, not bad for someone who hasn't built in months lol

Yeah, and don't expect any more bots soon. I'm gonna expect schoolwork to come in waves that would last for 5 months x_x


[Edit] I completely forgot that Barney never uses a melee weapon. Oh well.
Title: Re: Pwnator's Stock Showcase
Post by: Venko on June 13, 2013, 09:03:30 AM
Sorry to hear, that there will be no new bots soon.
Good luck with the IRL stuff, Pwn.  :thumbup
As for this bot, it looks more of an angled poker/rammer, then a hammer, in this configuration, it just needs a "longer arm"/"more reach".
Also, you can improve the defence/casters setup a lot, making it a more effective.
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on June 13, 2013, 10:33:20 AM
<3
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on June 13, 2013, 03:01:19 PM
Pretty sweet  bot man, even if it isn't amazing in combat. I will impatiently wait for your return. :P
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 13, 2013, 03:17:15 PM
Is that the NEW Bot204?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 13, 2013, 05:20:26 PM
I have no idea. I don't know if there's even an old Bot204. o_O
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on June 13, 2013, 05:42:00 PM
Flame chopper would be better IMO
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on June 13, 2013, 05:55:58 PM
Flame chopper would be better IMO
I'm pretty sure sage is talking about the BOT-204 it's beating the battleshot
Title: Re: Pwnator's Stock Showcase
Post by: Jonzu95 on June 13, 2013, 06:35:18 PM
Goddamnit. I feel like an idiot.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 15, 2013, 02:26:38 AM
#THICKE #BIGGERJAWS #AWKWARDCHASSISWHADDUP
So yeah, I finally got to update ReStocked and around as I haven't had any homework (yet).


ohai123


(https://gametechmods.com/uploads/images/91501biggerjaws.PNG)


DSA, 3 pinks, and 3 tanks (which has one of the best sleep-deprived stacks I've ever had). Despite having a wider and farther reach than most (if not all) MW side hammers, it can't take on anything larger than Tornado which means it's completely helpless against SnSes and many wide-chassis bots.


But yeah, it has a decent chance against Tornado, so it's good enough for me.
Title: Re: Pwnator's Stock Showcase
Post by: Venko on June 15, 2013, 06:01:10 AM
Good job. Reminds me of my "HW-Free hugs", sadly I couldn't make it any wider too.
Do you plan to release an AI pack?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 15, 2013, 08:14:50 AM
AI pack? Probably not. RD folder? More likely. But that wouldn't happen soon anyway. :P

IN OTHER NEWS, SAGE IS A LAZY BUTT FOR NOT REBUILDING ICEBERG

(https://gametechmods.com/uploads/images/11037iceberg.PNG)

Rear chassis slope pushed the weight up to 398 from 395.5 and I'm too lazy to push it up to 398.8 BUT AT LEAST I'M NOT AS LAZY AS SAGE
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on June 15, 2013, 08:23:27 AM
'Tis a beauty.
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on June 15, 2013, 08:24:08 AM
aw man everyone's releasing robot folders

Of course my bots are all over the place so there's no way I'd be able to get an all-encompassing pack of them together. I'll (eventually) try my best to though ;P

New Iceberg looks pretty sweet. Loving the casters.
Title: Re: Pwnator's Stock Showcase
Post by: Mr. AS on June 15, 2013, 08:32:41 AM
lol that side poker has to be one of the weirdest chassis i have seen in a while

i dont see the benefit of 3 pinks and 3 air tanks over 2 pinks and 1-2 tanks though.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 15, 2013, 08:43:31 AM
3 tanks are necessary considering that it would take a while for the bot to deweapon HSes enough to take out the motors. As for the pinks, I originally had 2, but I shoved another one in anyway as I had nowhere else to spend 10kg on. I would space out the pistons more, but it would violate the rule of 7, and a pink still benefits the bot more than upgrading the wheels to rubbers.

As for Iceberg, the bot is exactly the same as Sage's version but with a rear chassis slope for stability. So now it stays upright when it fires most of the time.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on June 15, 2013, 04:48:59 PM
hahahahaha i love you
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 22, 2013, 02:42:35 AM
lol that side poker has to be one of the weirdest chassis i have seen in a while

bro u aint seen nothn yet


#BIGJAWS #THICKE
(https://gametechmods.com/uploads/images/65660bigjaws.PNG)

Plastic and 2 pinks. This one took longer to build than the MW for obvious reasons. Also, I can't test it because it teleports out of the arena when the piston gets hit by something as insignificant as a ramplate.

welp
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 22, 2013, 04:23:47 AM
That must be a nasty pickle.

Get a taller chassis lol
Title: Re: Pwnator's Stock Showcase
Post by: Venko on June 22, 2013, 03:30:35 PM
I named that bug "f****** pistons OotA" years ago (I hate the pistons, they are just too buggy). There is no solution for it, the only thing you can try is : try to mount every length of the pistons. But if you don't find a working one, you don't have an other choice, except to abandon this bot. This bug ruined some of my bots too. Although, it's a cool and different bot, it's not "top notch" bot, so "no biggie" I supose.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 25, 2015, 09:47:18 AM
So it's been 2 years, and whatever bots I have built in the past 6 years have been lost due to HDD wipes.

YEARS OF ACADEMY TRAINING STACKING WASTED

But yeah, I literally have only my exchange bots in my folder right now and I can't reuse any of those chassis for BTTB because they're too small for caster armor. So I had to build something new *gasp*

(https://gametechmods.com/uploads/images/16076valve.png)
(https://gametechmods.com/uploads/images/55034valveb.png)

VALVe: 795.3 kg, 10 razors (3 per inner DDT, 2 per outer DDT), 3 blacks (2 painstakingly stacked, the last one movepixel'd lolololol)

Only tested the wedges against the first 3 teams of II AI and have performed decently so I'm kinda happy that I'm not as rusty as I thought I was. Still trying to work out how to eke out 14 more kilos for 2 razors, and I don't wanna trade those for the 2 topmost inner casters. Might rebuild this if I have the time.
Title: Re: Pwnator's Stock Showcase
Post by: RedAce on June 25, 2015, 10:11:03 AM
Nice to see you building again Pwnie. I think this will last for a limited time or no?

Bot looks pretty cool and vicious. Maybe you could use Snapper2's opposed to DDT's? I don't know. Seems like it would do fine either way.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 25, 2015, 10:49:10 AM
I just started working a couple of days ago, so my free time is again very dependent on my workload. So I guess I could only build bots for tournaments.

Also tried out the Snapper2 setup with 12 razors and it can't OHKO AC and Pandemonium so I guess this will have to do for now.
Title: Re: Pwnator's Stock Showcase
Post by: G.K. on June 25, 2015, 11:43:24 AM
I absolutely love everything people have built for this tournament. I'm going to be really distracted while filming because the bots are all SO GODDAMN GOOD-LOOKING.

Thinking about ways to lose 14 kg for the razors - what's your extender work like for attaching the DDTs to the snappers?

A couple of other suggestions - attach the razors with 2 extenders rather than 3 - though I know this will mean they are more spread out, and if the bot is wide enough, maybe lose the lowest outer casters?
Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on June 26, 2015, 12:14:04 AM
I absolutely love everything people have built for this tournament. I'm going to be really distracted while filming because the bots are all SO GODDAMN GOOD-LOOKING.

man are you gonna hate my bot then :V
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 27, 2015, 09:37:21 AM
After some tweaking with the Snapper2 setup, it still can't OHKO but I guess it's fine if it means improved wedges:

(https://gametechmods.com/uploads/images/95489valvec.png)

but ASDGASHGHFLKDJghdalkjhgj:KJHGSD:fhBHHG:FKSJDKJHSD TEXTURES
Title: Re: Pwnator's Stock Showcase
Post by: Squirrel_Monkey on June 27, 2015, 02:35:41 PM
Try editing the game detail to fix the skin glitch. Might need a reload.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 20, 2015, 11:15:37 AM
Trying out something that's been on my mind for quite a while now.

(https://gametechmods.com/uploads/images/91193hagakure.png)

398 kg, 3 razors on the hammer, 1 black, and DSA. Basically I wanted to build a hybrid with a static skeletal setup. So yeah I have 7 anchors in there, but I value stability much higher than power so I'm kinda happy with it. There's a minor issue in driving, because the wheels don't always touch the ground for some reason. I'm sure an anchor 3 ticks high would put a Z-Tek/HPZ flush with the ground, but whatever too little time to rebuild it lel
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on July 20, 2015, 11:27:54 AM
very cool (it's an hybrid after all) but it appears that your design will deflect the opponent's weapons toward the mostly unprotected DDT.

Should be very good against wedges though, if wedges are good.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 20, 2015, 11:31:55 AM
lol i barely tested the wedges

The top razors are supposed to partially protect the DDT, although in hindsight it doesn't have enough drive to keep the opponent in place.

welp must find 10kg for drive
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on July 20, 2015, 11:33:02 AM
shorten wedges by 20cm each and change to a snapper 2 ?
Title: Re: Pwnator's Stock Showcase
Post by: RedAce on July 20, 2015, 01:11:45 PM
Lookin bossin. Is it stable? At all? Maybe you could also remove one razor on the hammer along with readjusting the weapon motor to attach a bracket wedge to protect the weapon while removing the upper razors.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 20, 2015, 08:23:33 PM
if you put HPzs on there youre gonna just bounce around. The razor rack is cool but honestly the only way to make it effective is stupidly wide wedges and a trapping design. See- final destination
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 22, 2015, 09:53:37 AM
ehh so i updated it and it's marginally better

(https://gametechmods.com/uploads/images/67997hagakure2.png)

dropped 2 razors to upgrade the weapon guards and drive

a bit more unstable but it now it can hold its own against ALARM and REVENGE, plus Devil still suicides to the razor rack in 2 hits woohoo
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 23, 2015, 11:31:32 PM
Short reach of hammer is meh. Looks really awesome tho
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 26, 2015, 09:36:13 AM
yeah i had 2 more kg to spare so i can extend the arm haha

meanwhile, here are some failed prototypes:

(https://gametechmods.com/uploads/images/20730protofail1.png)

The bot on the left is a TORNADO clone with a vertical axle setup. Sadly, the HPZs are too separated for the wheels to touch the ground. Nothing much to do if I want to keep the vertical axle, which was the point of the bot.

The one on the right is an attempt to build a MW hammer with a ramming rack, static drive, and a long arm. So basically what's missing is a stabilizer setup and I'm figuring out how to free up weight for it. Might try an external drive setup on anchors for a much smaller and wider chassis.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 26, 2015, 10:42:15 AM
Vertical axle? Wouldn't it just spin around and havok? Impressive build though. Tornado was not easy so I know your pain. Now make a HW ;)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 02, 2015, 12:50:09 AM
eh

(https://gametechmods.com/TournamentFiles/botm/2015/08/6.png)

It's actually terrible, but it's slightly less terrible than the current Ripblade and more consistent.

6: fragile bot (note to pwn: wouldn't it be better to drop the discs size down by one and change the razors to a set of plows so the bot isn't a super super glass cannon or is there not enough reach?)
Actually, I have built one before going back to the one on the splash:

(https://gametechmods.com/uploads/images/72235ripbladeproto.png)

Trash. When the weapons throw a bot up, the wedges get stuck under the plows, and the bot just grinds instead of juggling stuff around.

Either way, still not satisfied with the result. I'll try to swap the outer 140cms to 60cms and see if it's marginally better or something.

I NEED SUGGESTIONS HALP
Title: Re: Pwnator's Stock Showcase
Post by: Mr. AS on August 02, 2015, 12:57:54 AM
I NEED SUGGESTIONS HALP
Do a stilt bot like this (https://gametechmods.com/uploads/images/9768CN2%20TR%20Profile.jpg). It'll still be crap because it's a VS but at least it'll do better against wedges.
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on August 02, 2015, 12:59:20 AM
can you put up a D/L link to the bot because i think i got an idea
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 02, 2015, 01:21:29 AM
ayt https://gametechmods.com/Robot_Exchange/MW/Pwnator_RIIIpblade.bot (https://gametechmods.com/Robot_Exchange/MW/Pwnator_RIIIpblade.bot)

yeah a stilt bot rebuild seems to be the best solution which is a shame since the original stock ripblade was a crappy nightmare ripoff
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on August 02, 2015, 02:30:06 AM
i got came up with this:
(http://i.imgur.com/JiCUPq8.png)

https://gametechmods.com/Robot_Exchange/MW/090901_Rimpblade.bot (https://gametechmods.com/Robot_Exchange/MW/090901_Rimpblade.bot)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on August 02, 2015, 03:52:31 AM
NEAT
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on August 03, 2015, 11:20:20 AM
rimp rimp rimp rimp
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 04, 2016, 10:59:28 AM
ayy lmao 13 months since last bot FeelsBadMan

holy crap grog's chassis triggers me so much
it's off center and weighs more than a bw wtf

So this is what came out when I tried to maximize space:
(https://gametechmods.com/uploads/images/38710grogfail.png)

2 blacks, basically feels like clockwork hydra with half the punch so preeeetty terribad


(https://gametechmods.com/uploads/images/26054grog.png)

796, tons of empty space but I think this produces the most combat potential from 612 kg. 1 black and 1 nifty. Tentatively the entry for Stock Scramble unless I can find a better setup.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on September 04, 2016, 11:10:11 AM
dats nice
Title: Re: Pwnator's Stock Showcase
Post by: 09090901 on September 04, 2016, 04:32:00 PM
2nd one looks dope
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 06, 2016, 10:27:23 AM
trying to rebuild some of my older bots but im still rusty

(https://gametechmods.com/uploads/images/65267t600.png)

My attempt at rebuilding my old T-400 rebuild. I thought I was able to give it 4 birds with 3 razors each, then halfway through the build I realized I'm ~60 kgs off my estimate FeelsBadMan. Oh well, didn't want the chassis to go to waste anyway. But yeah, still mediocre.

I have some other ideas for this, but I don't think I'll be able to retain its T-silhouette. Gonna find a way to rebuild my old Jupiter rebuild as well.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 08, 2016, 10:57:21 AM
eh
(https://gametechmods.com/uploads/images/9890t600infiltrator.png)

Took another whack at the rebuild, somehow made it look even more generic. It's basically REVENGE with wedges.

As for the Jupiter rebuild rebuild:

(https://gametechmods.com/uploads/images/97999jupiter.png)

2 blacks, 24 irons (2 irons each on 4 flails, the rest static). Shreds most 2WD bots, still somewhat weak vs 4WD (it basically loses when it gets pinned as it has no recovery at all), but I guess that's the whole gist of the bot. Kinda proud of the drive setup, so yay. also stock flails in 2016 LUL
Title: Re: Pwnator's Stock Showcase
Post by: Sage on September 08, 2016, 04:39:13 PM
how to tilt sage

1. don't put a jupiter skin on jupiter
2. red extenders
3. BFE your snappers away from the bot to show off your drive setup
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on September 08, 2016, 06:14:49 PM
lmao

i like them both. I do kinda think 6wd is overkill. 4 might be too slow tho.
Title: Re: Pwnator's Stock Showcase
Post by: 09090901 on September 08, 2016, 06:17:34 PM
a shame that scv4 was never finished

jupiter's cool. any havok while spinning?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 09, 2016, 02:15:20 PM
Jupiter's actually pretty stable. The closest you could get it to Havok is if you knock off a motor.

also why you gotta ruin my moment with a better hammer man

(https://gametechmods.com/uploads/images/81784mudrunner.png)

I was disappointed that all of the MW hammers in ReStocked were double-wedged, and I was already done with the chassis before Geice showcased A COOLER AND MUCH BETTER BOT GRRRRRRRRRRRRRRR

Turns out it would've barely been an upgrade to the current Mud Runner. It can't turn, it would spazz out on heavy contact, and fires too slowly. Might have to resort to a completely static setup as both Bushido and Iceberg were pretty tiny.
Title: Re: Pwnator's Stock Showcase
Post by: R01 on September 10, 2016, 08:05:13 AM
Why are you using Fireman axes exactly?
As for the turning, the falling over problem can be fixed by having some 150cm extenders on the back, possibly in a V like shape. Still looks nice and I love the Jupiter drive setup.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 10, 2016, 08:18:35 AM
Why are you using Fireman axes exactly?
Because Mud Runner. Would've used the wheels as well if I could find the weight and the proper motor height for it.

Also, stability isn't the problem. It literally can't turn. You would occasionally encounter this problem on tiny HSes, where the solution is usually a complete rebuild. I'll try to find another setup that isn't unstable, most likely static.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 11, 2016, 02:01:57 PM
rofl i didnt know what i expected

(https://gametechmods.com/uploads/images/4258mudrunner2.png)

398.2, plastic. As a consequence of forcing a fully static setup, the extender work is appalling. But the reason it's terrible is just a combination of slow turning, slow weapon swing, tiny area of impact, and no recovery after being flipped.

and i still can't find the right setup for mud tires >:X
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 30, 2017, 10:56:53 AM
took another crack at the t400 rebuild

(https://gametechmods.com/uploads/images/86922t600_2.png)

I think this type of bot is meant to have a large chassis. But I'm too lazy to rethink the whole thing so I just went on with this tiny T-chassis.

Weapons are slightly angled and it has worked out quite well for de-wheeling and stuff. Wedge is still kinda terrible, and steering's a bit twitchy, so there's still tons of room for improvement.

Also, I had space left on the chassis so I tacked on 2 razors. No idea what I could do with ~35 kg assuming I went with a simple long wedge instead of a T-chassis. Maybe 2 plows coming out from the middle?
Title: Re: Pwnator's Stock Showcase
Post by: Fracture on May 30, 2017, 06:05:25 PM
I personally really like the T-chassis and how it fits the name, so if that's a given then it might be better to stick with a static setup at least for the drive, which might also help the wedge and steering. I'm thinking it would also be more stable if the weapon motors are slightly in front of the drive so it consistently leans forward?
Title: Re: Pwnator's Stock Showcase
Post by: Dreamcast on May 30, 2017, 06:08:42 PM
I've always thought these designs could use a lowercase n/uppercase U shaped chassis.
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on May 30, 2017, 06:17:00 PM
i would say make the chassis wider in the front with the extra kgs
basically like this crude ms paint drawing:
(http://i.imgur.com/Yz9iXaA.png)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 02, 2017, 03:09:30 PM
> tfw the motivation to build returns just after being employed

Speaking of rebuilds, some bots in ReStocked would love to have the 140cm update. I'm not quite sure if any other of my bots in the pack needed an update, but only Raptor came to mind.

(https://gametechmods.com/uploads/images/26804velociraptor.png)

Rule of 7 really restricted the advantage it could get from 140 cms, so I just upgraded the hammer ballast and axe rack.

For setup and comparison -  it used to look like this:
(https://gametechmods.com/uploads/images/71116velociraptorclintthrust2.PNG)

Also I think Geice already made a decent T-400 rebuild so I guess I'll try out Acrid soon.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 02, 2017, 03:18:44 PM
i think it looked better beforehand, personally.

But yeah, the icepicks are more useful now. Does the counterweight work well/is worth 30kg ?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 04, 2017, 07:16:05 AM
i am an idiot because i have almost forgotten how torque works

(https://gametechmods.com/uploads/images/35142velociraptor2.png)

So yeah, embarrassing mistake aside, I turned around the drive for Halftone so it could be a nice Scrubber replacement:

(https://gametechmods.com/uploads/images/41620scrubber.png)

And I'm not sure if Scrap sent his Bucket of Nails rebuild to Starcore or not, but the radial asymmetry of the original and the rebuild irritates me. So I made this:

(https://gametechmods.com/uploads/images/7796bucketofnails.png)

With a lot of weight left, I figured I could downgrade to plastic and Z-Teks then go all irons:

(https://gametechmods.com/uploads/images/32673buckets.png)

Unfortunately, I am off by 0.5 kg. I'm still looking for the proper off-center anchor stack so everything's all symmetric (and 1 kg lighter) but that's gonna take a while.
Title: Re: Pwnator's Stock Showcase
Post by: Naryar on June 04, 2017, 08:24:55 AM
I was thinking Bucket of Nails was supposed to be asymmetric ? After all, there's no symmetry in a bucket of nails.

It still looks cool, and not messy for a design like that.
Title: Re: Pwnator's Stock Showcase
Post by: Fracture on June 04, 2017, 08:42:05 AM
Not sure what your current plan is to save the 1 kg (replacing the T with round extenders?), but you might be able to use 2 anchors and get rid of the T that way
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 04, 2017, 08:52:57 AM
My chassis isn't tall enough for the anchor to be placed above the RAD, and I don't think it's possible for an anchor to be marginally stacked into the black and halfway stacked into the RAD.

But yeah, the plan is to use 2 20 cms instead of a T, but so far I can't find the right spot to stack the anchor in.
Title: Re: Pwnator's Stock Showcase
Post by: Fracture on June 04, 2017, 09:08:21 AM
Right, didn't realize that the black isn't wide enough to completely fit 2 anchors (even if they're placed diagonally across?).

If you replace the T as-is with 2 extenders it'll break RO7, I think. You would have to stack the anchor so that it becomes symmetric with only 1 extender as the T.
Title: Re: Pwnator's Stock Showcase
Post by: 090901 on June 04, 2017, 03:04:19 PM
what about 6 irons and 6 razors + DSA? seems like the best of both worlds imo
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on June 11, 2017, 03:12:18 PM
holy sh** finding that stack took a while

(https://gametechmods.com/uploads/images/69808buckets2.png)

And both are equally garbage against bots with HPZ drive. RAD drive means it takes a while for it to spin alongside the motors so taking a light bump just pretty much sends it tumbling, but I guess that's part of its tactics.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on September 30, 2017, 04:55:00 AM
o right i forgot to post this lul
 [ This attachment cannot be displayed inline in 'Print Page' view ]

So I was disappointed with the slight wheel AGOD and virtually nonexistent weapon reach so I tried to find another setup and got it:

 [ This attachment cannot be displayed inline in 'Print Page' view ]

Front armor and middle snapper aside, everything else is the same (3 pinks and 1 tank). Shame that the bot is forced to use the 140cms, the wedges are a bit too long for my liking, but at least the longest piston gives the razors some godly reach. When all is said and done, you'll just be better off with a popup due to its inherent srimech. The wedged poker design would have to sacrifice a lot to get Snapper2 wedges.



also this is going to revolution 2
Title: Re: Pwnator's Stock Showcase
Post by: Badger on September 30, 2017, 06:11:29 AM
oh my god I love it
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on September 30, 2017, 10:14:27 AM
That is so good. I just wish there was a way to sneak blades on the wedge extenders for a little more longevity.
Title: Re: Pwnator's Stock Showcase
Post by: Sage on September 30, 2017, 12:50:25 PM
you're using the longest piston? i thought it had some inherit issues with glitching.
I might have tried the second longest one to move the razors back just ab it so you get a little more acceleration before hitting the other bot
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on January 09, 2018, 08:34:50 AM
 [ This attachment cannot be displayed inline in 'Print Page' view ]

Intended to be a Jubjub Bird rebuild, might as well enter it to a tourney. Didn't realize 09 made a bot similar to this, but ¯\_(ツ)_/¯

Would love to find a more effective plow setup, as HPZ HSes are still favored, and even RAD HSes have a 50-50 chance of beating it if the hammer misses and accidentally puts itself on top. Also this only has around a maximum of 5 swings before the arm fails to right, but by that point one of the bots should be limping or KOed anyway.
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on January 09, 2018, 07:48:11 PM
That's a ballsy move my man. Was plotting how to weather the HS storm earlier today.
Title: Re: Pwnator's Stock Showcase
Post by: Lightning S. on January 09, 2018, 09:03:26 PM
yeah that looks like a very all-or-nothing kind of design; it'll be interesting to see how it does. awesome bot regardless though

Title: Re: Pwnator's Stock Showcase
Post by: Naryar on January 10, 2018, 07:38:11 AM
will the plows actually long last enough against a hs in stock ?

dope hammer, though.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 13, 2018, 04:25:43 AM
Was supposed to build this about 2 days before Back to Basics starts, but the slots filled up quicker than I thought so ¯\_(ツ)_/¯
In other words, don't procrastinate, boys (and Pip).

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Mome Rath - DSA, 1 black, & 799.3 kg. Could downgrade to plastic but I'm too lazy to redo the math for the new weapon allocations. Technically I could find a way to use shinies as well as a wider plow setup but snapper loading with the max_sphere cockblocking all my attempts is a pain in the ass.

Also I found a setup here that I could probably use on Dizzy Bees, so I guess that's next.
Title: Re: Pwnator's Stock Showcase
Post by: Billy5545 on May 13, 2018, 07:37:17 AM
Was supposed to build this about 2 days before Back to Basics starts, but the slots filled up quicker than I thought so ¯\_(ツ)_/¯
In other words, don't procrastinate, boys (and Pip).

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Mome Rath - DSA, 1 black, & 799.3 kg. Could downgrade to plastic but I'm too lazy to redo the math for the new weapon allocations. Technically I could find a way to use shinies as well as a wider plow setup but snapper loading with the max_sphere cockblocking all my attempts is a pain in the ass.

Also I found a setup here that I could probably use on Dizzy Bees, so I guess that's next.
Awesome. And a similar thing happened to me. I planned to enter with a SnS called Atom Spinner, but I was upgrading it and thought the sign up would end on 15 May, so I ended up missing out too
Title: Re: Pwnator's Stock Showcase
Post by: Fracture on May 13, 2018, 08:58:46 AM
Looks super sick, shame you didn't get it entered in time. You even aligned the plows on each side, so if it loses the flat one on one side and the angled one on the other it'll still be stable. Could you get it even w i d e r by snapper loading before attaching the plows so that they're inside the max sphere?
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 13, 2018, 12:42:30 PM
Yeah the plow alignment thing was what spurred me to rebuild Mome Rath. But for some reason, every time I snapper load, the stuff would just swing along the snapper arm's axis of rotation and never horizontally. Maybe I already had too much stuff there already to glitch elsewhere.

Meanwhile, I got the Dizzy Bees thing done:
  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Technically this should be lighter by 1 kg and Mome Rath by 2 kg since I used a Y instead of a T-connector. Wasn't sure about using maces and irons over razors but I stuck with it since I needed a mace to protect the snapper extender and the math just checks out perfectly for 24 kg per arm. Then again, I could go the 60 cm extender + 2 razors route but I'm too lazy to redo the math.
Title: Re: Pwnator's Stock Showcase
Post by: Scrap Daddy on May 13, 2018, 02:31:33 PM
The puzzle of the symmetrical bee has been solved. Nice work on both.
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on May 13, 2018, 03:18:36 PM
Super clean builds, fam
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 24, 2018, 08:14:21 AM
why did i think that this would work

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Literally just mirrored Dizzy Bees' setup to try to "improve" Vortex CE. Seemed fine in the test garage, but turns into a pickle the moment I try to spin the weapons. I'm too lazy to figure out how to separate the drive from the weapons while keeping the bot symmetrical.
Title: Re: Pwnator's Stock Showcase
Post by: Fracture on May 24, 2018, 09:53:09 AM
It's very pretty; I think it helps with stability if the setup coming off each individual snapper is symmetrical, so any excess weight on one side doesn't shift the snapper axle.
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on May 24, 2018, 05:50:20 PM
Fracture might be onto something. There's a reason it worked on Diz and not this besides the weight class difference.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 25, 2018, 12:09:53 PM
alright i give up

 [ This attachment cannot be displayed inline in 'Print Page' view ]  

The issue still persists, and at this point I'm probably just lucky that Dizzy Bees doesn't glitch at all. Then again, I'm not too particularly miffed about the bot not working out as a Vortex CE rebuild. I could have sworn I've seen another rebuild but it's nowhere to be found in the SCv4 threads.
Title: Re: Pwnator's Stock Showcase
Post by: Virus Bomb on May 25, 2018, 12:20:11 PM
inf made one iirc. i cant find the post but i do have a picture of it.
(https://i.imgur.com/MhF5cpV.png)
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on May 25, 2018, 12:40:57 PM
yeah that was it

I think that was a 4-snapper setup and I'll never have the patience to stack 2 pairs of snappers and 2 blacks. That and I'm not a fan of the 40cm reach w/ razors since it just barely outranges Little Darling and the like. But it's still symmetrical and pretty and hopefully stable so all hope is not lost.
Title: Re: Pwnator's Stock Showcase
Post by: 09090901 on May 25, 2018, 07:03:57 PM
it's a good build, but I really wish you could get the wheels inside the chassis for that vortex ce vibe.
Title: Re: Pwnator's Stock Showcase
Post by: Pwnator on July 13, 2018, 03:09:23 PM
Wanted to build something new for one of the stock tournaments being discussed, so I tried to hit two birds with one stone and rebuilt another Starcore bot:

  [ This attachment cannot be displayed inline in 'Print Page' view ]  

Jabberwock - 8 plows and 4 brackets (who cares about weapons and batteries amirite). Instead of going all-in against HS like what I did to Jubjub Bird, I gave it some wedges because this is stock HW after all. There might be AGOD and I'm too lazy to verify but it kinda slides around all over the place and the wedges are probably garbage because there are 2 plows on each Snapper2. It also doesn't hit as hard as I would expect but I'm guessing that I could solve that with 3 blacks instead of 2. I'll rebuild this for sure if I can find the time for it.
Title: Re: Pwnator's Stock Showcase
Post by: Reier on July 13, 2018, 05:42:08 PM
really like the bracket and plow setup. clean build.
Title: Re: Pwnator's Stock Showcase
Post by: kill343gs on July 14, 2018, 07:35:45 PM
So crazy looking, i love it
Title: Re: Pwnator's Stock Showcase
Post by: Sage on July 14, 2018, 08:48:45 PM
yeah but can it beat saw bot
Title: Re: Pwnator's Stock Showcase
Post by: Dreamcast on July 16, 2018, 04:15:27 PM
If you can't come up with anything else, just enter that into the tournament anyway, it'll win any cool robot awards (we still do awards, right?).
Title: Re: Pwnator's Stock Showcase
Post by: 09090901 on July 16, 2018, 06:19:36 PM
Any reason you didn't go for flipped plows? Also I think it would be better with the ddts more forward and higher up. IMO it would be more likely to hit the top and not the front of another bot.

still pretty dope tho

Title: Re: Pwnator's Stock Showcase
Post by: Badnik96 on July 16, 2018, 07:45:27 PM
i love where youre taking the hammer metagame here pwn. hammers are tricky to make but this looks really solid.